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Posts from Wars of the Wizards 2

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building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
This poll is closed.
unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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#1
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!

UTC+03:00, icq 593626431
In reply to Antiplayer
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#581
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Antiplayer
...
Thank you for the game!
A very disappointing defeat. I could have turned the tide and won the game, but at the crucial moment, I didn't pay enough attention to the amulet on the Anti-Berserker and didn't pass it to the main hero, which ultimately decided the outcome in the final battle. The enemy hero, with the help of bracelets, 1800 mana, and 42 spell power, was likely able to carry the game. Thank you for the game!
In reply to Dima Surmay
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#582
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Dima Surmay
We took the rest and started playing, air elementals were built immediately, both heroes with air elementals, Necro Nimbus came in and there is a General Necro comp, also 3 roads were there right away. Birds were placed in the Citadel, by the second week I spread out well, Luna and Labette caught Intelligence and Logistics, there was a close Dragon Utopia. I took it at the start of week 3, it gave a +10 belly, at first I was building the guild in the necro town, it gave nothing, and I started looking for control in the Tower town, I got Town Portal right away. Then the scout hero revealed a treasure zone with a bunch of Dragon Utopias and libraries, got very good stats and started pushing the opponent's towns. Took a bit long on the middle roads. In the FB, thanks to magic stats, there were no options.
Thanks for the game.

Against a valley of Utopias with top-tier stat artifacts, there was nothing to oppose. Thanks for the game.
ICQ 423164784

In reply to Sanin
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#583
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Thank you for playing!


Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
8mm6a
Game Length
134 days
Game Date
5/31/2016
Reported
6/1/2016 1:45 PM
Rating Impact Archived
KobRa_RR 1912 1927 +15 ↑
Сатир 1917 1902 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/1/2016 1:49 PM

In reply to KobRa_RR
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#584
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KobRa_RR
Thank you for the game!
Thank you for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Sanin
#585
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Restarted, the moon and Jedite appeared. Roads seem fine, except there's a one-way exit in the adjacent zone. On day 116 I catch a Logrus, kill the computer, and take Griffin Conservatory 1. Then I ran around leveling Luna and Jedite, found 3 Dragon Utopias, but have nothing to take them with — Luna without Earth magic grabs a Pandora's Box for the entire Earth school. I decide to go with what I have into Dragon Utopia 3 (50 demons, 12 tier-1 dragons). While the dragons were hitting the dwarves, the demons slowly cut them down. When few dwarves remained, I resurrected them with standard resurrection and sent them back to tank. In the end, all the dwarves are gone and 20 demons, but it gave me Knight's Valor. Through Dimension Door I got to the Conflux computer and on day 137 placed bird units there — Boots of Speed were also there; I bought another pair for Jedite from the merchants. Jedite takes the remaining Dragon Utopias, Luna moves forward into battle. I gradually take cities, fight battles. On day 146 I face a choice: take Castle or fly home — in the end I take Castle, hoping the opponent can't reach me — since his army is only 5 birds and 1 angel. I thought if the opponent does reach me, I'll buy myself out with 18 speed. I thought there were no Shackles of War since I have them — yeah right. The opponent somehow takes a secondary hero with good logistics, and from there reaches Castle with a Fly spell. I thought it was all over — GG. I immediately cast Armageddon at 1900 (wipes out the opponent's entire army except 5 Firebirds and 4 dragons). And then came the moment when victory or defeat is decided. I was wearing a Pendant of Negativity (5% resistance). And when the opponent cast a spell (Chain Lightning I think), it resisted — I've never been so shocked. In the second round, thanks to first speed, I finish him off with magic. Thank you for the game :smile44: :smile44: :smile19: :smile03:
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
6lm10a
Game Length
146 days
Game Date
6/1/2016
Reported
6/1/2016 6:24 PM
Rating Impact Archived
Diabler 1667 1687 +20 ↑
Dawidu91 1811 1791 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/1/2016 6:40 PM

In reply to Diabler
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#586
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Diabler
We restarted, the Moon and Jedite appeared. Roads seem fine, though there's a one-way exit into the adjacent zone. On day 116 I catch a Log, kill the computer and take Griffin Conservatory 1. Then I ran around leveling Moon and Jedite, found 3 Dragon Utopias, but nothing to take them with — Moon without Earth hits a Pandora's Box for all Earth. I decide to go into Dragon Utopia 3 with what I have (50 demons, 12 tier-1 ducks). While the dragons were hitting the ducks, the demons slowly cut them down. When few ducks remained, I resurrected them with standard resurrection and sent them back to feed. In the end, all the ducklings and 20 demons are dead, but it gave КВ. Via Dimension Door I got to the Conflux computer and on day 137 placed birds there; the Boots were there too, and I bought more Boots for Jedite from the merchants. Jedite takes the remaining Dragon Utopias, Moon goes forward into battle. I gradually take towns and fight. On day 146 I face a choice: take the Castle or fly home — in the end I take the Castle, hoping the opponent can't reach me — since his army is only 5 birds and 1 angel. I thought if the opponent does reach me, I'd buy myself out with 18 speed. I thought there were no Shackles there, since I have them — yeah right. The opponent somehow gets a secondary hero with good horses and reaches the Castle from there with Labor. I thought it was over — ГГ. I immediately cast Armageddon at 1900 (the opponent's entire army wiped except for 5 Firebirds and 4 ducks). And then came the moment when victory or defeat is decided. I was wearing a Pendant of 5% resistance. And on the opponent's cast (Chain Lightning I think), he resists — I have never been so stunned. In the second round, thanks to getting first speed, I finish him off with magic. Thank you for the game :smile44: :smile44: :smile19: :smile03:
I could not bieleve when i saw this resistance! :smile35: :smile35: :eek:
TFP!
In reply to herolwy
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#587
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herolwy
Despite having Gloves, and ignoring the opportunity to use Resurrection due to poverty and being blocked, the game officially began!
The first week was difficult, building a Minotaur and finding boots in the swamp;
In the second week, after a costly battle where almost all units except the Minotaur were lost, I captured a second Fortress city and finally obtained the boots;
In the third week, with Dessa having the highest movement speed thanks to Stables, Gloves, and boots, I entered a period of rapid expansion. I captured several cities in a row, obtained Teleport and resurrection scrolls, built a Guild, a level 5 Guild, and a second city's Minotaur, and discovered and captured one of the four Utopia cities near the opponent's area;
In the fourth week, I captured the remaining three Utopia cities, obtaining key artifacts such as ALL6, ALL5, ALL4, and Wings. However, I had no Dungeon Defender, and the opponent had revealed their Dungeon Defender and was attacking me, so I upgraded 10+ Behemoths and quickly captured their main city. With my high movement speed and strong army, the opponent had nowhere to hide and had to surrender!
From the third week onwards, the game was very efficient. The weakness was in the first two weeks. If the opponent had expanded a little faster and occupied an important intersection that should have been occupied earlier, the outcome would have been uncertain!
Thanks for the game.
Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Sanin
#588
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At first everything was going well, I played as Necropolis. But on the third week, on the way to the upgraded creatures, I captured the opponent's town, and there was the missing Dimension Door. I stayed the night in the town and decided not to reinforce my army because I was confident I was stronger, and I was punished. We traded armies quite heavily, but I lost my main hero with artifacts, leaving only the starting Elshar with Earth Magic and the +4 cap, since the opponent's parameters were around 10, I decided to continue. We ran around for about another week, and then I attacked with a lot of mana, hoping to kill or reduce the army and retreat, but there were Shackles of War there. Two armies perished again, and also two heroes, since I had no Resurrection.
Then my income of 8K per day played a huge role, while the opponent had 2K. True, no one unearthed the dead main heroes until the end of the game, but I leveled several heroes for full control, and it was good that there was a Conflux town. At the end of the game, I made mistakes due to the timer, and besides, it was already morning. But still, the opponent's new main hero could not withstand my income and several good heroes.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Уланд / Uland Main Hero Уланд / Uland
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Map Template
Spider
Game Length
224 days
Game Date
6/8/2016
Reported
6/8/2016 3:39 PM
Rating Impact Archived
Dima Surmay 1763 1777 +14 ↑
Sanin 1740 1726 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/9/2016 2:30 PM

In reply to Dima Surmay
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#589
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Dima Surmay
At first everything was fine, I played through Necropolis. But on the third week, on the way to the Drowned, I captured the opponent's village, and they had the missing Dimension Door there; I stayed in the village for the night, decided not to garrison because I was sure I was stronger, and I was punished. We traded armies fairly evenly, but I lost my main hero with artifacts, only the starting Elshar with Earth and a +4 cap remained, since the opponent's stats were around 10, I decided to continue. We ran around for about another week, and then I attacked with a ton of mana, hoping to kill or trim the army and retreat, but there were Shackles of War. Again two armies perished, and also two heroes, since I didn't have Resurrection.
After that, my income of 8K per day played a huge role, while the opponent had 2K. True, no one dug up the dead main heroes until the end of the game, but I leveled several heroes for full control; luckily there was a Conflux village. At the end of the game, I made mistakes due to the timer, and besides, it was already morning. But still, the opponent's new main hero couldn't stand up to my income and several good heroes.
Thanks for the game.

From my side, it turned out to be less of a battle of mages and more of a brawl between paupers.
Though the start wasn't bad: two roads, a Tower village nearby, a portal further on. I took the Conflux computer player, grabbed an external dwelling of air elementals and portal-linked them; at home, Medusas (didn't build anything else there for the rest of the game).
On week 1, day 2 in the village, I already had Mage Guild level 4; to get Dimension Door and Town Portal, I needed to build Mage Guild level 5, a Library, and rebuild Mage Guild level 4 once. I collected two Griffin Conservatories (2+1) and three Dragon Fly Hives (4+12+12); Dimer had decent leveling, but no Logistics. Then suddenly my village was taken from me, forcing a battle. Storm Elementals under Anti-Magic shot down the Skeletons and Wraiths, protected by a Force Field; I exited the fight with 44 Storm Elementals and 2 Angels, but I didn't have enough movement to get back into the village, so I stayed nearby without mana and the Angels were killed. We continued playing; I didn't have enough of anything to build Griffins on week 3, so I settled for two external dwellings of Storm Elementals through the portal and another Conflux village. By the end of the week, I recouped the gold and took another Griffin Conservatory for 2.
On week 4, day 1, I took the Shackles of War, one Dragon Fly Hive, and without buying the growth, I entered a village just in case — and then they attacked. The most annoying part was that I was two steps away from a pile of fabulous riches: the next turn I planned to sell a couple dozen scrolls at the Black Market. The battle played out the same as the first fight: Storm Elementals under Anti-Magic shot down Wraiths from behind a Force Field, but I lost the mana war and had to die. There was a real chance to win: I needed to knock out 14 Iron Golems with 50 Storm Elementals using direct arrow in two shots, but fate said no — average damage rolled, and one and a half Golems survived.
After that, there weren't many chances left, despite managing to go on the offensive a bit and capture a few towns. But the low income, worse road network than the opponent's, my lack of Logistics, and the opponent having Logistics — resistance was pointless. Thanks for the game.
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ICQ 423164784

In reply to Sanin
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#590
No restarts were spent,I got luna and alamar. Map was pretty average,I discovered devil dwelling underground guarded by lots dendroids, they turned out to be 48 and they made me spend almost all my time on them 117 with luna and full army.I could cast only 3 or 4 walls and there were 7 stacks, so it wasnt easy battle,but it was doable.I placed my faith in coronius who got earth magic and scouting (I picked scouting on purpose).Scouting was useful skill because I scouted some objects with it,and took them week 2 using mass slow and resurrection.I saw 3 topes, I took the first one at 132 and got earth+air book,was very happy about that. Not so happy about main's development though.He never got any combat skills or logistics / air magic,so I had to develop more heroes.Luna got air magic later,and also developed halon week 4,who got logistics,air and earth magic.I took 3 more topes but they didnt give any skill.Early month 2 I stole most of opponent's towns, except 2 that were behind castle town where opp's main was sitting.He had great stats, 42 power, while I had stats only 10 / 10 / 25 / 20.Only way to win was to starve him out, and maybe use armageddon kamikaze heroes.I hunted down his other heroes,including a perfect Astral,and also attacked Vidomina 215 who had 5 black dragons, but then disconnect came and opponent lost moral and gave up. I probably win in long game, since I had more fast heroes. Connection was horrible, so I understand why he gave up,I hope next game can have fewer disconnects. 1-0
Thanks for playing!


https://www.twitch.tv/dave_hun
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Корониус / Coronius Start Hero Корониус / Coronius
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Джедитт / Jeditte Start Hero Джедитт / Jeditte
Сандро / Sandro Main Hero Сандро / Sandro
Map Template
6lm10a
Game Length
215 days
Game Date
6/11/2016
Reported
6/11/2016 3:44 PM
Rating Impact Archived
Dave_HUN 1841 1858 +17 ↑
herolwy 1912 1895 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/12/2016 11:08 AM

In reply to Dave_HUN
User Avatar
#591
Dave_HUN
No restarts were spent,I got luna and alamar. Map was pretty average,I discovered devil dwelling underground guarded by lots dendroids, they turned out to be 48 and they made me spend almost all my time on them 117 with luna and full army.I could cast only 3 or 4 walls and there were 7 stacks, so it wasnt easy battle,but it was doable.I placed my faith in coronius who got earth magic and scouting (I picked scouting on purpose).Scouting was useful skill because I scouted some objects with it,and took them week 2 using mass slow and resurrection.I saw 3 topes, I took the first one at 132 and got earth+air book,was very happy about that. Not so happy about main's development though.He never got any combat skills or logistics / air magic,so I had to develop more heroes.Luna got air magic later,and also developed halon week 4,who got logistics,air and earth magic.I took 3 more topes but they didnt give any skill.Early month 2 I stole most of opponent's towns, except 2 that were behind castle town where opp's main was sitting.He had great stats, 42 power, while I had stats only 10 / 10 / 25 / 20.Only way to win was to starve him out, and maybe use armageddon kamikaze heroes.I hunted down his other heroes,including a perfect Astral,and also attacked Vidomina 215 who had 5 black dragons, but then disconnect came and opponent lost moral and gave up. I probably win in long game, since I had more fast heroes. Connection was horrible, so I understand why he gave up,I hope next game can have fewer disconnects. 1-0
Thanks for playing!
因为第一天门口有马厩,有3个鬼族的英雄,并且看到红龙巢穴,这让我坚持下来。
但地图却是很堵塞的,几路不通,发展很是困难,而且是在W2恰好通过对手第二城的区域,否则,如让对手拦截到,我基本是无发展的空间的,就算如何我在前二周发展很困难。
转折点在W3,我在外面的魔法塔学习到聚灵术,并快速下utopia得到翅膀,这让我发展开始变得顺利。
第四周发展十分迅猛,几个城池建设完美,分别下了几个utopia得到各强力宝物和气、土书,指数一直领先对手,但对手移动力原高于我,在争夺城池中我暂处于下风。
因为我快速地升级了黑龙,所以失去应有的防范,在211被对手带金龙杀死我一两个完美的英雄,并占领人类城堡和黑龙村庄,而我主力英雄无气系技能,且我鞋子手套等宝物,移动力不够,活动空间受到限制,只有主力英雄恃强力指数苦撑,这使我堕进劣势。
而我这段时间比较繁忙,比赛的时候一直有外事骚扰,比赛中网络也很慢,双方断线频繁,在我另一主力Vidomina被对手逮住的时候也断线了,索性放弃比赛。
复盘,若Vidomina不死,我将有大量发展空间,鹿死谁手还未可知。
不过,Dave是一个令人尊敬的对手,在此局比赛中将移动力发挥得淋漓尽致,让我的发展空间严重受限,如此结果也是合理。
thank for good game:smile20:
In reply to Sanin
#592
Auto-translated
Thank you for playing.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Алагар / Alagar Main Hero Алагар / Alagar
Map Template
6lm10a
Game Length
134 days
Game Date
6/14/2016
Reported
6/14/2016 1:21 PM
Rating Impact Archived
LuckyF 1711 1726 +15 ↑
Diabler 1715 1700 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/14/2016 1:23 PM

In reply to Sanin
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#594
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Played FTS mod
I don't know how I won this game myself, now in more detail how it happened :smile01:
Nothing happened in the first week. 10 grand, external dwelling of pegasi and centaurs, took a couple of crypts and ran around with 7 heroes until the end of the week, and at home a Citadel with horses and a thousand. Only one road to the adjacent zone and everything is slow. Didn't reach any computers or towns. And also blue appeared from the portal of the native brown computer, so I went in the other direction. Because early contact is not in the traditions of Siberian Papas :D
Elya by the end of the week level 4, but with earth and spent the night at stables
Second week, due to everything being very inconvenient, continued doing watokatka. In the swamp town took Dragon Fly Hive, Griffin Conservatory level 3 and a box of experience. Got Log and Diplomacy, as well as home Mine and Dragon Fly Hive and Griffin Conservatory.
Had money problems, so everything went into buying army, and I put the first Mage Guild only on day 126 :smile35:

On day 131 dove into the treasure zone, Elyusha also got Scout, and for several days moved the army back and forth, collecting Griffin Conservatories on the second steppe adjacent zone

By day 133 finished building the Mage Guild, there Earth, Haste, Meteor Shower

Spent another couple of days in the treasure zone, only 3 Dragon Fly Hives and a black sphere, retreated home with Elik by the time Town Portal was given on the 3rd try

By day 136 took the swamp computer and Inferno town, and got Dimension Door on the 3rd try

Day 141 - blues appeared not far from a Dragon Utopia revealed earlier by a move in someone else's treasure zone in the steppes. Stats there like 20-10-10-20 against my 2-10-5-9
and by army 10+ angels, 20+ Wyverns and -500 skeletons.
I also have 60 ducks (Dragon Flies?), 13 angels, but bad stats and no other Dragon Utopias in sight

Tried to jump to this Dragon Utopia, but didn't have air and couldn't reach it :(
In the end had to give it up

On day 142 with Inteus through 2 DDs I take the Conflux of the former native computer, get air for Elyusha there

Day 143 - in another treasure zone I take a couple of Dragon Utopias with Elik. Got КЗ/КВ, plate, shackles and a hat 4-4 and nothing for stats :mad:
And there is already Xiron (from jail) 33-20-20-20
Upgrading Monks to Zealots, Sayra through 2 DDs takes Sergey's native Castle, while receiving a gift in the form of a scout hero with 500 skeletons, but that scout hero with Armageddon shaved off a couple of angels and several ducks (Dragon Flies?)

Upgrading Archers to Marksmen :smile12: :smile20: :smile04: And towards the end of the turn the army goes into the treasure zone with Uland who has earth and a scholar

Day 144 - Sayra is killed in the castle, because there was no way to get her out :smile16: . In the treasure zone another Dragon Utopia with various Captain's Hats, Book of Fire, etc.
El greedily rushes into the treasure zone to eat something for stats in the form of 2 libraries

Day 145 - Xsi and Xiron, having gone crazy, take the swamp and rush to capture other castles. I can do nothing against such stats, there was a thought to cast Armageddon with +2 speed, but they have +3 speed. Cool story bro :smile53: We keep playing.

Day 146 - another Dragon Utopia in the treasure zone. This time gave a bunch of stats in the form of +2 all :smile03:
Out of hopelessness I just go somewhere far away, where I see stats. And this is the purple computer's respawn.

On day 147 I see again that Xiron has camped at the Castle and is staying overnight like this
My heart feels this is our chance! :smile12:
So to hell with the purple computer! I calculate on my turn: can I reach the capital with Elik. Turns out I can, so I decide to assault while Xironchik is camped and for some reason took off stats in exchange for a hat :smile52:



I attack with Elik like this (only 420 mana), and I bought the shield at the traders this turn, but forgot to equip it) Wanted to change the cloak for a clover +2/2
Took imps (Imps) to cast protection from earth. Horses for the aura, and pegasi to increase spell costs



In the first round, an Implosion flies into my Marksmen for 2257 (-9) and Archers 1+21 through retaliation removal crash into my Zealots (-32). Here I fell into deep thought and hesitated for a long time what to do. In the end I bluffed a bit and didn't cast anything immediately, first letting Toga's Zealots move, so that I could then summon Imps and they wouldn't be hit by his Zealots. And so it happened, he finished off a couple of my Marksmen, and in the second round cast Armageddon, I cast Protection from Earth on the imps and just started summoning them
By the skin of their teeth, but they held on. Then I cast Armageddon (Imps are immune to it), but didn't expect to see Armageddon from him. After which Sergey committed heroic suicide:smile51: :smile14: :smile15:
and both heroes went into the drunken oblivion of Erathian taverns. I was even lost for a moment about what happened :confused:

3 minutes on the timer and need to dig! Frantically start buying heroes, luckily 50k+ gold. But towards the end of the turn money and time started running out. In a rush I trade, continue digging from the right slot of the tavern, but as luck would have it, the same infiltrators keep coming, but none of the participants of the past bacchanalia.
And then in the last seconds (and on the last coin, mind you) in the best traditions of HPP I hit the jackpot (https://www.youtube.com/watch?v=QCLNPMR0W70) and get ELYUSHA :smile12: :smile03: :smile20:

There was no follow-up dirt and Xiron did not rise from the dead, although Toga definitely spent all his strength digging him up.
On day 211 I carelessly jump with nothing from the same steppes with Inteus and attack with a stack of gogs (Gogs) and ice elementals (Ice Elementals?) the Xi holed up in the Castle, she summons fire elementals with Zealots (Monarch?) and I have to retreat.
And I could have simply brought a couple of pegasi and artifacts through 2 DDs and not suffered.
Instead, for another 2 or 3 turns I tried to reach the castle, but either movement points were lacking or something else. In the end I stayed overnight with the army (8 Wyverns, 21 Fire Elementals, native meat and 5 Imps) in some town a couple of jumps from the blue capital, when unexpectedly Xi attacks me, I plan according to the old scheme to Armageddon everything to hell and come what may :confused: But I couldn't allow such anarchy to set in in the magical elven forests, so I had to carry on ;)

In round 1, an Implosion flies into the Fire Elementals, and the Imps are killed by Archangels (Archangels? Archers?). The only option was to cover the Wyverns and cast Anti-Magic on them, and then Armageddon properly myself!

In the second round I get such an opportunity and I do it. But... OH NO! 1 arch (Archangel? Archer?) survives (some damned resistance activated)
This is an ambush! Resurrection and it's GG for me, but it wasn't there :D Lakers (Lucky Breaks?) don't rebuild the guild if they already got Town Portal, which turned out to be a big failure for Seryoga))) There's an attempt to summon 36 Fire Elementals, but I easily shave them off with Haste and GG!
Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кси / Xsi Main Hero Кси / Xsi
Map Template
6lm10a
Game Length
213 days
Game Date
6/17/2016
Reported
6/17/2016 12:53 PM
Rating Impact Archived
FireToSky 1718 1732 +14 ↑
Toganash 1699 1685 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/18/2016 6:31 PM

In reply to Sanin
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#595
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Played FTS mod again
This time my draw was above average and I executed it quite well
In the first days I spread out to 8 heroes, Caitlin got Earth magic right away, there's a Slow scroll. Adjacent zone on grass, lots of forks and lots of gold
So by day 113 I decided to go for Angels

The roads are as always not close, so I didn't take any castles by the end of the week. On day 116 I sent Katya home to replenish mana and go punish.
On day 117 a tricky situation occurred. For Angels I was missing Sulfur, and to my 2 pieces I had 2 piles. The first was of 3, and the second was of 5 after all :smile20:

On day 122 I leveled up Earth, broke 50+ Demons with Shield and Min Dragon Fly Hive.
On day 123 I wanted to split the army into 3 parts, but one of the villages turned out not so far away, so the main part runs to Ele, who is moving to take the brown Tower.
Katya, due to being far from the impending action, goes to capture another village to create a logistics network
Katya with 25 Marksmen and 4 Ducks takes a couple of Wyvern caches (without Slow), El takes the Tavern,
By day 126 I finish building the Capitol, take max Naga, another Dragon Fly Hive of 6 :smile12: :smile20: and Mage Guild 3 in Inferno.
On day 131 Archangels are built, on day 132 the rest are delivered and I finish the Mage Guild. Nothing there

Days 132-134 The army runs around the treasure zone and for goodies to build the Mage Guild. In the treasure zone Dragon Fly Hive, Naga, Ring of Speed and nothing else.
On day 134 I pick up a scroll that had been lying around for about a week unused, and it's Town Portal :eek: I return Katya to the Tavern to defend against Aiden coming on Angels (3(1 left on business) Archangels, 32 Ducks, Archers, Marksmen) I simply didn't have enough moves to kill him immediately. Meanwhile, I built a chain to another village to run from it to the 2 revealed Utops.
But unexpectedly Toga himself runs and attacks with single Sultan, regular Efreeti, and some kind of overeater. Even though I didn't equip the Slow scroll, he doesn't get to move in the second round after Armageddon and surrenders.
Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Айден / Ayden Main Hero Айден / Ayden
Map Template
6lm10a
Game Length
134 days
Game Date
6/17/2016
Reported
6/17/2016 1:45 PM
Rating Impact Archived
FireToSky 1733 1746 +13 ↑
Toganash 1684 1671 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/18/2016 6:35 PM