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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to злой_романтик
10 years ago
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The timer ran out.
Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
124 days
Game Date
5/28/2016
Reported
5/28/2016 3:47 PM
Rating Impact Archived
Kashchei 1609 1595 -14 ↓
wowa 1636 1650 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/28/2016 4:01 PM

In reply to Kashchei
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10 years ago
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Kashchei
not enough time on the timer
thx for the game
an intriguing match
at first I wasted a ton of Troglodytes and Eyes on the beehives (there was a box and 3 external dwellings on them)
because of that, when pushing through the GO, I was just a bit short on damage to take down an entire crystal beast per round, and the dragons scraped off a fair amount of chips
then I capture a teapot in the center and lvl 20 Brissa with Intelligence, but not a single scroll for strike magic, so we flood the first FF because of that
at home we build a 2nd Mage Guild with Bolt, Brissa has 200++ mana, expert Pathfinding and Logistics, while the opponent is having tough fights in the center; in the lost first final, we managed to thin out the necro army
as a result, after the fight with 100 bulls, red ran out of time on the timer; otherwise, taking the КО along with the Efreeti from the box would have been a nats against the pitiful remnants of blue's forces
but as it is, Brissa reaches Goshan, gg, thx for the game :)
In reply to злой_романтик
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10 years ago
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No restarts were used. I found boots on day 1 and stables on day 2, so I continued playing, even though I had a very weak army and many archer stacks everywhere. But I managed to get through them and annihilate the green AI, then took 2 hives and explored the map. Kyrre received water offerings on days 4, 8, and 12, and no combat skills. She did get scouting, which was super useful. I also killed the purple AI, and had some tough scouting fights with the opponent. The AI gave me a +2 power artifact, so I managed to kill 2 angels in these fights and hold the fort village, cutting the opponent off from other AIs. Meanwhile, I covered a lot of territory with Kyrre, found a conflux, and could buy earth and air magic. I was very far from my main town, and my army was weak, even though I had 11 or 12 towns. I spotted a hive and a conflux near the road, and a decent-sized treasure. My plan was to build a Mage Guild in the tower (I picked up a fly scroll with Labetha before) and try to develop my army in the meantime. Deep in this treasure, I found some topes and took 2 of them, gaining full control and good stats, so a mage rebuild wasn't necessary. After a few days, I caught Nagash with a better army.
Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
Spider
Game Length
143 days
Game Date
5/28/2016
Reported
5/28/2016 8:51 PM
Rating Impact Archived
Dave_HUN 1857 1869 +12 ↑
Falcone 1789 1777 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/28/2016 9:55 PM

In reply to Dave_HUN
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10 years ago
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Dave_HUN
No restarts were spent, I spotted boots day 1,and stables day 2,so I played it,even though had really weak army and MANY archer blocks everywhere.But I managed to get through them and annihilate green ai, then took 2 hives and explored the map. Kyrre got water offered at 4 , 8 ,and 12, and no combat skills.She got scouting though,which was super useful.I killed purple AI too, meanwhile had some hard scout fights with opp. AI gave me +2 power arti, so I managed to kill 2 angels in these fights,and hold the fort village that cut opponent off from other AIs.Meanwhile I covered a lot of territory with kyrre,found a conflux and could buy earth and air magic.I was very far from my main town and army was weak, even though I had 11 or 12 towns.I spotted a hive and con near the road, and a decent sized treasure. My plan was to build MG in tower (I picked up fly scroll with labetha before),and try to develop my army in the meantime.Deep in this treasure I found some topes, and took 2 of them, got full control and good stats, so mage rebuild wasnt necessary.After a few days I caught Nagash with better army.
Thanks for the game!
On 111 I experted Necromancy for Nagash and had 100+ skeletons on 112, so I decided to bet on him. At the start of the second week, I obtained 4 angels, 250 skeletons, expert air magic, a bolt for 200, and a lot of mana, but I didn't manage to capture the village and wasted quite a few moves with Nagash while scouts were fighting uneven battles against enemy mages. On the 3rd week, I found an excellent treasure zone, where at the entrance they gave me a box for the entire 5th level; there I also took several hives and 2 Dragon Utopia for stats, КО and fire buffs. But the opponent had already captured the whole map and also found some decent Dragon Utopia. Only AoTD and an opponent's mistake on the timer could save me, but I didn't reach the missing shield and was crushed. Thanks for the game!
In reply to Pit for LM
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10 years ago
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We selected almost all restarts except for one of mine.
A huge respawn with lots of external dwellings and Dragon Utopias was rolled. Kyrre appeared in the tavern. Had Boots of Speed from the middle of Week 1 and Gloves of Haste from the start of Week 2.
In general, during the first week I took external dwellings — 3 Unicorns, 1 Dragons, 1 Pegasi, 1 Elves. I cleared one more external dwelling of Elves, but was a couple of steps short of claiming it. From Pandora's Box I got gr. Dwarves. The respawn had a ton of Dragon Utopias, two different paths to the GO.
On D1W2 I took 2 Griffin Conservatories, 2+4, and ran through the Library to the GO. I grabbed a couple of Dragon Fly Hives for 12 Wyverns, got the Tome of Fire Magic from a Crypt.
I broke through the GO on D3W2, captured the central town on D4W2. The road ended near that town. I ran through trackless terrain, luckily managed to level up Pathfinding. From the Archers I took the Shield +4 to all stats; from a Prison I freed a hero with Scholar and Slow, allowing me to get Mass Slow with my recently leveled Earth Magic.
Next turn I would have taken the second central Castle, the Dragon Fly Hive, and started breaking Dragon Utopias without losses. And there were just a ton of Dragon Utopias; they would have given everything needed.
In short, I got lucky. My opponent couldn't handle his Dragon Utopia and stayed in it forever.
Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Jebus Cross
Game Length
124 days
Game Date
5/28/2016
Reported
5/28/2016 10:21 PM
Rating Impact Archived
Pit for LM 1818 1822 +4 ↑
ShadowManiac 1535 1531 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/28/2016 10:25 PM

In reply to Pit for LM
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10 years ago
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Pit for LM
We voted for almost all restarts except for one of mine.
It spawned a huge respawn, with a bunch of external dwellings and Dragon Utopias. Kyrre appeared in the tavern. Had Boots of Speed from the middle of week 1 and Gloves of Haste from the beginning of week 2.
In general, during the first week I took external dwellings - 3 unicorns, 1 dragons, 1 pegasi, 1 elves. I cleared another elf dwelling but was a couple steps short of claiming it. From Pandora's Box I got a bunch of dwarves. The respawn had a ton of Dragon Utopias and two different paths to the Griffin Conservatory.
On day 1 week 2 month 1 I took 2 Griffin Conservatories, 2+4 and ran through the library to the Griffin Conservatory. I took a couple of beehives on 12 wisps, from the grave I got the Book of Fire.
I cleared the Griffin Conservatory on day 2 week 3 month 1, on day 2 week 4 month 1 I captured the central town, near which the road ended. I ran off-road, fortunately I managed to level up Pathfinding. From the archers I took a Shield +4 to all stats, from the prison I freed a hero with Scholar and Slow, which allowed me to get Mass Slow for the recently leveled Earth Magic.
The next turn I would have taken the second central castle, a beehive, and started clearing Dragon Utopias without losses. And there were just a ton of Dragon Utopias, and they would have given everything needed.
In general, got lucky. My opponent couldn't handle his Dragon Utopia and stayed there forever.
Thank you for the game!
Died in a Dragon Utopia 3. Collected everything on the respawn, not much meat, only 3 beehives on 16 wisps. Even though there was КВ from day 1 week 1 month 4 or day 1 week 1 month 5, it didn't help. Thanks for the game and good luck in the tournament!
In reply to wowa
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10 years ago
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Thank you for playing.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
121 days
Game Date
5/29/2016
Reported
5/29/2016 11:19 AM
Rating Impact Archived
Heroin_HP 1692 1713 +21 ↑
Kilgor 1869 1848 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/29/2016 1:29 PM

In reply to Heroin_HP
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10 years ago
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Heroin_HP
Thank you for the game.
I managed to reach level 121 in the Consulate 2-4 without checking (I didn't have enough mana to check). I easily took the second level, and the third level was a bit challenging. The Consulate was level 3, and the griffins decided that I was taking too long and beat me up.
In reply to Pit for LM
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10 years ago
Kyrre >> Gunnar boom boom :smile14:
Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
213 days
Game Date
5/31/2016
Reported
5/31/2016 5:44 AM
Rating Impact Archived
FireToSky 1699 1723 +24 ↑
Maretti 1947 1923 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/31/2016 6:40 AM

In reply to FireToSky
10 years ago
FireToSky
Kyrre >> Gunnar boom boom :smile14:
Thanks for the game!

What game? ;)

TFP.
In reply to Mizrael
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10 years ago
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Mizrael
We restarted, Septienna came in, leveled up pretty well. I chopped some cons, bones, got a lvl 5 hat from a Dragon Utopia, went for contact. In the contested zone I took a Dragon Utopia with junk, and the next day I scouted and caught Sandro with power and artifacts. Septienna had shackles, the opponent decided not to continue. Thanks for the game.
it was..............
In reply to wowa
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10 years ago
Fast roads, stables not far from main, many heroes with +350 and estates, Tyris 10lvl with exp. logistics from prison 112 (guarded by 40 iron golems). Nearest AI - necro, bone dragon dwell on road in its zone. I saw Dave's heroes movements due to red tree since 114. It was perfect situation to make rush. 117 Kyrre attacked Shackti in monolith, but 2 bones, 90 trogls and arrow on 70dmg made her to surrender. 121 Dave hadn't enough money to make normal red-rush, so capitulated. TFP!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
121 days
Game Date
5/31/2016
Reported
5/31/2016 3:06 PM
Rating Impact Archived
=Lizard= 1848 1865 +17 ↑
Dave_HUN 1898 1881 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/31/2016 3:10 PM

In reply to =Lizard=
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10 years ago
=Lizard=
Fast roads, stables not far from main, many heroes with +350 and estates, Tyris 10lvl with exp. logistics from prison 112 (guarded by 40 iron golems). Nearest AI - necro, bone dragon dwell on road in its zone. I saw Dave's heroes movements due to red tree since 114. It was perfect situation to make rush. 117 Kyrre attacked Shackti in monolith, but 2 bones, 90 trogls and arrow on 70dmg made her to surrender. 121 Dave hadn't enough money to make normal red-rush, so capitulated. TFP!
I had decent army at start , stables and 2 necros, so I played it. Turned out to be a mistake because I barely had anything on map, also shakti 117 with arrow was too much,even if I dont attack him, there is no chance.Thanks for playing. Good luck later!
In reply to KobRa_RR
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10 years ago
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KobRa_RR
I didn't restart (not sure why), and I played very poorly (see screenshots) - I messed up by placing a single unit in the center... but Timon essentially gifted me the victory (maybe it was because I annoyed him, "tricking" him with the teleport... ), by taking an empty max-sized town with heavy losses (I just finished, and I have 369 skeletons left).
Thanks for the game!
Report accepted.
In reply to Pit for LM
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10 years ago
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We chose all the rests, and I took that restart on the only road to ГО, which turned out to be very handy, as Laura showed up in the tavern.
In the end, the tempo lineup came together, albeit without hidden objects, but with 6 beehives (though all small, 30 ducks from 6 = lol) + 2 Griffin Conservatories for 3 angels. On day 121, I broke the hydras, gathered some goodies in the center, and by the time my opponent arrived, I was fully prepared. Kyrre died to a scout hero from a prison — no outs. His lineup was weaker and the ГО was nastier.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
125 days
Game Date
6/3/2016
Reported
6/3/2016 6:58 PM
Rating Impact Archived
The_ 1629 1650 +21 ↑
Dawidu91 1792 1771 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/3/2016 7:05 PM

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