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Posts from “Two Seasons: Winter-Spring 2016” Tournament. Online games for rating (reports, discussions).

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10 years ago
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Winter-Spring 2016 Seasons.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
Each player has the right to take a restart or restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports submitted using the automatic reporting system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so most likely someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any forum page, there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Mizrael ; Pit for LM
and describe your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those gaming situations that occurred in them.
It is forbidden to criticize players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.

P.S.: PLEASE NOTE

Request to players: wariator, Nick_Maniac, banana, Егор Коробейников, Andres (x2), RiseTheDead, BillyBons (x3), shameonyou, zoog, De_Luxe (x3), Amiloo, Alexey-omsk, Redwhait HP, gseva, Mizrael, Vatya (x2), Aiwe (x3), PutinKING, R@sIM (x3), bul, Yostaris, herolwy (x2), u2noob (x3), liverpool, Javdet, COBECTb (x2), MuLLIyTa, Dave_HUN, Kalcefar, Jaris; confirm or deny reports for the "summer-autumn 2015" season. Players who do not do so will not be allowed into the "winter-spring 2016" season.

Also, please confirm your reports in the tournaments. You can find out about your debts at this link. http://heroes3stat.tk/unconfirmed/xxxx by writing your nickname instead of xxxx. Thank you for your attention!
In reply to XIII
10 years ago
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We played m200. All restarts were selected; in the tavern I got Mullich, an adjacent Dungeon zone, on 114 I entered a money-rich treasure zone with an external dwelling of Archers. On 117, 3 portals with Archers; on my 121, the opponent takes Conflux; on 123 I triggered a chain, eliminated the losers, took Conflux, and cleverly used 2 mages of Archers against Luna (out of 42, 8 remained). Then Luna attacked Conflux with Mullich: stats 2 0 7 60 mana, Mullich 4 6 2 20 mana, expert Water and Luck. Luna's army: 54 Pikemen, 16 Air Elementals, 1 Faerie, 8 Grand Archers. Mullich had approximately 150 Grezened Troglodytes, 51 Archers, 44 Harpies, 16 Evil Eyes. After Lightning Bolt on the Archers, Haste on the Troglodytes, which with Luck wipe out the Pikemen stack and with morale immediately also the Air Elementals — Luna surrenders. After a couple of days of fighting with losers, the forfeit follows. Thanks for the game!
Battle Report Accepted
Random Faction Random
Малекит / Malekith Start Hero Малекит / Malekith
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Саня / Sanya Start Hero Саня / Sanya
Луна / Luna Main Hero Луна / Luna
Map Template
Balance
Game Length
135 days
Game Date
5/24/2016
Reported
5/26/2016 5:35 PM
Rating Impact Archived
Iamsamstan 1392 1408 +16 ↑
Alexey-omsk 1423 1407 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/26/2016 5:46 PM

In reply to Iamsamstan
10 years ago
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Iamsamstan
We played m200. We accepted all restarts, Mullich appeared in the tavern, adjacent zone was from Dungeon, on 114 I entered a treasure zone rich in gold with a dwelling of marksmen. On 117, 3 portals with marksmen, on my 121 the opponent takes Conflux, on 123 he set up a chain, eliminated the worthless units, took Conflux, cheated Luna out of 2 stacks of marksmen (of 42, 8 remained), then Luna attacked Conflux with Mullich, stats 2 0 7 60 mana, Mullich 4 6 2 20 mana, expert Water and Luck. Luna's army: 54 spearmen, 16 sprites, 1 faerie, 8 grand elves. Mullich's army: approximately 150 greased Troglodytes, 51 marksmen, 44 harpies, 16 Evil Eyes. After Lightning Bolt on the marksmen, Haste on the Troglodytes, which with Luck eliminate the stack of spearmen and with morale then immediately the sprites, Luna surrenders. A couple of days later, after fighting with worthless units, the surrender occurs. Thanks for the game!
Thanks for the game!
In reply to Iamsamstan
10 years ago
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Crashed into the compass) Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Алкин / Alkin Main Hero Алкин / Alkin
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
116 days
Game Date
5/25/2016
Reported
5/26/2016 5:51 PM
Rating Impact Archived
theShevanesian 1679 1665 -14 ↓
Aiwe 1705 1719 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/1/2016 2:03 PM

In reply to dom2
10 years ago
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dom2
On the first [town], Nagash picks up attack, becomes the main hero, took Inferno as secondary, sent a scout hero into the treasure zone. On the second [town], he took the adjacent Inferno zone, found a Griffin Conservatory 3 on three spawns, took it and ran to another treasure zone (what was scouted turned out to be garbage). On turn 127, the opponent is using GO, on turn 131 he storms my main with 8-9 Angels, 6 Wyverns, and meat from Castle. I get defeated, I encounter him with 3 Angels, 9 Grand Druids, 3 Horsemen, 12 Dwarves, 150+ Skeletons, a few Zebras and Centaurs. The feathered ones flew in swiftly, a fight, the opponent kills three of my Angels, the Horsemen – I kill all his Angels except one, all Wyverns, I ransom. I buy up the growth and run to him, because the trade with my Bolt for 200 and 140 mana is favorable to me. Attack again, the opponent casts Mass Haste a bit early, then Mass Slow (appeared after the 1st battle), trade, I ransom with 7 Grand Druids and 3 Dwarves, there remain 11 Swordsmen, 1 Marksman, and about fifty Pikemen. Scout battles, Mullich runs to my second secondary hero, I buy Nagash there, replenish mana, main heroes' battle #3. There, Bolt into the Grand Druids and ransom. Then the opponent attacks with a scout using the Inferno spell on my main, without a hero). Tough battle, I defend the main with 1 NOBLE Elf))
The opponent exits and writes gg. Thanks for the thrilling game!
This game was simply a 10 out of 10 on the scale of epic craziness. On the second week, linear heroes started, I collect Griffin Conservatories, Cyclops dwellings, build a Mage Guild 4 at home, retrain Resurrection, using Alamar, level up Serena, Mullich, in short, until turn 127 everything was perfectly executing the chocolate campaign.
On turn 127, without mass magic, since I have no Haste and Earth Magic is under-leveled, I hit GO's 38 Bears. A couple of cowardly bastards cut down 2 of my Angels and the rest of the meat. I think I'll reach his main hero (the scout view before the battle was glitched), but no, it's too far to go, well then, the opponent has a chance. On turn 131, I remember I can't re-drash [re-engage poorly], I improve the old [army], I attack. Mullich says I won't give morale to your stacks, a stack of 11 Archers and 6 Ducks gets morale. For some damn reason, the towers start shooting at the Angels from the first round. In short, everything is going ass-backwards. I have to ransom.
The second FB happens the very next day, the opponent ransoms. In short, we played a sort of epic little volleyball game with money, slowly trading down to zero troops. But I had a trump card the opponent didn't suspect: Serena, with excellent leveling and large spell power and level 4 Mage Guild with Inferno. Turn 135, trade of everything for everything as usual with main heroes, the opponent is left with 4 Grand Druids and 3 Dwarves, I have 38 Pikemen, 1 Swordsman, and 1 Archer.
Turn 136, my secret trump card enters the game. Serena swoops in and with Bolt and Inferno, cuts down everything except the opponent's main hero's 2+1+1 Grand [Druids] and escapes. Well, I think now I'll kill the scout hero Thorgrimm standing on the path with Fafner and capture the main town. The opponent will have no chance after that. Fafner, on 2 Gremlins, attacks Thorgrimm on a Hound, casts Slow and... resistance, fine, we finish it on the second attempt, there are no other options.
I buy 12 Gog and 8 Imps from a secondary town captured from the opponent, combine with 1 unfortunate Gremlin and 38 Pikemen, and go with Fafner to the capital. I placed singles in the left stacks, but the towers showed they were bugged and completely ignored the Gogs when shooting. Then, in the second round, the unfortunate Gremlin got a morale proc, the Gogs shit themselves. Then the Catapult, suddenly breaking one wall, started randomly breaking another, costing me one round of movement. In short, despite having an advantage with two strong heroes, this match got so under my skin that I started burning out so much that CST Studio started showing my processor was overloaded and memory insufficient. Deciding that my nerves were worth more, I conceded the match to the opponent, especially since he played well.
P.S. In the second FB, Mass Haste wasn't a mistake, it was just a misclick on the laptop – I hit the touchpad during the Angel's turn and ended my turn...

Thanks for the game
In reply to Pit for LM
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10 years ago
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Today, I played against a player named Рус (skyhe, his nickname is fred_рус). The game was interesting. I was playing as Fortress, and he was playing as Elementals. At the beginning of the second month, I met him, and we fought. He didn't stand a chance because I had a Warrior, and he had a Mage. Resistance and Warrior's Shackles saved me. After the defeat of his main hero, my opponent surrendered. Thank him for the game.
In reply to Pit for LM
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10 years ago
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Today I played against a Russian player (skyhe, his nickname is fred_rus). The game was interesting. I was playing as Fortress, and he was playing as Elementals. At the beginning of the second month, I met him, and we fought. He didn't stand a chance because I had a Warrior, and he had a Mage. Resistance and Warrior's Shackles saved me. After the defeat of his main hero, my opponent surrendered. Thanks to him for the game.
In reply to Pit for LM
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10 years ago
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Today I played against a Russian player (skyhe, his username is fred_rus). The game was interesting. I was playing as Fortress, and he was playing as Elementals. At the beginning of the second month, I met him, and we fought. He didn't stand a chance because I had a Warrior, and he had a Mage. Resistance and Warrior's Shackles saved me. After the defeat of his main hero, my opponent surrendered. Thank him for the game!

I hope to participate in the season and play and meet other players in the future.
In reply to Iamsamstan
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10 years ago
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a lot of gold and a great mage on map 200, and my opponent had Pasis ;) thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Геон / Geon Start Hero Геон / Geon
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Рашка / Rashka Start Hero Рашка / Rashka
Пасис / Pasis Main Hero Пасис / Pasis
Map Template
Skirmish
Game Length
133 days
Game Date
5/26/2016
Reported
5/26/2016 8:42 PM
Rating Impact Archived
RozenKran 1653 1674 +21 ↑
Andres 1816 1795 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/26/2016 8:53 PM

In reply to RozenKran
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10 years ago
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RozenKran
a ton of gold and a great mage on map 200, and my opponent has Pasis ;) thanks for the game!


Yep, Pasis is something else... ))

Thanks for the game!
In reply to Pit for LM
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10 years ago
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There's nothing to write about...

Thanks for the game:smile42:
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Jebus Cross
Game Length
132 days
Game Date
5/26/2016
Reported
5/26/2016 8:59 PM
Rating Impact Archived
Pashqa 1446 1456 +10 ↑
Клоун_HW 1325 1315 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/27/2016 9:28 AM

In reply to herolwy
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10 years ago
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herolwy
Good start, got Gunar in round 114. Initially, I had two logistics heroes who could develop quickly, but Kyrre, whom I focused on developing, died due to a mistake. After that, I focused on Gunar as my main hero, and the development speed slowed down.
In Week 2, I occupied the Green Dragon's Lair and also built a Green Dragon in my main town.
I'm a bit ashamed to say that it was in round 135 that I got the 5th level magic hat and started to develop quickly, which is slow in the diamond template. However, after that, I used Gunar's high mobility to continuously build Dragon Fortresses, obtained the Air and Earth books, and the strongest three items of the Angel Alliance, combined with the Holy Grail, and got 10 Angels, upgrading to a Gold Dragon, and the advantage became obvious.
The opponent started building a Dragon Fly Lair in Week 2, and by Week 3, they had over 60, and built a Dragon Fortress to get ALL6 and wings, but unfortunately, they didn't have logistics skills, so the expansion speed was slow.
Finally, the opponent brought all their troops, removed ALL6, and equipped K12 in the town. I discovered this and brought all my troops to annihilate them.
tfp
It was exactly like this :) Thank you for the game!
In reply to Iamsamstan
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10 years ago
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the timer is unforgiving, thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мелодия / Melodia Start Hero Мелодия / Melodia
Мелодия / Melodia Main Hero Мелодия / Melodia
Map Template
Skirmish
Game Length
115 days
Game Date
5/26/2016
Reported
5/26/2016 10:50 PM
Rating Impact Archived
RozenKran 1676 1695 +19 ↑
Andres 1793 1774 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/26/2016 10:58 PM

In reply to RozenKran
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10 years ago
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RozenKran
the timer is unforgiving, thanks for the game!

...and in general, Skirmish itself is quite challenging.)

Thanks for your time!
In reply to Iamsamstan
10 years ago
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still, using a Warrior in skirmish is a questionable decision... the battle turned out to be a Mage versus a Warrior with Chain Lightning dealing 500+ damage... they were evenly matched in terms of pace, it's just that the Warrior wasn't the right hero. thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Воя / Voy Start Hero Воя / Voy
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Сильвия / Sylvia Start Hero Сильвия / Sylvia
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Skirmish
Game Length
143 days
Game Date
5/26/2016
Reported
5/26/2016 11:18 PM
Rating Impact Archived
De_Luxe 1585 1593 +8 ↑
Alexey-omsk 1399 1391 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/27/2016 10:25 AM

In reply to Iamsamstan
10 years ago
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It started well, but the treasures were a pain. I entered the first one, and the opponent immediately chased away my scout with gypsies. I decided not to chase him across the empty land, but instead to focus on developing my land and air skills. I ran to the second treasure, and right before joining, there were 16 Chuds and 67 Djinns, along with boxes containing control artifacts. Again, Gunnar's oil caught up to me, and I lost half my army. I developed in a rather "papal" style: before the advance, I grabbed logistics and land skills, then air and mind skills. As a result, nothing was fully developed, and in the front battle, I only had oral sex. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Anarchy
Game Length
133 days
Game Date
5/27/2016
Reported
5/27/2016 6:20 AM
Rating Impact Archived
zoog 1354 1352 -2 ↓
RozenKran 1712 1714 +2 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/27/2016 6:31 AM

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