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Posts from The most useful monster.

4.5 (4 ratings)
In reply to Пандора
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Pandora;90810
But if it's not a single-player game, but a campaign, the situation changes drastically. I personally prefer campaigns or huge scenarios. Small maps don't seem interesting to me. You can't level up your hero there, and you don't even have time to enjoy the game.
Small maps are good for playing against an opponent online. When you have the opportunity, try it, and I think you'll get hooked.:smile02:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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I don't really like long scenarios because the game can turn into a tedious grind – it becomes a "find the companion" quest.

But campaigns are a must-play.
Подмосковный рейнджер, не ведающий стаха
In reply to Мугайс
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Mugais;90844
I don't like large scenarios because the game can turn into a boring grind – it's called "find a companion."

But campaigns are meant to be that way :)
I don't want to nitpick, but I can't help it... God is written with a capital letter:rolleyes:
And scenarios can be much more interesting than campaigns. Because in a campaign, you have to start each mission from scratch, only with a leveled-up hero and that's it. It's tedious to play through campaigns:) IMHO.
:D
In reply to OptiMAL
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I disagree with you. If a campaign has an interesting storyline, it can be very enjoyable to play.
In reply to BASON
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BASON;90962
I disagree with you. If a campaign has an interesting plot, it can be very enjoyable to play.
Unfortunately, there are very few such campaigns. Usually, in each mission, you have to defeat the enemy, which can get tiresome.
:D
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Small maps are good for playing against an opponent online. When you have the opportunity, you should try it, and I think you'll get hooked.

No, I still won't get into it. I don't even like playing small maps over a network... I like big maps and Campaigns. There's room to maneuver and try out different tactics. I especially like interesting quests.
Sometimes scenarios are much more interesting than Campaigns. Because in a Campaign, you have to start each mission from scratch, only with a leveled-up hero. It's tedious to go through Campaigns, IMHO.

Well, Campaigns can be different. Even chasing the computer can be interesting. For example, even though pirated versions are criticized, the campaign for King Arthur was interesting. In one mission (I think it was the 3rd), the opponents were unrealistically strong. Especially the last Barbarian, imprisoned on an island.

And from recent impressions about maps, I also liked the Tournament map. It's just fun to play it. Here's an example of a good single-player map.
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I enjoy playing through campaigns when they are interesting. The last one I played was poorly designed. In the first map, I could easily level up. In the following maps, even at the beginning of the game, when I only had one hero, the level of my army was ridiculously high (in the Thieves' Guild). I just walked around and cleared the map, while the AI took a long time to make their moves. I wasted so much time.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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The first map, and you level up like crazy. The next maps, even at the beginning of the game, when I only have 1 hero. My army's level is through the roof (in the Thieves' Guild). And I just wander around and clear the map.

I haven't had that happen in a long time... I'm even starting to miss it, I'd like to clear something too :) But all I do is try to figure out how to avoid getting ambushed around a corner :(
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useful - Magic battles.
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Do whatever you want, but there's nothing better than level 3! I've said it before, and I'll say it again... Towers are good, but it's the level 3 units that really make the difference ("dark horses").
In reply to Пандора
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Pandora;93649
Do whatever you want, but there's nothing better than level 3! I've said it before, and I'll say it again... A Tower is good, but level 3 units are the real game-changers ("dark horses").
On high difficulty and small maps, there often isn't even the possibility to build a level 4 structure. And in a normal game, with a hero who hasn't been upgraded much, it's the only real source of power. :smile20:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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Exactly. Even if you manage to build up to level 4, firstly, you periodically encounter problems with money; secondly, accumulating units is also problematic.
In reply to Пандора
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Pandora;93848
Exactly. Even if you manage to build a level 4 structure, firstly, you periodically encounter money problems; secondly, it's also difficult to accumulate units.

although there are exceptions (champions, weirdos, and storm riders). Their price is quite reasonable...
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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although there are exceptions (champions, weirdos, and storm riders), their price is quite reasonable...

I agree about the price. But I'll add something about champions... I wouldn't even pay that much for them, because they aren't even worth it and don't justify their cost. Maybe only for duels against the AI on the apprentice level.
In reply to Darth Saruman
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Darth Saruman;93885
although there are exceptions (champs, weirdos, and stormbirds), their price is quite reasonable...
I apologize, but I didn't understand. Please explain what these "creatures" are. :smile21:
P.S. Don't judge me too harshly. :smile29:
P.S.2 I think I know who the Champs are.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"

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