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Posts from Wars of the Wizards 2

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building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
This poll is closed.
unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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10 years ago
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!

UTC+03:00, icq 593626431
In reply to Noom
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10 years ago
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Thank you for playing!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Алагар / Alagar Start Hero Алагар / Alagar
Алагар / Alagar Main Hero Алагар / Alagar
Map Template
6lm10a
Game Length
145 days
Game Date
4/14/2016
Reported
4/14/2016 4:24 PM
Rating Impact Archived
bubuch 1632 1643 +11 ↑
sShreKs 1528 1517 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/14/2016 4:26 PM

In reply to Jubi-Juby
10 years ago
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Jubi-Juby
Despite the opponent having a strong start with chocolate creatures on the roads, heroes, and meat shield (a hidden angel, a consecrated creature, and two hidden archers on the respawn point), I managed to win this match with my skill! GG! Thanks for the game!
The opponent took the main resource point with two damage dealers and killed my Tantrum when I was about to take the Utopia resource point. Thanks for the game.
ICQ-685884492
In reply to bubuch
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10 years ago
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bubuch
Thanks for the game!
I used up all my restarts and didn't perform well. Thanks for the game!
icq 247 326 814
skype sShreKs
In reply to Noom
10 years ago
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the first game. The roads were average, the amount of money was average, but Tant appeared, and I found a Necropolis cloak and gloves. The birds barely managed to stand, but on the respawn point, there were manacles, which decided the game, not allowing Dimer with his artifacts and army to buy his way out; he had 40 mana against 200. Then we played for another week; I took a maxed-out Utopia with slightly better parameters and a blue hat, which seemed to leave no chance for the opponent, and besides, there was an unsuccessful split with the morale of the neutrals. Thank you for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тан / Thane Main Hero Тан / Thane
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Димер / Deemer Main Hero Димер / Deemer
Map Template
6lm10a
Game Length
145 days
Game Date
4/14/2016
Reported
4/14/2016 4:33 PM
Rating Impact Archived
Dima Surmay 1634 1650 +16 ↑
Mizrael 1658 1642 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/14/2016 4:56 PM

In reply to Dima Surmay
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10 years ago
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I scouted the territory well and wisely entered a rich zone with controls and Dragon Utopias, but the controls turned out to be mini, and the clues (there were about 5 of them in one small spot) were further left and missed the mark. I had nothing to hit the Dragon Utopias with, and then the Necromancer arrived; I wanted to take what I could and leave, luckily Saurug was leveling up in parallel with Moner's help, who was breaking hives for him. But the handcuffs didn't let me go; of course, I dealt maximum damage with Meteor, but Dimera' same boots were a minus, and the Dragon Utopias went to the opponent. At home, I built control: Town Portal + fly, but seeing Dimension Door after Tant's Dragon Utopia, I realized there was nothing left to catch. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Aiwe
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10 years ago
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Information

1. The following matches have been scheduled:

April 15:
Yar - GUNAR 19:00 Kyiv/Moscow time (the time is currently the same) - the match must last at least until 23:00;

April 16:
Lucky George - Rasim 11:00 Moscow time - the match must last at least until 16:00.

Being more than one hour late for a scheduled match will result in a technical result being awarded.
Please inform me of the match's completion by any means (ICQ/Forum).

2. Also, I ask all participants not to delay submitting match reports. This will encourage others to play faster!

UTC+03:00, icq 593626431
In reply to Amster
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10 years ago
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We met on the first map; I killed his main hero and his mother (a Lavabear), but I didn't capture his main town on the first map, and he had built up Angels in his Castle. As a result, not gaining control, I was afraid to jump into a one-way battle, and my opponent already had control. In the final battle, even though my stats were better, my opponent had 17 Angels and a lot of other units.
Thanks for the game!
ICQ 678596492
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Десса / Dessa Main Hero Десса / Dessa
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
8xm12a
Game Length
142 days
Game Date
4/15/2016
Reported
4/15/2016 6:50 AM
Rating Impact Archived
korvet 1577 1573 -4 ↓
KobRa_RR 1857 1861 +4 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/24/2016 9:58 PM

In reply to Amster
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10 years ago
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Everything was quite good, but for some reason, I wanted to go to my opponent without strong combat magic. And there were 26 Griffins, 40 Ducks, and 1 of me, 3 Angels, 9 Imps, 72 Demons, 46 Gogs, 10 Pit Lords, and 12 Ducks. Thank you for the game!
ICQ 678596492
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Ксирон / Xyron Start Hero Ксирон / Xyron
Ксирон / Xyron Main Hero Ксирон / Xyron
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
Spider
Game Length
134 days
Game Date
4/15/2016
Reported
4/15/2016 6:57 AM
Rating Impact Archived
korvet 1573 1569 -4 ↓
KobRa_RR 1861 1865 +4 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/25/2016 8:24 AM

In reply to skd
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10 years ago
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There was chocolate, two castles connected, plus a KZ lying nearby, plus a +5 all stats sword, plus 3 Griffin Conservatories for 5 Angels, plus I quickly grabbed the earth with a silencer. In short, I went on a winning streak, but on turn 124 GG came from the opponent!
Thanks for the game!
По игре писать в скайп: milko_mihail@ukr.net
или в вайбер +380993817224, так как аська не работает!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Циель / Ciele Start Hero Циель / Ciele
Циель / Ciele Main Hero Циель / Ciele
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Map Template
Diamond
Game Length
125 days
Game Date
4/15/2016
Reported
4/15/2016 10:10 PM
Rating Impact Archived
Hi-Tech 1458 1479 +21 ↑
Vigo 1630 1609 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/15/2016 10:18 PM

In reply to Hi-Tech
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10 years ago
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Hi-Tech
There was chocolate, two castles paired, plus a KZ lying nearby, plus a sword +5 all, plus 3 cons for 5 angels, plus I quickly grabbed the earth with silka. Generally, I pulled ahead, but on turn 124, GG came from the opponent!
Thanks for the game!
The center dealt badly, no money, neighboring respawns are Barbarian and snow. I broke through into a long underground passage, somehow scraped together some money and took a couple of comps, but I couldn't catch up anymore, so out of desperation, without earth, I tried to take the fifth colpack from the horses, and there were 40 of them, they beat me up, and I decided not to waste any more time.
Thanks for the game!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Amster
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10 years ago
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The initial situation was quite challenging. Fortunately, Septienna's first skill is Logistics, so despite the difficult terrain, development wasn't too slow. Two ghost heroes quickly gathered a skeleton army, and in the second week, I obtained a Town Portal scroll, allowing me to quickly build a Dungeon and Town Portal in the Necropolis. However, my opponent was in a better position, with Thant and other powerful ghost heroes. Their skeleton army was consistently stronger than mine, and they quickly acquired several angels, rapidly capturing Dragon Shrine. They also established Dessa as their main force and quickly built Town Portal and Fly in the Inferno. Starting from the fourth week, my opponent began a series of raids, and I quickly lost several important cities. My army and hero stats were at a disadvantage. I couldn't resist and was barely surviving. Luckily, I had boots and gloves, which gave me good mobility. While my opponent was busy capturing cities, I managed to infiltrate a crucial treasure area and sweep through it, obtaining several powerful artifacts, which gradually gave me an advantage in hero stats. Finally, I discovered my opponent's main hero, Dessa, when she was without significant support, and I wiped her out with my entire army! The process was quite dramatic, but thankfully, I maintained an advantage in map information, economy, hero mobility, and troop speed. I also obtained key artifacts, which ultimately led to my victory! Thanks for a good game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Септиенна / Septienna Main Hero Септиенна / Septienna
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
212 days
Game Date
4/16/2016
Reported
4/16/2016 4:51 AM
Rating Impact Archived
herolwy 1875 1882 +7 ↑
theShevanesian 1667 1660 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/16/2016 12:24 PM

In reply to Amster
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10 years ago
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The opponent had a strong army with 124 attack power, but after losing most of their troops, they realized they had no chance of winning and surrendered!
I started with a weak town, but luckily I had 3 heroes in the same city. Kyrre quickly captured the computer's town and played it safe. In the second week, I recruited Thant, and I think the opponent, feeling the pressure, surrendered.
tfp
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Росик / Rosic Start Hero Росик / Rosic
Орис / Oris Main Hero Орис / Oris
Map Template
6lm10a
Game Length
124 days
Game Date
4/16/2016
Reported
4/16/2016 5:07 AM
Rating Impact Archived
herolwy 1882 1889 +7 ↑
theShevanesian 1660 1653 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/16/2016 12:26 PM

In reply to herolwy
10 years ago
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herolwy
A rather difficult starting game, fortunately Septienna's first skill was Logistics. Despite the obstacles, development wasn't too slow; the two necromancer heroes quickly amassed a skeleton army, and in the second week I also obtained a Town Portal scroll, quickly building Dimension Door and Town Portal in the Inferno town.
But my opponent's situation was even better, with Thant and other powerful necromancer heroes. My skeleton army was always weaker, they quickly got several Angels, swiftly captured a Dragon Utopia, and eventually made Dessa their main主力. They also quickly built Town Portal and Fly spells in the Conflux town.
Starting from the fourth week, the opponent began raiding me, and I quickly lost several key cities. I was at a disadvantage in both army strength and hero stats. Unable to resist, I was surviving in a tight spot. Fortunately, I had items like Boots and Gloves, so my movement wasn't weak. While the opponent was busy capturing cities, I pushed into a crucial artifact zone to sweep it, obtaining several powerful stat-boosting artifacts, gradually gaining the upper hand in hero abilities.
In the end, I caught the opponent's main hero Dessa without a strong army and used the Shackles of War to defeat them!
The match was quite eventful, but fortunately I had advantages in map information, economy, hero mobility, and unit speed. In the end I also got key artifacts, which allowed me to secure the victory!
thx for good game!

No matter how many times I play against Herolwy, I always end up getting wrecked) Specifically in this match, his Septienna with Logistics as the third skill, along with Boots and Gloves, runs faster than Dessa. He didn't even need to rebuild to get Dimension Door and Town Portal; lots of Cons, and Dragon Utopias with parameters just where needed. I, in principle, also had a decent setup, but the ending was murky with one-way portals and lack of a road to the computer players, plus Air Magic that I just couldn't get. Funny) Thanks for the game!
In reply to herolwy
10 years ago
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herolwy
The opponent had a strong army with 124 attack power, but after losing most of their troops, they realized they had no chance of winning and surrendered!
I started with a weak and barren town, but luckily I had 3 heroes in the same city. Kyrre quickly captured the computer's town and played it safe, and in the second week, he recruited Thant. I think the opponent saw this and, under pressure, surrendered.
tfp
It happened. Another one-sided match, with all the hives and two resource piles standing together. After breaking through with my main army of 25 Thunderbirds for 2 weeks, the Thunderbirds had a lot of morale, and I emerged with 4 Gorgons, but in the hive itself, I was completely defeated. Thanks for the game!

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