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Wars of the Wizards 2

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#479
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I scouted the territory well and wisely entered a rich zone with controls and Dragon Utopias, but the controls turned out to be mini, and the clues (there were about 5 of them in one small spot) were further left and missed the mark. I had nothing to hit the Dragon Utopias with, and then the Necromancer arrived; I wanted to take what I could and leave, luckily Saurug was leveling up in parallel with Moner's help, who was breaking hives for him. But the handcuffs didn't let me go; of course, I dealt maximum damage with Meteor, but Dimera' same boots were a minus, and the Dragon Utopias went to the opponent. At home, I built control: Town Portal + fly, but seeing Dimension Door after Tant's Dragon Utopia, I realized there was nothing left to catch. Thanks for the game.
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