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Posts from Wars of the Wizards 2

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building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
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unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!

UTC+03:00, icq 593626431
In reply to GUNAR
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Recently, we have been receiving an increasing number of complaints about disconnections. It seems that a new method of cheating has been discovered. If this is the case, then the situation requires urgent measures. :smile22: Changes to the regulations will be implemented soon. :D
In reply to GUNAR
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GUNAR
There was a crash with Nuum, it's a shame I didn't take a screenshot, and there's a witness who watched my game. There weren't two crashes, why lie?
Indeed, why lie if there were two crashes (or a crash + a game freeze). And both times, the game loaded from an autosave.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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For particularly gifted SKD players, I wrote about it above, read carefully.
In reply to Noom
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It seemed like a modest start, but I managed to get rolling. Solmir got the Log, and on Castle territory, Boots and Rings. I placed Horses in the Citadel and Nagas in the Fort. I took a mini Dragon Fly Hive on 121, and with a 1-week army, I entered the max Naga bank (no money for buyback). I barely got out thanks to Expert Earth with Slow, losing one Duck. Then in a prison I picked up an ideal Terrek, leveled to 10 with Log and Off. On the same day, 124, he took a Pandora's Box for 10k XP — got Earth. I gathered some Ducks and on 127 entered a Dragon Utopia. We got eaten quite a bit, but received money and +3 All. Nothing useful in the GMC. Terrek ran 3900, Solmir 3000. Terrek — level 19, Solmir 18. I was planning to eat up neighboring zones and develop, but word of surrender came. Thanks for the game.
P.S. Second game
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Терек / Terek Main Hero Терек / Terek
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
132 days
Game Date
4/3/2016
Reported
4/3/2016 12:29 PM
Rating Impact Archived
Diabler 1642 1657 +15 ↑
Scorpiona 1644 1629 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/4/2016 5:40 PM

In reply to Diabler
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Diabler
It seemed like the drop wasn't that rich, but he managed to get going. Solmir got a log, on the territory of the Castle player's town he got boots + gloves. He placed horses in Citadel, nagas in Fort. He took a mini Dragon Fly Hive on 121, and with a 1-week army he went into the max naga haven (no money for buyback). Barely got out thanks to expert Earth with Slow, losing one duck. Then in a prison he got an ideal Terek, leveled to 10, with a log and offense. On the same day, on 124, he takes a pandora's box for 10k XP - gets Earth. Collected some ducks and on 127 went into a Dragon Utopia. They ate well, but got money +3 all. Nothing useful in the GM. Terek had 3900 movement, Solmir 3000. Terek - level 19, Solmir level 18. He was about to eat the neighboring zones, develop, but news of his surrender arrived. Thanks for the game.
P.S. second game
Thanks for the game.


469326983
In reply to Сатир
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Thank you for playing.
In reply to Toganash
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Toganash
I don't remember anything, and I wasn't given time to remember. Maybe I was wrong about the castles and the timeframe, but the overall content is correct. Thanks for the game.
That's right, thanks for the game.
icq - 346047955
In reply to Noom
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Carried the game with my skill.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Аламар / Alamar Start Hero Аламар / Alamar
Аламар / Alamar Main Hero Аламар / Alamar
Победа / Def Победа / Def
ЯR
Красный / Red
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Map Template
6lm10a
Game Length
124 days
Game Date
4/10/2016
Reported
4/10/2016 7:36 AM
Rating Impact Archived
GUNAR 1532 1550 +18 ↑
ЯR 1611 1593 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/10/2016 8:09 AM

In reply to GUNAR
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***
In reply to Noom
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I quickly and efficiently leveled up my Soul Mirror build, with stables and double mana, and with the bugged passage to the citadel computer. In the first round, I took a red dragon nest and two Dungeon dwellings. In Pandora, I earned 15k gold, which allowed me to have 6 red dragons in the second round. I took a tier 3 consul. However, I managed to lose one angel before the final battle. Then, my opponent found a helmet that gave him a full 5 (or a box, I didn't check), and in the final battle, he spammed explosions. I bought my way out, split my remaining 2 dragons and 2 angels, and killed all his heroes. The second final battle, with only gnomes and earth elementals, was a formality. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Брисса / Brissa Main Hero Брисса / Brissa
Map Template
Diamond
Game Length
124 days
Game Date
4/11/2016
Reported
4/11/2016 12:25 PM
Rating Impact Archived
HellLighT 1905 1906 +1 ↑
hunter98 1421 1420 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/11/2016 1:31 PM

In reply to Noom
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Besides the main hero, Gundula and another hero from the same faction joined, with 29 wolves at the start. The main hero immediately secured the ground, quickly upgraded everything on the chests and altars, and started to gain significant power. The only thing that hindered him was the lack of a slow effect in 3 towns, but that was only a matter of time. He was planning to conquer the entire universe, but the opponent didn't succeed, and eventually surrendered. Thank you for the game. 2 - 0.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Diamond
Game Length
117 days
Game Date
4/11/2016
Reported
4/11/2016 12:27 PM
Rating Impact Archived
HellLighT 1906 1907 +1 ↑
hunter98 1420 1419 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/11/2016 1:34 PM

In reply to HellLighT
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HellLighT
I quickly and efficiently developed my Solemir, with a stable and double mana, and with a bugged passage to the citadel computer. I took a red dragon nest and 2 Dungeon villages on the first week. In Pandora, I received 15k gold, which allowed me to have 6 red dragons on the second week. I took a tier 3 consultant, although I managed to lose one angel before the final battle. There, my opponent found a hat that gave him 5 (or a box, I didn't check) and in the final battle, he was spamming explosions. I bought my way out, split the remaining 2 dragons and 2 angels, and killed all his heroes. The second final battle, with only gnomes and earth elementals, was a formality. Thanks for the game.
The opponent turned out to be too close and managed to break everything. If he had come in week 3, there would have been significantly fewer chances, because I would have had control, Armageddon, and a lot of ducks.
P.S. of course, having control with a helmet and 140 mana, I could have gone somewhere to gain resources, but the morale loss from the inexplicably lost bird slowed me down.
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
In reply to HellLighT
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HellLighT
In addition to Dessa, a Gundula and another native hero showed up, 29 wolves from the start, Dessa immediately got Earth, on treasure chests and upgrade structures I quickly leveled everything up, started to ramp up nicely, the only thing missing was Slow in 3 GM fights, but it was only a matter of time, I was making plans for conquering the universe, but the opponent's game wasn't working out, followed by a concede, thanks for the time. 2 - 0
I started the game with a stack of 40 Harpies with Haste, which I had to kill with the first hero I found and by buying out all the meat from the town. They were moral and took out a fair amount of my troops. By the end of the first day, there was no cover left for the shooters, but the nearby secondary heroes helped. Alamar got Earth, found a Griffin Conservatory, Dragon Fly Hives, Dragon Utopias, and Gladius with relatively free guards. But then I lost almost the entire army, first to Green Serpents, then Solmyr told me a wonderful story. There was nowhere special to level the hero, no sign of tempo, blocks everywhere, so I decided not to drag it out.
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
In reply to hunter98
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Hello organizers. I wanted to share my plans for the game with my opponent, or rather, the lack of such plans on their part. They always have some issue, one thing then another, then a third. We communicate via Viber, I ask, "Will you play?", they reply, "Yes," but then it still doesn't work out. Once, we even started, reinstalled, and played for a couple of days (115 turns), and they asked for the save file, saying they needed to be away for an hour. But after an hour, they wrote that they would arrive later, but they never did. I don't want to blame my opponent; things happen in life, but if you can't, write to the organizers when you will be able to. Otherwise, we will simply be removed from the tournament! Which I don't want. Thank you for your understanding.
По игре писать в скайп: milko_mihail@ukr.net
или в вайбер +380993817224, так как аська не работает!
In reply to Noom
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Despite the opponent's advantage on roads, heroes, and creatures (angel external dwelling, Griffin Conservatory, and two marksmen external dwellings on respawn), I managed to skillfully win this match;) GG! Thanks for the game!
ICQ 669307560

Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Эльшар / Elleshar Main Hero Эльшар / Elleshar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
136 days
Game Date
4/14/2016
Reported
4/14/2016 4:21 PM
Rating Impact Archived
Jubi-Juby 1715 1737 +22 ↑
Amster 1906 1884 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/14/2016 4:25 PM

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