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I read this thread and disagreed with many points!
I can't express everything, but!
Some people said that there was no balance in Heroes 3, but only those who didn't fully play Heroes 3 could say that.
Patches improve a lot, but initially, Heroes 5 has an imbalance.
I waited a very long time for Heroes 5, and unfortunately, after waiting, I could only play it now that I have a decent computer. Maybe I'm a novice in Heroes 5... but I played Heroes 3 thoroughly;) the balance in it is better than in Heroes 5.
Heroes 5 included a lot from the third part, a little from the fourth, but there was a lot of new content, and all the factions were reworked. It was difficult for the developers, but the balance here is very well done. It is very important to develop the hero correctly, in terms of skills, because in the third part, attention was paid to this, but it didn't have such a cardinal impact on the further game. In the third part, the main skills of the hero were the most important. And many spells in Heroes 3 created a big imbalance. For example, if someone got teleport or even teleport to a castle (such a spell also exists in Heroes 5, but in the third part, you could also choose which castle you could teleport to), and you didn't have these spells, you could just give up. In Heroes 5, this is not the case - excellent balance.
