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Posts from Wars of the Wizards 2

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Closed
building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
This poll is closed.
unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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#2
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!

UTC+03:00, icq 593626431
In reply to Diabler
#442
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Why is only three weeks allotted for the first round of the playoffs, with a total of three games?
In reply to Diabler
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#443
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Diabler
Restarted a bit, but seemed like both of us still had something. On 111 I revealed a nice external dwelling of swordsmen and angels with a lot of gold, plus I freed Kira level 5 from a prison. Decided to play. Until 117 I collected mines/resources/gold. Also Labetha arrived - leveled her to 4. Revealed 2 beehives and a Griffin Conservatory, though all far away. On 121 Brissa arrived, I decide to level her too. In the end I have two strong Flaux-wielding mages. By 127 I took the external dwelling of angels and slowly set up a chain to march into the treasure zone. The treasure zone turned out to be below average. By 137 I had around 80 birds and 2 battle mages leveled, and 3 assistant scholars with Expert Air. On 141 another scholar with Expert Air arrived. No Town Portal, but with that many Dimension Doors the army easily roamed even from the far corners of the treasure zone. Upgraded archers on 142 and slowly moved towards the opponent. Labetha was running 3900, had 100 tokens, 12 archers, 3 speed. Wanted to upgrade the birds too but didn't have the gold. But the opponent had significantly worse loot in the treasure zone. Thanks for the game.
Thanks for the game.


469326983
In reply to Dima Surmay
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#444
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Dima Surmay
Why is only 3 weeks allotted for the first round of the playoffs, with a best-of-3 series?
This is a timeframe for 2 games; if a 3rd game is needed, the deadline will be extended, and a date for the game will be set.

UTC+03:00, icq 593626431
In reply to FireToSky
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#445
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FireToSky
Exit from the adjacent zone was blocked by the treasure zone guard and the cyclopes by the Dragon Fly Hive



Got out like this



An "ololosha" showed up, killed 2 noobs



And cleverly ran to my empty capital, but in the best traditions of Hero Papashka Pro I get a Town Portal from Petrovich's computer on the first try, upgrade Advanced Earth, and on the last moves I cast Town Portal home:smile13:



GM5, bibla, rebuild



In the corner village it spawned "a few" Dragon Fly Hives and a couple of drowners



After the drowners


On 137 I captured the Castle from the turquoise player, built Angels and houses there, also snatching Artem's capital from the tavern through 2 Dimension Doors, where GM5 is built, but with all sorts of junk, apparently he still has no control


Then I grinded, had 3 heroes with full control and 2 Dimension Doors and a fourth with Portal. On 144 I found Dessa in a corner village with some junk, profarmed and GG


Artem's grind :smile21:

Momma


Off-screen:


:smile29:



I bless thee, my child :smile36:


Thank you for the game!

GGWP!


In reply to skd
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#446
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skd
This is a timeframe for 2 games. If a 3rd game is needed, the timeframe will be extended, and a date for the game will be set.
Maybe a better option would be, if both players agree, they can play a best-of-one (bo1) match; otherwise, if one player doesn't agree, then a best-of-three (bo3) match will be played. Just a suggestion.


https://www.twitch.tv/dave_hun
In reply to Dave_HUN
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#447
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Warning: There are some difficulties with playing normally with the player Gunnar. It's not that he's playing poorly, but he keeps getting interrupted. He either has to leave for his dacha, go to work, or play with someone else. But the main thing is that when we start playing, strange things happen. For example, he picks hero 112, I pick 111, and then he disconnects from the game and doesn't return until the next day, saying his power supply burned out. The second time we sat down to play, he went to pay for the internet, saying, "I'll be back in an hour, let's continue." He returned after about 3 hours, not saying anything or responding. Before this, I told him that there wasn't as much time as it seemed, and he said, "We'll play everything, I'm online every day, don't worry." If this continues, it's clear how it will end. I'm not asking for any measures to be taken, just giving a warning.
In reply to ЯR
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#448
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I'm ready to play tomorrow; I couldn't continue and write in ICQ yesterday. Besides Heroes, there's also a personal life, which everyone seems to ignore. I took over restart 112 on my turn, and I had every right to do so. I don't understand what the problem is.
In reply to ЯR
#449
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YaR
Warning post: there are some difficulties in playing normally with the player Gunnar. It's not that he's a bad player, but he keeps getting interrupted. He either goes to his country house, goes to work, or plays with someone else. But the main thing is that when we start playing, strange things happen. For example, he picks Rampart 112, I pick Rampart 111, and then he disconnects from the network on his Rampart 112 and only returns the next day, saying that his power supply burned out. The second time we sat down to play, he went to pay for the internet on turn 121, saying, "I'll be back in an hour, let's continue." He returned after about 3 hours, not saying anything, not responding. Before that, I told him that there wasn't as much time as it seemed, and he said, "We'll play everything, I'm online every day, don't worry." If this continues, it's clear how it will end. I'm not asking for any measures to be taken, I'm just warning you.


Well, there were also some difficulties... we were playing the only XL tournament... he disconnected twice... and one time it was very strange, after the disconnection, he was green in ICQ (the reason was a power surge) and wrote in ICQ in less than 30 seconds... "I don't know what kind of 'meteor man' you have to be to crash your computer and log into ICQ, find a contact, and write a message in 30 seconds." I saved the replay and watched it; he was standing in front of the Boots of Speed with some unclear, very difficult guard (49 wooden creatures from Rampart, it's hard to assume that there were only that many, the guard was hidden Fey and a Thief Pit). It was day 116... and the disconnection happened after 4-5 minutes on his turn... there is no proof, just suspicions...
In reply to Dave_HUN
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#450
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Dear tournament participants and other forum members. Recently, there have been increasing suspicions of violations of fair play rules, and not only. This raises one question. Why is the following stated in the first post of the tournaments: 7. If any controversial issues arise, please discuss them outside the forum. To resolve them, please contact the tournament host or judge via ICQ and provide relevant save files, ICQ logs, and other necessary information. Especially if there are no specific facts, and everything is just based on suspicions. I check the forum almost every day and am online on ICQ. Please contact me about such issues, and we will resolve them. Please, no more messages of this format in the tournament thread.
Dave_HUN
Maybe a better option would be, if both players agree, they can play a best-of-one match; otherwise, if one player doesn't agree, then a best-of-three match? Just a suggestion.
This option is valid for the double-elimination system. If we allow this in the Olympic system, some cases may occur where one player will delay the deadline and force another player to play until one victory, which I don't want to allow.

UTC+03:00, icq 593626431
In reply to De_Luxe
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#451
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Aren't they all cute? Write to me, all of you who lost to me and are upset:smile44:
In reply to GUNAR
#452
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GUNAR
Everyone looks so cute, write to me all those who lost to me and are upset:smile44:

I don't want to dispute the game result; I just didn't have enough skill to win... but your disconnects were annoying.
In reply to Scorpiona
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#453
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I gathered resources for birds and ran for pickups on the first, + managed to take several blue towns at the end of the week.
Then I gathered respawns of 2+2 angels, and 2 Dragon Fly Hives for 18 Wyverns +4 ducks from the AI, rushed into the opponent's zone with all the goods, followed by a surrender.
Thanks for the game! 1-0.
241-568-808
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Стиг / Styg Main Hero Стиг / Styg
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Димер / Deemer Main Hero Димер / Deemer
Map Template
Spider
Game Length
123 days
Game Date
4/2/2016
Reported
4/2/2016 1:03 PM
Rating Impact Archived
The_ 1667 1679 +12 ↑
Silence- 1602 1590 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/2/2016 2:19 PM

In reply to The_
#454
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The_
Gathered resources for birds and ran around on the first week collecting external dwellings. Also managed to capture several blue towns at the end of the week.
Later built up respawns of 2+2 angels, and 2 Dragon Fly Hives for 18 Wyverns + 4 ducks from the computer, then broke into the opponent's zone with all the troops, resulting in a surrender.
Thanks for the game! 1-0.

I had the opportunity to respawn on 115 by attacking, but considered that the external dwelling with Manticores at home was enough to keep playing. In the end, I lost without a chance.
Thanks for the game!
In reply to De_Luxe
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#455
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De_Luxe
There were also some difficulties... we played a tournament with only XL maps... it crashed twice... and once it was very strange, after the crash, I was green in ICQ (the reason was a power surge) and wrote in ICQ in less than 30 seconds... I don't know what kind of "meteor man" you have to be to crash the computer and log into ICQ, find the contact, and write in 30 seconds." I saved the auto-save, looked at it, and it was right before the boots with a very complex and unclear guard (49 wooden units from the Rampart, it's hard to assume that's the maximum, the guard was hidden fairies, boots, and a thieves' den). The day was 116... and the crash happened after 4-5 minutes on my turn... there's no proof, just suspicions...
A similar situation occurred with this opponent in an only XL map with two crashes and auto-save loads. In short, in the future, check the daily saves.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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#456
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I was playing with Nuum, and there was a crash; it's a shame I didn't take a screenshot, but there's a witness who watched my game. There weren't two crashes; why would I lie?

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