Posts from Which faction is stronger, or a template for comparing cities based on their strength!
Auto-translated
The main thing is that the conclusion will always be ambiguous, which you have confirmed with a clear example.

Орден Феникса – харизматический :) лидер
Yes, it would be VERY interesting to see the results of the castle analysis. And additionally: comparative characteristics of castle pairs, as suggested by Lord-Aries.
The characteristics of pairs can be calculated... 36, if my arithmetic is correct...
There is also a suggestion regarding comparison with a neutral virtual castle (I read somewhere that forum users managed to find out the level of neutral castles...) --- it's a bit of a crazy idea... but still...
1) Opinions about the strength of different factions have always been and remain ambiguous, but in general, the picture is clear to most... what will this template give? ... because most likely, the difference in some areas will be within 5%-10%, and things like "skill," "opponent compatibility," and "luck" play a much larger role in the overall result.
Although, on the other hand, considering the nuances of the game, individual points may have a greater/lesser effect in different situations....
2) How can "reasoning" be divided into several separate points?
Thank you for your feedback.
1. Please read the preface more carefully, as it is essentially a collection of information, nothing more. Accurate information will allow for fewer errors when comparing cities. In essence, comparing cities is a discussion, and this template will help to discuss it in more detail, without the risk of missing anything.
2. What do you consider balance to be?
I would like to know more specifically what confuses you about the template or what might confuse others.
The subjective factors you mentioned are not discussed here, because what is the point of having such discussions if everything you listed is, by definition, equal?
Thank you for your feedback.
Sincerely.
I reread the preface, but I still don't understand how it (the template) will help.
It reduces the risk of missing something to "0". But such data as the cost of units, etc., is already known – it's in your head (of course, you may not have all the data or there may be inaccuracies). But I'm trying to convey the opinion that if the cost of a griffin, for example, is not 200 gold, but 240 gold, what will that change?
2) For me, balance is a kind of equality of all races, regardless of the specific situation, taking into account all the points you listed... but what is the proportion of these points?
The template doesn't confuse me, as I perceive it as informational. But firstly, not everyone perceives it that way, and secondly, if you ever come to some conclusion, what specific case will you refer to? Or are you planning to create some kind of universal analysis?
Respectfully
Well, I thought it was obvious from my post:
[/QUOTE] (The template doesn't confuse me because I perceive it as information. But first of all, not everyone perceives it that way, and secondly, if you ever reach some result, which specific case will you tie it to? Or are you planning to perform some kind of universal analysis?) [/QUOTE]
Not all players (especially beginners) will perceive it adequately, because as you already said - this is a collection of information, and information, until analyzed, remains just information. Where is the guarantee that in practice the results will correspond to the theory of the template? (at least partially)
This is more than obvious.
I repeat, the purpose of the template is to help collect complete information about cities, and the conclusion is, of course, made by the person comparing the data. In this case, the subjective factor of the person cannot be avoided; this is a fact.
Sincerely.
1. The title bothered me (especially the first two words).
2. And the phrases about "analysis" and "conclusions" did too.
P.S. Whether it will be useful depends on how it is done, but in any case, it will be faster to find some details (nuances) with it than to do it manually...
...I remember... I once wrote down the parameters and cost of all units from all castles... but that was a long time ago, and it was on paper...
You're welcome!