Posts from HoMM3 HD bug reports.
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Use it while you can:cool:
The last unit can be dismissed in the hero window using Alt+Shift.
2.12.3. It is forbidden to use a hero without an army (there must be at least one unit in the army). Before dismissing, you can take the entire army.
Yeah, go ahead and use it if you want to get disqualified...
By the way, the last unit still can't be transferred, and it can be very unpleasant sometimes when you have to dismiss an efreet or a viv.
Yeah, go ahead and use it if you want to get disqualified...
By the way, the last unit still can't be transferred, and sometimes it's really annoying when you have to dismiss an efreet or a viv.
When one of the players exits the game (e.g., due to a crash), the computer finishes their turn, and the second player sees this before the message "player has left the game" appears. This reveals the location of the enemy heroes, as the computer may suddenly emerge from the fog of war, even though the player wouldn't have gone there.
Lol, this isn't a bug; it's a problem with the player who crashed!
Lol, it's not a bug, it's a problem with the player who disconnected!
Well, it would be nice if this could be fixed, at least in a hotfix.
ru.twitch.tv/noom11
Alex_nv - draw - Vovan112013 летос 236
alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
Lol, it's not a bug, it's the problem of the person who crashed!
With that attitude, sleep is also a problem of the person who fell asleep :p
With that kind of attitude, even sleep becomes a problem for the person who fell asleep :p
It was like that before, until they introduced a timer that starts when you press the OK button. You can't imagine how many games I lost to players who did that. I would wake up in the middle of the night, and it would already be Facebook time, and my army from the first week would be facing the army from the fourth week :D
He could attack an unlimited number of times. He gained experience, and the battle timer stopped. The Castle could not be captured.
P.S. The auto-save fixed the situation.
While it was the opponent's turn, I pressed the "repeat turn" button, and it showed how the opponent was moving in real time. But when my turn came, I repeated the turn again, and it turned out that his main hero had moved differently))), and the game crashed immediately.
And what is this "Auto" plugin?
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
Why is (even last year's) RC4 still being used when there's RC11?
And what is this Auto plugin?
Because there are a lot of old, unfinished saves, and I don't want to have to deal with compatibility issues or other problems later.
Auto? Probably an autosave plugin; I forgot to disable it when I installed the normal fonts.
Added 3 minutes later
It reminded me of an old issue where there was a problem with the game, like not being able to leave the castle, and it would crash frequently because of it. But it seems like that bug has been fixed, so I think it's only related to the fact that I clicked to view the opponent's turn during my own turn. In that turn, their Desard returned and flew somewhere behind the mountains, but in reality, she was running along the path without turning anywhere!


