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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to identity
10 years ago
Opponent left Hack with one angel and the rest of the army on a scout allthough he knew we were close. That mistake cost the game. TFP.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
131 days
Game Date
2/28/2016
Reported
2/28/2016 10:23 AM
Rating Impact Archived
Maretti 1931 1932 +1 ↑
sShreKs 1516 1515 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/15/2016 9:50 AM

In reply to identity
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10 years ago
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I rushed in with an Angel, and on the last move, I got hit by a Gunar. The stats were even, and I even had slightly better stats, but my opponent had better objects: 4 Constructs, while I only had 1. Thanks for the game!
Battle Report Discarded
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
131 days
Game Date
2/28/2016
Reported
2/28/2016 10:23 AM

Discarded by organizer on 3/15/2016 9:52 AM

In reply to Pit for LM
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10 years ago
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Gosha arrived, and I fed him in my usual manner. After that, I just gave up on everything and simply started hoarding skeletons, with which I took 2 Dragon Utopia zones on the 3rd. The first exit to the computer was fast; I barely reached the second, and halfway to the third, I got bored and went back. On 133, I went straight into the center of the treasure zone, didn't take the corners as they were too far, then surrendered.
Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Видомина / Vidomina Main Hero Видомина / Vidomina
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Mini-Nostalgia
Game Length
134 days
Game Date
3/1/2016
Reported
3/1/2016 5:27 PM
Rating Impact Archived
Toganash 1635 1644 +9 ↑
Dark30 1469 1460 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/1/2016 5:52 PM

In reply to Toganash
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10 years ago
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Toganash
Gosha arrived, and I threw the game in my usual manner. After that, I just gave up on everything and blindly started hoarding skeletons, with which I took 2 Dragon Utopia zones on the 3rd. The first exit to the computer was fast; I barely reached the second, and halfway to the third, I got bored and went back. On 133, I went straight into the center of the treasure zone, didn't take the corners since they were too far, then surrendered.
Thanks for the game.
was
In reply to sShreKs
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10 years ago
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I got so annoyed that I had to play as blue with a starting army of 17 Goghs and 50+ Imps. I quickly lost the Imps, and I didn't have much luck with the Companions, as they don't provide much meat for the Demons. I managed to reach the pink Necropolis and the Teal faction, and I went after the latter through the wilderness. The green and brown Rampart factions remained untouched. This was a big mistake in choosing directions. I managed to take the Teal faction in the first week, but not the Necropolis; I had to pay them off when I attacked their city. The game's pace was terrible. There wasn't much money, and I definitely didn't expect to have to buy 8 Ifrits in the early second week (the "Week of Ifrits" arrived :D). I wanted to quickly transition to Demons, but it wasn't meant to be. There were few objects to generate money, and the Necropolis's Companion also caused problems. I had to build long chains, spending money like on a Jebel, so I could only buy all the meat from Inferno for 126. That's when I took the Consulate three. On day 127, my opponent came with enough mana for one haste - I cast double haste in the Dungeon village and attacked. My army wasn't great: 3 Angels, 22 Demons, 7 Pit Lords, 9 Ifrits, and a few Imps - but it turned out to be enough, given our roughly equal stats. Thanks for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
127 days
Game Date
3/5/2016
Reported
3/5/2016 11:56 PM
Rating Impact Archived
flate 1559 1567 +8 ↑
Noom 1370 1362 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/6/2016 12:18 AM

In reply to flate
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10 years ago
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flate
I overestimated my strength so much that I had to play as blue with a starting army consisting of 17 Goghs and 50+ Imps. I quickly lost the Imps, and I wasn't lucky with the Companions, as they don't provide much meat for demons. I managed to reach the pink Necropolis and the Tea Flask, and I headed towards the latter through the wilderness. The green and brown Ramparts were left untouched. This was a big mistake in choosing directions. I managed to capture the Flask in the first week, but not the Necropolis; I had to pay a ransom when attacking the city. The game's pace was poor. There wasn't much money, and I definitely didn't expect to have to buy out 8 Ifrits in the city at the beginning of the second week (Ifrit Week arrived :D). I wanted to quickly transition to demons, but it wasn't meant to be. There were few objects to earn money from, and the Necropolis's Companion also created problems. I had to build long chains, spending money like on a Jebel, so I could only buy all the meat from Inferno for 126. That's when I took the Consulate three. On day 127, the opponent came with enough mana for one haste - he cast double haste in the Dungeon village and attacked. My army wasn't great: 3 Angels, 22 Demons, 7 Pit Lords, 9 Ifrits, and a few Imps - but it turned out to be enough with roughly equal stats. Thanks for the game.

I overestimated my strength and also didn't notice how the opponent scouted the path I was trying to use to attack him and cut off the chains in the main city. And to top it off, I forgot to check the tavern on the last turn - before that, it showed that I had a better army and the opponent's best unit was an Ifrit. Blindness to 22 Minotaurs immediately decided the final battle against me - I could have run around for a long time, but I didn't feel like continuing after losing the army. Thanks for the game.
PS. I found one Treasure, but it was essentially useless. 4 entrances from different sides and something like one Hive and a couple of hats for knowledge.
In reply to sShreKs
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10 years ago
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It was a really tough game. There were many fun moments. At the respawn point of the orange faction on a very small area, there were five level 2 creatures)), my super treasure zone was 10x10, and there were four level 5 giants without air control. In the beginning of the second month, the opponent exposed Grindan with a scroll of Fly, giving me a chance. With Fly, I reached the last super treasure zone, where I took a box for all aerial units. This allowed me to win.
Thank you for the game.
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Battle Report Accepted
Синий / Blue
skd
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Монер / Monere Main Hero Монер / Monere
Map Template
6lm10a
Game Length
231 days
Game Date
3/7/2016
Reported
3/7/2016 6:36 PM
Rating Impact Archived
skd 1565 1579 +14 ↑
ShadowManiac 1531 1517 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/7/2016 6:42 PM

In reply to skd
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10 years ago
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skd
It was a very challenging game. There were many fun moments. At the respawn point of the orange faction on a very small area, there were five tier 2 creatures)), my super treasure zone was 10x10 in size, and there were four fifth-tier heroes without air control. In the beginning of the second month, the opponent exposed Grindan with a scroll of Fly, giving me a chance. With Fly, I reached the last super treasure zone, where I took a box for all aerial units. This allowed me to win.
Thank you for the game.
Having full control at 133, I gave away the victory due to greedy mopping up. Thank you for the game!
In reply to skd
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10 years ago
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skd
07.03.2016 skd (Blue, Inferno, Octavia, Gunnar) def ShadowManiac (Red, Rampart, Ivor, Moner) 6lm10a 231

On the orange team's respawn point, on a very small area, there were five level 2 constructs),
:D it was so much that grease flowed down the monitor
In reply to =Lizard=
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10 years ago
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=Lizard=
I took 111, then Artem unexpectedly took 113, then I took two more at 111, and we went for luck. Luck was on my side, and the situation became favorable. I took the Giants' lair at 112 for 80 halberdiers, then I dominated the map. 127 was the first final battle in Artem's castle, where I heavily farmed and eventually bought off with 6 Giants against the 2 surviving Angels. However, 7 cities against 2 in the late game couldn't be countered. Plus, the "wave zone" turned out to be only 3 Hive units away. Thanks for the game.

p.s. Special thanks for the awesome battle: 3 Silver units against 7 Necropolis stacks (11 skeletons + 11 skeletons + 11 skeletons + 6 zombies + 6 zombies + 6 zombies + 6 zombies). It turned into a kind of Heroes-style chess match :).

I forgot that the Lizard has a better economy than I do, plus the dungeon is stronger than the ramp, and it surrendered without any options. Getting to the second ramp would take almost a week on rough terrain, but I did everything I could, even winning the first final battle, which was basically unwinnable. :) But after that, against complete map control and 4 Giants per week, there was nothing I could do.
Thanks for the game!
In reply to sShreKs
10 years ago
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I managed to find an enemy Gunner – level 20. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Брисса / Brissa Main Hero Брисса / Brissa
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
146 days
Game Date
3/11/2016
Reported
3/11/2016 12:07 PM
Rating Impact Archived
Diabler 1633 1638 +5 ↑
R@sIM 1356 1351 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/11/2016 3:49 PM

In reply to Diabler
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10 years ago
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Diabler
I managed to find an enemy Gunnar – level 20. Thanks for the game.
Thanks for the game!:D

Added 1 minute ago
I'm writing to the player with the nickname Alin to continue the save, but he's ignoring me. I ask that you award the victory based on the save!:D
In reply to sShreKs
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10 years ago
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since the save file doesn't load on the new version, they agreed to a draw.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Аджит / Ajit Start Hero Аджит / Ajit
Аджит / Ajit Main Hero Аджит / Ajit
Ничья / Draw Ничья / Draw
Подземелье / Dungeon Faction Подземелье / Dungeon
Арлак / Arlach Start Hero Арлак / Arlach
Арлак / Arlach Main Hero Арлак / Arlach
Map Template
h3dm1
Game Length
122 days
Game Date
3/12/2016
Reported
3/12/2016 3:33 PM
Rating Impact Archived
cuc9ctblu 1513 1515 +2 ↑
battanas 1543 1543 ± 0
Rated Sep 28, 2022

Accepted by opponent on 3/12/2016 4:41 PM

In reply to cuc9ctblu
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10 years ago
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cuc9ctblu
since the save doesn't load on the new version, they agreed to a draw.

confirm - it's a very old save

TFP
In reply to sShreKs
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10 years ago
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It seemed to handle roads better, but on the way to the treasure, I could only get there through the GO spell. I didn't have time to use Oppa to push away from the treasure, as Klava didn't want to cast Earthbind, so I had to level up Shiva with Earthbind, which was essentially my main spell at the end of the game. While my opponent was clearing the treasure, I was taking cities. And when I could take his stronghold on day 137, there was a TP with 500 ducks on defense and 600 skeletons against my 300. I started summoning, made +60 demons in 3 turns, and my opponent gradually started taking cities. In the end, I attacked with Klava and expert air units and felt like I had the upper hand, but there was a "trump card" in his hand. A Charn in the 7th slot with boosted fire damage and berserk, and when the FB was almost done, there was a berserk on the demons + angels, and that was it =( Thanks for the game.
Battle Report Accepted
Синий / Blue
skd
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Клавиус / Clavius Main Hero Клавиус / Clavius
Поражение / Lose Поражение / Lose
Некрополь / Necropolis Faction Некрополь / Necropolis
Чарна / Charna Start Hero Чарна / Charna
Чарна / Charna Main Hero Чарна / Charna
Map Template
Balance
Game Length
144 days
Game Date
3/12/2016
Reported
3/12/2016 8:46 PM
Rating Impact Archived
skd 1603 1593 -10 ↓
Antiplayer 1742 1752 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/14/2016 2:54 PM

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