Skip to content

Posts from Nowaru

No ratings yet — be the first to rate!
User Avatar
#46
Auto-translated
Stealth
Check: +50% Agility against the target's Perception.
Stealth attack deals double damage. (1)
Is this a passive skill?
Does it stack with this:
Assassination
Penalties to the target in the gray vision zone increase to 60%, and to 100% in the red zone.
Melee: attacks made directly from behind deal five times the damage.
Ranged: attacks made from the red vision zone deal two and a half times more damage. (2)
?

Whatever
User Avatar
#47
Auto-translated
He's trying, but Revan wanted to swap the ability multipliers.
User Avatar
#48
Auto-translated
Two-handed weapon
Two-handed weapon proficiency
The penalty for using a one-handed weapon is negated. (1)
Polearm
Two-handed weapon proficiency
The penalty for using a polearm is negated. (1)
Minor details, but still.
Accurate Shot
Perception - 15 = chance to paralyze the opponent with each shot. -10 for medium armor and -20 for heavy armor. (1)

Bullseye
Perception - 20 = chance to instantly kill the opponent.
Reload: 5 turns (Intelligence = 10), 4 turns (Intelligence = 20), 3 turns (Intelligence = 30), 2 turns (Intelligence = 40), 1 turn (Intelligence = 50) (1)
Does it work with firearms?


I'll probably create a Luluenz character, or a Rogue, or a Gunslinger, or a hybrid.

Whatever
User Avatar
#49
Auto-translated
Oh, another worthy individual!
User Avatar
#50
Auto-translated
And if the character dies, you can create him again as Meligor's resurrected servant.

Whatever
User Avatar
#51
Auto-translated
The corpse will take a long time to reach its destination.
User Avatar
#52
Auto-translated
Hmm, and what characteristics does the initiative depend on? I can't seem to understand.

Added after 14 minutes
+3 to all characteristics.
Let's say, if I don't need magic, can I redistribute three points from it to, say, agility?

Whatever
User Avatar
#53
Auto-translated
From consciousness.
In reply to Heroist
User Avatar
#54
Auto-translated
Is this some kind of passive ability?
I forgot to specify the cooldown (and, accordingly, the fact of activation). But after your question, I started thinking about making it a passive ability but increasing the price.
Does it stack with this:
Yes.
It's a minor detail, but anyway.
I've fixed it.
Does it work with firearms?
No. And I'll mention the following point in advance: firearms in this setting don't have a very long firing range, they reload very slowly, and deal huge damage (really huge), penetrating armor.
Hmm, and what characteristics does initiative depend on? I can't figure it out.
Consciousness. But if you have a bonus to initiative from a skill, you go before those who don't have it. If you have two, you go before those who have one.
Let's say, if I don't need magic, can I reallocate three points from it to, say, agility?
No!

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#55
Auto-translated
Ah, here's something else I forgot to ask.
Origin Bonus: artifact.
Do I understand correctly that I can specify an item in the inventory that will have some increased POWER? Or is something else meant by this?

Whatever
User Avatar
#56
Auto-translated
That's what is meant.

By the way, the bonuses from domains are in addition to the racial bonuses and imply that the character lived there, participated in wars, etc.

Added after 2 hours 11 minutes
DMG: additional damage in melee combat
MC: chance of critical hit in melee combat.
HP: health
RSS: damage resistance (physical + elements, but not neutral).
MOV: movement speed
AGI: dodge
RC: chance of critical hit in ranged combat
ACC: accuracy
MEN: mental power, will, etc.
MP: energy
SP: magic power

Added after 6 minutes
Damage from different types of magic
Fire magic - fire.
Earth magic - physical.
Lightning magic - electric.
Water magic - water.
Cold magic - water, physical (spear, shards).
Air magic - wind.
Energy control - neutral.
Ishanad - neutral.
Ninsharra - fire.

Added after 1 hour 54 minutes
Does anyone else have any questions?
User Avatar
#57
Auto-translated
1) No one could handle the initial posts anymore. 2) No one wants to play anymore. 3) All the questions of interest have been asked. 4) Everything is explained clearly and understandably.

Whatever
User Avatar
#58
Auto-translated
Why read until three in the morning? We'll figure it out as we go.

Be strong. Believe
User Avatar
#59
Auto-translated
Well, sometimes I send Revann questions in private messages. At the same time, I point out particularly deadly skill combinations, such as the combination of "Lord of the Dead" with "Onslaught."
User Avatar
#60
Auto-translated
Doesn't anyone have any more questions?
How are you? How is your mom? Are you going to work out this summer?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]