Skip to content
User Avatar
#48
Auto-translated
Two-handed weapon
Two-handed weapon proficiency
The penalty for using a one-handed weapon is negated. (1)
Polearm
Two-handed weapon proficiency
The penalty for using a polearm is negated. (1)
Minor details, but still.
Accurate Shot
Perception - 15 = chance to paralyze the opponent with each shot. -10 for medium armor and -20 for heavy armor. (1)

Bullseye
Perception - 20 = chance to instantly kill the opponent.
Reload: 5 turns (Intelligence = 10), 4 turns (Intelligence = 20), 3 turns (Intelligence = 30), 2 turns (Intelligence = 40), 1 turn (Intelligence = 50) (1)
Does it work with firearms?


I'll probably create a Luluenz character, or a Rogue, or a Gunslinger, or a hybrid.

Whatever