By the way, the bonuses from domains are in addition to the racial bonuses and imply that the character lived there, participated in wars, etc.
Added after 2 hours 11 minutes
DMG: additional damage in melee combat
MC: chance of critical hit in melee combat.
HP: health
RSS: damage resistance (physical + elements, but not neutral).
MOV: movement speed
AGI: dodge
RC: chance of critical hit in ranged combat
ACC: accuracy
MEN: mental power, will, etc.
MP: energy
SP: magic power
Added after 6 minutes
Damage from different types of magic
Fire magic - fire.
Earth magic - physical.
Lightning magic - electric.
Water magic - water.
Cold magic - water, physical (spear, shards).
Air magic - wind.
Energy control - neutral.
Ishanad - neutral.
Ninsharra - fire.
Added after 1 hour 54 minutes
Does anyone else have any questions?