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Stealth Check: +50% Agility against the target's Perception. Stealth attack deals double damage. (1)
Is this a passive skill? Does it stack with this:
Assassination Penalties to the target in the gray vision zone increase to 60%, and to 100% in the red zone. Melee: attacks made directly from behind deal five times the damage. Ranged: attacks made from the red vision zone deal two and a half times more damage. (2)
I forgot to specify the cooldown (and, accordingly, the fact of activation). But after your question, I started thinking about making it a passive ability but increasing the price.
Does it stack with this:
Yes.
It's a minor detail, but anyway.
I've fixed it.
Does it work with firearms?
No. And I'll mention the following point in advance: firearms in this setting don't have a very long firing range, they reload very slowly, and deal huge damage (really huge), penetrating armor.
Hmm, and what characteristics does initiative depend on? I can't figure it out.
Consciousness. But if you have a bonus to initiative from a skill, you go before those who don't have it. If you have two, you go before those who have one.
Let's say, if I don't need magic, can I reallocate three points from it to, say, agility?
By the way, the bonuses from domains are in addition to the racial bonuses and imply that the character lived there, participated in wars, etc.
Added after 2 hours 11 minutes DMG: additional damage in melee combat MC: chance of critical hit in melee combat. HP: health RSS: damage resistance (physical + elements, but not neutral). MOV: movement speed AGI: dodge RC: chance of critical hit in ranged combat ACC: accuracy MEN: mental power, will, etc. MP: energy SP: magic power
Added after 6 minutes Damage from different types of magic Fire magic - fire. Earth magic - physical. Lightning magic - electric. Water magic - water. Cold magic - water, physical (spear, shards). Air magic - wind. Energy control - neutral. Ishanad - neutral. Ninsharra - fire.
Added after 1 hour 54 minutes Does anyone else have any questions?
1) No one could handle the initial posts anymore.
2) No one wants to play anymore.
3) All the questions of interest have been asked.
4) Everything is explained clearly and understandably.
Well, sometimes I send Revann questions in private messages. At the same time, I point out particularly deadly skill combinations, such as the combination of "Lord of the Dead" with "Onslaught."