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#1
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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to Nitro
#1120
Auto-translated
Nitro
Maretti chose all the rest spots. I had one or two left. Necropolis pressured from above. The respawn point isn't very large, and the resources weren't great, but I decided to play because there was a blue Inferno there. I made the right choice – it yielded resources underground, and the roads were difficult to navigate. Thanks for the game.

Thanks for playing.
In reply to Dark
User Avatar
#1121
Map generator screwed opponent. :(


https://www.twitch.tv/dave_hun
Battle Report Accepted
Random Faction Random
Андра / Andra Start Hero Андра / Andra
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Random Faction Random
Ксарфакс / Xarfax Start Hero Ксарфакс / Xarfax
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Map Template
6lm10a
Game Length
113 days
Game Date
2/19/2016
Reported
2/19/2016 1:24 PM
Rating Impact Archived
Dave_HUN 1824 1842 +18 ↑
Amster 1899 1881 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/19/2016 3:15 PM

In reply to Dave_HUN
#1122
Dave_HUN
Map generator screwed opponent. :(
generator won,unplayable shit,one piece of gold on resp thats all blocked no ore or wood mines,one way out in swarm thats got nothing,4 heroes no money just for build anything,no army for kill anything,opp didnt gave rest so gg.
tft
ICQ-685884492
In reply to Dave_HUN
User Avatar
#1123
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The start was just brutal trying to play with Laura for the dungeon, completely off the mark. External dwellings were zero. I was leveling Tazik :smile03: scouted it, over the entire time 5 Griffin Conservatories and one Dragon Fly Hive, at 121 I took the 1st Griffin Conservatory almost without losses, ran to another Griffin Conservatory which I could also have taken easily, but then the game went south, the opponent conceded on a pile of garbage. He had a double with an external dwelling of bears, but as it turned out, the double was blocked by ГО and an Inferno double. And he decided to continue playing, even though he had a rest. And he saw the block. My castles were Necropolis, Tower, and Inferno.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Лорелей / Loreley Start Hero Лорелей / Loreley
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Зубин / Zubin Start Hero Зубин / Zubin
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Mini-Nostalgia
Game Length
122 days
Game Date
2/20/2016
Reported
2/20/2016 2:29 PM
Rating Impact Archived
GUNAR 1480 1503 +23 ↑
RozenKran 1691 1668 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/20/2016 2:46 PM

In reply to GUNAR
User Avatar
#1124
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GUNAR
The start was just brutal playing with Laura for the dungeon, not the right fit. Zero external dwellings. I leveled Tazik :smile03: and scouted; over the entire time, 5 Griffin Conservatories and one Dragon Fly Hive. At week 1, day 2, I took the first conservatory almost without losses, then ran to another conservatory that I could have also taken easily, but the game didn't go there; the opponent conceded on the crap. He had a double with an external dwelling of bears, but as it turned out, the double was blocked by ГО and the Inferno double. And he decided to play, even though he had a rest. And he saw the block. My castles were Necropolis, Tower, and Inferno.
Thanks for the game!
There was a "thanks for the game", the 2nd game I chose a template from 3
ICQ 353428546
In reply to Dave_HUN
User Avatar
#1125
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I was jumping around on DD with about 50 ducks and took the opponent's only hope – a maxed-out Consul. The opponent was in a bad situation. Thanks for the game.
It was the first game, and the opponent chose the template.
ICQ 353428546
Battle Report Accepted
Random Faction Random
Лакус / Lacus Start Hero Лакус / Lacus
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Random Faction Random
Видомина / Vidomina Start Hero Видомина / Vidomina
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
Diamond
Game Length
123 days
Game Date
2/20/2016
Reported
2/20/2016 2:49 PM
Rating Impact Archived
RozenKran 1634 1645 +11 ↑
GUNAR 1537 1526 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/20/2016 2:54 PM

In reply to RozenKran
User Avatar
#1126
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Terrible situation, I did my best. But as Gomunguls-Vitaly said, this game was a kind of "controlled loss" to ensure a definite win.
Thanks for the game!
In reply to Dave_HUN
User Avatar
#1127
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idk which round, I played blue.
at 121 I took mini-clues, then only with my own meat consu-3. After a couple of days, I found maxi-clues for 90 snipes and picked up the 2nd one. I wanted to go rush (even though Dragon Utopia was nearby) at 124, but I just couldn't figure out which of the one-ways led to the opp; in the end, I lingered in the central zone, took a couple more hives and boots, grabbed Dragon Utopia (a unit with КВ) and went for it. I killed the opponent's computer and picked up maxi-consu there, followed the opp's trail (Gelar with advanced air could smell the enemy), and by 147, I crushed them with shackles. Thanks for the game!
game was hard even with birds week 1,i has 5 angels,16 wyverns+4birds at 125 but with crazy roads it was hard to finish the game,so it takes 2 week for me,found and kill opp with shackles(gelar helps with view air)
thx for playing!
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
Battle Report Accepted
Random Faction Random
Энаин / Aenain Start Hero Энаин / Aenain
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Победа / Def Победа / Def
Random Faction Random
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
6lm10a
Game Length
147 days
Game Date
2/20/2016
Reported
2/20/2016 6:05 PM
Rating Impact Archived
cost 1543 1559 +16 ↑
battanas 1583 1567 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/20/2016 6:17 PM

In reply to cost
User Avatar
#1128
Auto-translated
cost
dunno which round, I played blue.
on 121 took mini Dragon Fly Hive, then only with own meat Griffin Conservatory-3. a couple days later found max Dragon Fly Hive for 90 snipes and picked up 2nd one. wanted to go rush (even though there was a Dragon Utopia nearby) on 124, but couldn't figure out which one-way to the opponent, ended up hesitating in the central zone, picked up a couple hives and boots, took Dragon Utopia (single with КВ) and went for luck. killed the opponent's computer and picked up max Griffin Conservatory there, followed the opponent's tracks (Gelar with advanced air sensed the enemy), and by 147 finished him with shackles. thanks for the game!
game was hard even with birds week 1,i has 5 angels,16 wyverns+4birds at 125 but with crazy roads it was hard to finish the game,so it takes 2 week for me,found and kill opp with shackles(gelar helps with view air)
thx for playing!

confirm - i never play most bad for me resp - not gold only big blocks in my roads cant make cita 1th weak , dont have efreets all game , dont demonit all game how i have 3 angels and 20 wyverns in end game is enigma for me - if not was team game i say here GG in 112 but play to the end ooo forgot my hero dont have earth and aire mage all game
TFP

I PLAY RED THISE GAME MB THISE IS GAME FOR 2TH ROUND IDK
In reply to Roger-ua
User Avatar
#1129
TFP :)
Battle Report Accepted
Random Faction Random
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Random Faction Random
Адела / Adela Start Hero Адела / Adela
Корбак / Korbac Main Hero Корбак / Korbac
Map Template
8mm6a
Game Length
124 days
Game Date
2/21/2016
Reported
2/21/2016 2:40 PM
Rating Impact Archived
Jaris 1633 1646 +13 ↑
Jelen117 1590 1577 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/21/2016 2:59 PM

In reply to Jaris
#1130
Jaris
TFP :)
Roads were blocked with shooting units. 121 took mini con. Then only 1 more con was takeable in my zones but far away and I didn't have mass magic or good army to take it so had to hope for luck in center that opp is not there. But he was and had no chance vs strong Mephala with a very good army. Thanks for playing.
In reply to злой_романтик
User Avatar
#1131
Auto-translated
In the first game, there weren't any good heroes available, so I had to play with Nimbus. In the second game, I took control of the center, and he got cornered; he didn't have enough resources and died while defending his castle.
Thanks for the game.

Darkello suggested the templates.
Не бійся коли ти один, бійся коли ти нуль.

484800548

Battle Report Accepted
Random Faction Random
Саня / Sanya Start Hero Саня / Sanya
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Победа / Def Победа / Def
Random Faction Random
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
136 days
Game Date
2/21/2016
Reported
2/21/2016 6:52 PM
Rating Impact Archived
Сатир 1789 1808 +19 ↑
Dark 1894 1875 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/21/2016 10:24 PM

In reply to Сатир
User Avatar
#1132
Auto-translated
Satyr
In the first game, they didn't include decent heroes, so I had to play with Nimbus. In the second game, I pushed my opponent away from the center, and he got overwhelmed in the corner, dying during the siege of his own castle.
Thanks for the game.

Darkello suggested the templates.
Basically, we lost because I leveled up an angel by +1 and spent 36 gold on archers... I didn't expect them to be so effective, and the game went downhill from there!
Thanks for the game!

лето 2012.
In reply to злой_романтик
#1133
Auto-translated
something didn't work out for my opponent from the very beginning.
I had a double ramp and a well-built stronghold, as suggested by the AI. True, the Necropolis units appeared only in the 3rd week, and I got control late. In the final, Knights + Archmage and a couple of skeletons decided the outcome. Thanks for the game.
PS, my faction was Nimussa.
Battle Report Accepted
Random Faction Random
Жемчужина / Gem Start Hero Жемчужина / Gem
Нимусса / Nymus Main Hero Нимусса / Nymus
Победа / Def Победа / Def
Random Faction Random
Мериста / Merist Start Hero Мериста / Merist
Дракон / Drakon Main Hero Дракон / Drakon
Map Template
Mini-Nostalgia
Game Length
213 days
Game Date
2/22/2016
Reported
2/22/2016 10:39 AM
Rating Impact Archived
Dandy 1641 1653 +12 ↑
Lucky George 1560 1548 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/22/2016 10:40 AM

In reply to Dandy
User Avatar
#1134
Auto-translated
Dandy
Something didn't work out for the opponent from the very beginning.
I had a double ramp and a well-built stronghold. True, the Necropolis appeared only in the 3rd week, and control appeared late. In the final, knights + archmage and one and a half skeletons decided the outcome. Thanks for the game.
Thanks for the game!
PS: game of the second round.
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!