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Posts from Wars of the Wizards 2

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building libraries in Tower cities
30 voters
Single choice Public votes Closed 2016-01-23
This poll is closed.
unlimited
56.7% 17 votes
only in players’ starting cities
23.3% 7 votes
starts at 111, for all others it starts at 211
3.3% 1 vote
only in the starting cities of players and AI opponents
16.7% 5 votes
Announcement
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10 years ago
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Tournament "Wars of Mages 2"


The Tournament Wars of Mages 2 is hereby declared open.

Winners of previous tournaments:
"Wars of Mages" - Maretti

Not long ago, the beloved patch introduced the Mage Guild restructuring option to the game. The tournament is held with the mandatory use of HWrulez, where the "Battle of Mages" option is enabled, which introduces the following changes to the game:

1) The starting hero can only be a mage;
2) The random starting hero is only a mage;
3) Warrior heroes cannot be leveled above level 5;
4) Prisons do not contain warrior heroes above level 5;
5) The Red Orb and the Cape of Silence are banned.

Organizational matters:

1. Host - skd (ICQ 593626431), Judges - HellLighT (ICQ 649566490), Satyre (ICQ 484800548), Mizrael (ICQ 27384379).
2. The tournament is held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The schedule and rules of the tournament will not be changed after registration ends during the tournament.
4. All tournament games count towards the HoMM3 HW Player Rating.
5. Technical results will be assigned for matches not played within the established deadline.
6. Saves and password files for all matches must be kept until the end of the tournament and submitted upon the first request of the tournament hosts and judges or any member of the AC. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
7. Disputes, if any arise, are to be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is primarily based on the tournament rules. If the situation is not covered by the rules, the judges will be guided by basic logic and gaming ethics.

Schedule and Rules


Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod version 4.1 (or the latest current version) + HW_rulez 1.38 (if a new relevant patch is released, this rule clause is subject to change).
Before starting the game, the following options are enabled in HW rulez settings:
- "Battle of Mages" option
- Mage Guild restructuring
- on templates that are not XL+U size, obelisks are excluded.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the h3dm1 template, all bans stipulated by the HeroesWorld rules apply.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts - 111.
4. Color choice. In the group stage, the color is chosen by the player indicated in red according to the draw. In the qualification and playoff stages, the right to choose color is given to the player listed first in the pair; in the second game, the right to choose color is swapped. If a decisive game is needed, a negotiation is held for the color.
5. The starting town is chosen by a standard "choosing" method (the second player in the pair begins the "choosing").
6. When playing on the h3dm1 template, the starting town is determined by a randomizer before the game, after which the player entitled to choose color selects their color, and then the player playing blue has the right to first hero selection.
7. If a decisive match is needed in the playoffs, towns are determined randomly by a randomizer, after which a negotiation is held for the right of first choice.
Negotiation rules:
In the Town Selection section of HW_Rulez options, the server player presses "Random vs Random", resulting in a random pair of towns and the negotiation begins.
Based on the negotiation results, one player will choose a town from the resulting pair (or will be the first to choose the starting hero if the towns are the same), and their opponent will choose the color and play with the remaining town from the pair (choose the starting hero second if the towns are the same). The winner of the negotiation gets the opportunity to choose what exactly to choose - the town or the color. In the case of playing with random towns, the goal of the negotiation may simply be choosing the color.

Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Olympic system.

Qualification Round (additional stage).
Participants are distributed into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes to the reserve, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Priority for entering the qualification will be given to players with a low HeroesWorld rating or without a rating.

Group Stage.
Groups of 5 people each. Players taking the first 3 places advance from the group to the Playoff round.
In the group, each player will play 1 game against each opponent in the group.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) if priority cannot be determined by additional indicators a, b between players, a play-off game is held on the skirmish m-200 template.
Group winners immediately advance to the 2nd round of the playoffs; in the 1st round of the playoffs, second places play against third places. Players from the same group will not meet in the playoffs until the tournament final.

Playoffs.
Held according to the Olympic system to 2 wins. After losing a series, the losing player leaves the tournament.

Tournament Final is held between three players. The players play one series of games against each other: 2 matches each – a win gives 1 point, a draw gives 0.5 points, a loss gives 0 points. If points are tied after two matches – a decisive game is held based on the principle of the decisive game in the playoffs.
Upon the conclusion of the games – places are distributed depending on who has the best positive point difference. If the difference is tied – an additional decisive game is held based on the principle of the decisive game in the playoffs.

Templates.

1. The following templates are used in the tournament:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, h3dm1, 8mm6a, 6lm10a, Spider, 8xm12a.

2. Qualification games are played on the following templates:
Skirmish m-200, Balance L-U, Panic, 2sm4d, Diamond, Yolka, 8mm6a, 6lm10a (The player choosing the color begins the "choosing").
3. Group stage games:
The template for the game will be chosen by the player indicated in blue, from two templates set for each round.
Round 1: 8xm12a / Panic
Round 2: Diamond / h3dm1
Round 3: Balance L-U / 8mm6a
Round 4: 6lm10a / Yolka
Round 5: 2sm4d / Spider
4. Playoff games are played on the 8 most popular templates from the group stage.
In the first two games, the template is chosen by the standard "choosing" method (The player choosing the color begins the "choosing").
If a decisive game is required, the template is chosen randomly before the game:
The server player, to determine the game template for the decisive match, uses the "Flip a Coin" function 3 times in the HW_rulez options - the resulting numerical code determines the template for the game.
2sm4d - 000
Panic - 001
8xm12a - 010
8mm6a - 011
6lm10a - 100
Diamond - 101
Spider - 110
h3dm1 - 111
5. Tournament games are played with a chess timer.
Timer for the "Yolka" template - 19:00+08:00+01:15.
Timer for the "h3dm1" template - 24:00+08:30+01:30.

Deadlines.

Registration January 4 – January 20
Draw and group formation – January 21 -22
Tournament start: January 23
Qualifications: January 21 - January 31
Group stage: January 23 - March 6
January 23 – February 14 (Rounds 1-2)
February 1 – February 21 (Round 3)
February 8 – February 28 (Round 4)
February 15 – March 6 (Round 5)
group stage extended to March 25

Playoffs:
Round 1: March 26 - April 24
Round 2: April 18 - May 29
Quarterfinals: May 23 - June 26
Semifinals: June 20 - July 17

Tournament games must be played within the established deadline. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

I wish everyone good luck and may the strongest win! Or rather - the smartest!
In reply to HellLighT
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10 years ago
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HellLighT
Scorpiona surprised me and paired up with a cyta, which I didn't hesitate to take advantage of by picking Dessa. After all the rebuffed rests, it gave a crooked road. On 113 I built birds and took a pandora for 5k experience. Dessa grabbed Offense. I scouted speed boots in a total ass-end of a neighboring swamp respawn. In general, the development of events went very crookedly and slowly, but on 117 I took a bear external dwelling and with a full trade, popped them into the fort. After that it got easier. I reclaimed the boots and rushed towards the computer Tower. I ran there, and the reds were already snooping around. We chased each other a bit, then I went to take the scouted Griffin Conservatories. By this time, the opponent crawls out through the computer's ramp with a batch of angels and starts cutting down my peasants. I quickly grab the Conservatories, ended up with 6 angels, but one gets taken out on a peasant in the ramp. I buy up as much as the situation allows and somehow with Dessa reach Elshar with 9 angels and Grands with a couple of single cents, while my stats are 15 5 against 8 6. The only thing there was Tactics, but the meat advantage — 7 bears, 5 angels, 5 birds, 6 Vivi, 4 Groms + the presence of Mass Haste — allowed me to win the fight without any major issues. Scorpiona didn't have the money to buy back, so she just runs away, and a turn later I do this :D
Then with full control, I eat up a bit of the treasure zone and soon finish it off. Thanks for the game.
Thanks for the game.
In reply to bubuch
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10 years ago
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bubuch
built 2 guilds, remembered that you can rebuild a guild, kind people told me how to do it, and things got more interesting. Took a tower with a bonus in a few weeks, and the opponent surrendered.
thank you for the game!
Thank you for the game.
In reply to MoxuTo
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10 years ago
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A very strong start with a Necropolis hero at level 114, with almost 500 skeletons at the beginning of the second week, and a lot of angels. But I couldn't find any control points anywhere until the 4th week; in two utopias, nothing happened, and I rebuilt GM 4 and 5 about 8 times. When I finally built a Town Portal and Dungeon, the opponent immediately flew in and took that castle with a guild. But luckily, he didn't defend it very well. I took it back and, with my very well-developed Tantrum and Septienia, started to spread out to different corners, capturing castles. I made 1.5k skeletons and 15 angels, but I couldn't find any stats, while the enemy had strong stats of around 25. But suddenly, I found a scout with a hero leveled up on single-player maps, and I overwhelmed her with Tantrum using expert tactics. A wave of death, and all sorts of weak heroes, armor, and bracers came to me. Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Spider
Game Length
212 days
Game Date
2/15/2016
Reported
2/15/2016 10:08 AM
Rating Impact Archived
Falcone 1744 1745 +1 ↑
R@sIM 1370 1369 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2016 9:24 AM

In reply to Falcone
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10 years ago
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Falcone
Defeated the first Necropolis player and created a lot of skeletons. In the middle of the second game, I took the Utopia in the center – they gave me a Crown of Zenith, another artifact, and gloves. In the third game, I got a Gladius and a shield. The opponent surrenders. Thanks for the game!
Confirmed.
In reply to Dima Surmay
10 years ago
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Dima Surmay
On the first week, I found 2 cons on the roads and then the roads ended. On the second week, in the opponent's zone, I was fighting for wings behind pedestrians and thought that things were going poorly for the opponent since he hadn't taken them, but that wasn't the case; a day later he reveals all air control, which is bad because he most likely has chain lightning and meteor shower, while I only have lightning. For a week I tried to find magic, but all the boxes were wrong, but at the end of the third week I find a blue cap and next to it a sword +5 all - life improved, and right then the opponent makes a mistake, likely due to the timer, exposing a loser on 20 vivs; I blow them up and the opponent decided not to continue, even though he had full control but his army was small.
Thanks for the game.
At first, 2 native heroes arrived, followed by Aislinn; I picked up boots right on the road and further along lay a кв for 50+ wood. On the first [week] I spotted 4 Dragon Utopia, several hives and con one. On the second week I gathered the hives and the con, at which moment the opponent ran up and brazenly ate the wings and the con from the computer. Then I chased away all the losers and took the swamp; in the castle village I just finished building gm4 with resurrect. I take resurrect and start breaking Dragon Utopia. A couple of times I failed with flight, because of which I had to skip a day, so I only took 2 Dragon Utopia - they gave kz, one more кв and a teapot. Then I saw a Tower on the opponent's secondary [town], I capture it, build observation and see the main, next to which, as it turned out, was my loser. I start digging up the hero with mana for Dimension Door, spending all my timer on this and leaving the whole army on the loser.
ГГ, thanks for the game!
In reply to aka.Ward3n
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10 years ago
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aka.Ward3n
My opponents in this tournament are imba against me. First Tanya with Dessa, now Serega with Georgiy Petrovich.
A good mage level-up and GM in the village (TP and DD) helped, although overall there was nothing special in the treasure zones. I went against the opponent when I had already eaten everything at the top. Thanks for the game.
In reply to MoxuTo
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10 years ago
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I quickly gathered 9 angels, ran along the only remaining road, and captured my opponent's capital on turn 125. On the same turn, I reached the resource node on the small map, and my opponent surrendered. Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Spider
Game Length
125 days
Game Date
2/16/2016
Reported
2/16/2016 12:17 PM
Rating Impact Archived
Sanin 1682 1703 +21 ↑
herolwy 1841 1820 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/20/2016 3:14 PM

In reply to MoxuTo
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10 years ago
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113 from my opponent, I didn't re-raise. Both hands had a lot of starting creatures.
The opponent decided to rush me with Solmyr and 100 mana, but I got birds and countered him with Inteus near my castle. The setup wasn't particularly strong, but it was quite playable: decent roads, a good amount of money (which is the most important thing), 2 cons, and a couple of road upgrades.
Thanks for the game.
P.S. There were two rings of health guarded by one creature, and 20+ griffs, even on the road.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Интеус / Inteus Start Hero Интеус / Inteus
Интеус / Inteus Main Hero Интеус / Inteus
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d
Game Length
117 days
Game Date
2/16/2016
Reported
2/16/2016 1:51 PM
Rating Impact Archived
hunter98 1377 1404 +27 ↑
Aiwe 1712 1685 -27 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/16/2016 2:49 PM

In reply to hunter98
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10 years ago
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hunter98
113 from the opponent, I didn't re-raise. Both hands had a lot of starting creatures.
The opponent decided to rush me with Solmyr and 100 mana, but I got birds and countered him with Inteus near my castle. The setup wasn't particularly strong, but it was quite playable: decent roads, a good amount of money (which is the most important thing), conservation 2, and a couple of road upgrades.
Thanks for the game.
P.S. There were two rings of health behind one guardian, and 20+ griffs, even on the road.

Thanks for the game!
In reply to MoxuTo
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10 years ago
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It was a very exciting game :) I got lucky with the confluxes and two hidden locations on the map, but I wasn't lucky with building the Town Portal in the Inferno village. My opponent got lucky with two Tower villages, but wasn't lucky with the confluxes ;) The first Fortress Battle was at 117. The opponent attacks me and eliminates all my archers (18), I kill some of his creatures, and he retreats to avoid losing his units, etc. Then, both sides start gathering resources without clashes or contact. In the end, I rebuilt the 5GM building once to get the Dungeon, and 5 times the 4GM building to avoid getting the Town Portal :( I collected some boxes and artifacts, then took one Utopia with the Castle, and finally, the long-awaited Town Portal :smile03: Then, Arch houses and an attack on the opponent in his main castle. Meanwhile, he has two captured Utopias (by the way, there were only three on the map), a Key of the Void, an Elixir of Life, some creatures, and slightly fewer stats. In the Fortress Battle, the Arch units with anti-magic carried the day ;) GG! Thank you to my opponent for the interesting game!
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Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Map Template
2sm4d
Game Length
213 days
Game Date
2/16/2016
Reported
2/16/2016 5:05 PM
Rating Impact Archived
Jubi-Juby 1706 1727 +21 ↑
Сатир 1874 1853 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/16/2016 6:39 PM

In reply to Jubi-Juby
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10 years ago
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Jubi-Juby
It was a very exciting game :) I got lucky with the cons and two hidden units on the respawn point, but I wasn't lucky with building the Town Portal in the Inferno village. My opponent was lucky with two Tower villages, but not with the cons ;) The first Fortress Battle on day 117. The opponent attacks me and cuts down all my archers (18), I kill a bit of his meat, and he buys himself out so as not to lose his units, etc. Then, both sides gather strength without clashes or contact. As a result, I rebuilt 5 Greater Elementals once to get a Damage Dealer, and 5 Lesser Elementals five times so as not to get a Town Portal :( I collected some boxes and artifacts, then took one Utopia with a Castle, and here is the long-awaited Town Portal :smile03: Then, Arch-elementals and an attack on the opponent in his main town. Meanwhile, he has two captured Utopias (by the way, there were only three on the map), a Castle, an Elixir of Life, and a little less meat and stats. In the Fortress Battle, the Arch-elementals with anti-magic carried the day ;) GG! Thank you to my opponent for the interesting game!

A stupid choice of templates.
Thank you for the game.
In reply to Falcone
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10 years ago
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Falcone
A very energetic start with a Necropolis hero at level 114, with about 500 skeletons at the beginning of the second week, and a lot of angels. But I couldn't find any control points anywhere until the 4th week; in two utopias, nothing happened, and I rebuilt GM 4 and 5 about 8 times. When I finally built a Temple and a Dungeon, the opponent immediately flew in and took that castle with a guild. But luckily, he didn't defend it much. I took it back and, with my very well-developed Tantum and Septienia, started to spread out to different corners, capturing castles. I made 1.5k skeletons and 15 angels, but I couldn't find any stats, while the opponent had strong parameters of around 25. But suddenly, I found a scout who had been leveled up with single units, and I overwhelmed her with Tantum using expert tactics. A wave of death, and all sorts of weaklings, armor, bracers, etc., came to me. Thanks for the game!
Thanks for the game!:D
In reply to R@sIM
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10 years ago
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Important!

Players MuLLIyTa and 4Chaos should contact me via ICQ - 593626431, before February 20th.

Also, please have participants from the tournament in groups with these players inform me if they have a game on the save with them.
In reply to skd
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10 years ago
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A tough start with strong guards, but I managed to build up an advantage, 211 plague in the cities, blocked the archons, and attacked the opponent. In the final battle, the spellcasters and +2 to speed decided the outcome.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Аджит / Ajit Main Hero Аджит / Ajit
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Diamond
Game Length
211 days
Game Date
2/18/2016
Reported
2/18/2016 12:53 PM
Rating Impact Archived
Scorpiona 1543 1555 +12 ↑
mals 1479 1467 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/18/2016 12:57 PM

In reply to Scorpiona
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10 years ago
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Scorpiona
A tough start with strong guards, but I managed to build up an advantage, with 211 plague creatures in the cities. I blocked the archons and attacked the opponent. In the final battle, the spell power and +2 to speed were decisive.
Thanks for the game!
Indeed, I made some slow plays in a few places and was severely punished by Tanya. Thanks for the game.

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