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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to Dirty_Player
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10 years ago
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Dirty_Player
Everything was going well, I placed Efreets in the Castle, captured a couple of Dragon Fly Hives and a level 3 Griffin Conservatory. We saved on turn 124, and when we continued on turn 125, I immediately attacked 10-19 bears for the Hive and a ring of sulfur, for unclear reasons. I definitely did not expect such an ambush in the form of 6 upgraded (grejanyh) units. The battle dragged on, but a few morale procs on a full stack ruined everything. I typed "gg", but Toga offered an auto-draw. I accepted the offer. By turn 127, I built Mage Guild level 5 and got everything I needed. After the next save, we decided not to continue; finishing the game with full control would not have been a problem. A frustrating blunder with the bears. Thanks for the game and the auto-draw.
Offering the auto-draw was not a problem, because I sensed the opponent's advantage in the game and it was fair to offer the opponent a chance to reclaim it. I don't know why I didn't restart, and after the auto-draw I was hoping to get something from the Dragon Utopia. It gave nothing except Sandals of the +all type, a significant army deficit, and a lack of control convinced me not to continue. I could have built a level 5 Mage Guild within 2 days and tried to reach another Dragon Utopia, but even with a favorable outcome, only another throw from the opponent would have helped close the gap. :)
Thanks for the game.
ICQ: 564224919
In reply to bubuch
10 years ago
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bubuch
Thank you for the game!

Thank you for the game!
In reply to Pit for LM
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10 years ago
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The ending was funny. After saving, I didn't remember anything. I remember that I needed to rush with the Arcomage. And my opponent made a good move. I arrive on a golden dragon. So, artillery, and my 17 speed is no match for the 18 speed of the Ifrits after Haste. Crash. I offer a draw, but my opponent doesn't agree. We reload. I prepare a prayer for the repose of the mage's soul. I repeat, I attack... Boom... My opponent has Mass Haste, what the...? The Log has Ballistics, which I didn't even know about. I cast Arcomage, and there's also a Black Orb, even the Ifrits are dying. Then I calmly finish him off with my folder.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
216 days
Game Date
1/31/2016
Reported
1/31/2016 4:52 PM
Rating Impact Archived
Javdet 1591 1602 +11 ↑
Lucky George 1498 1487 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2016 5:19 PM

In reply to Court
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10 years ago
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I defeated the army near the portal. Thanks for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
8mm6a
Game Length
122 days
Game Date
1/31/2016
Reported
1/31/2016 5:13 PM
Rating Impact Archived
flate 1437 1457 +20 ↑
BlooDy)DriVeR 1569 1549 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2016 5:22 PM

In reply to Javdet
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10 years ago
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Javdet
The ending was funny. After saving, I couldn't remember anything. I remember that I needed to rush with the Arcomage. And my opponent made a good move. I arrive on a golden dragon. So, artillery, and my 17 speed is no match for the 18 speed of the ifrits after Haste. Crash. I offer a draw, but my opponent doesn't agree. We reload. I prepare a prayer for the mage's soul. I repeat, I attack... Boom... My opponent's mass haste is insane. The Rogue has Ballistics, which I didn't even realize. I cast Arcomage, and there's also a Black Orb, even the ifrits are dying. Then I calmly finish him off with my folder.

Thanks for the game.
Thanks for the game!
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
In reply to flate
10 years ago
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flate

Got my army at the portal. Thanks for the game.
The game is a complete repeat of the game with Razor a year and a half ago. The setup is excellent: Hives, Griffin Conservatories, the plan was to take everything by week 2, Gundula already has good stats. The zone where I left Gundula on boost was in no way supposed to be adjacent to the opponent, but it was. Got my army taken on the main tarakan, stats just decided it outright. Rage quit. Thanks for the game!
In reply to Court
10 years ago
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115 I lost my level 7 perfect Kyrre with boots and other artifacts. I decided to fully develop on roads and went into the first treasure location, 135, with a good army. I found only a fly scroll, a red orb, and a SoJ, and at 144, I caught the opponent's skeletons unguarded in town. Thanks for the game! PS Kyrre came back at 142, and the boots were very useful for Grindan to rush the opponent. :smile14:
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
Spider
Game Length
144 days
Game Date
2/1/2016
Reported
2/1/2016 5:41 PM
Rating Impact Archived
Jelen117 1535 1553 +18 ↑
tun7gus7 1614 1596 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/1/2016 5:45 PM

In reply to Jelen117
10 years ago
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Jelen117
115 I lost a level 7 perfect Kyrre with boots and other artifacts. Decided to fully develop on roads and went into the 1st treasure 135 with a good army. Found only a tp scroll, a red orb, and a soj, and at 144, I caught the opponent's skeletons unguarded in town. Thank you for the game!
PS Kyrre came back at 142, and the boots were very useful for Grindan to rush the opponent. :smile14:
thank you for the game!
In reply to Chemist_HP
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10 years ago
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Chemist_HP
With 50+ lives, I ventured into the center, where I encountered my opponent. Things didn't go well. I don't remember the details, but it was something like that.

Thanks for the game!

generator so fun some time - i get 3 comps in 1th weak - get 2 treasure
zone in 2th game in all my resp have 1 cons = 1 angel and 12 wyverns not utopii - going to risk in center in 131 whit 1 angels 12 wyverns and 4 fireburd (2 guard GO) - oponent get 1 treasure zone whit 52 wyverns - 1 utopia in own resp - coming in center 133 is normal to lose. TFP
In reply to Izgoy
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10 years ago
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Izgoy
Thank you for the game.
Thank you for the game!
241-568-808
In reply to Court
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10 years ago
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Thank you for playing!
241-568-808
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Эйслинн / Aislinn Start Hero Эйслинн / Aislinn
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Skirmish
Game Length
126 days
Game Date
2/2/2016
Reported
2/2/2016 10:06 AM
Rating Impact Archived
The_ 1710 1714 +4 ↑
COBECTb 1407 1403 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/20/2016 3:50 PM

In reply to Court
10 years ago
Had glorious guild with tp and fly. Found scroll with DD and Gunnar could move around. Had close to 20 aas and 100 monarcs. With max speed I took all opponents Towns, he could see where it was heading and gave up. TFP.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
147 days
Game Date
2/3/2016
Reported
2/3/2016 4:41 PM
Rating Impact Archived
Maretti 1978 1981 +3 ↑
Dima Surmay 1655 1652 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/3/2016 4:45 PM

In reply to Maretti
10 years ago
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Maretti
Had a glorious guild with teleport and fly. Found a scroll with Death Gaze and Gunnar could move around. Had close to 20 archangels and 100 monarchs. With max speed, I took all opponents' towns; he could see where it was heading and gave up. TFP.
Confirmed, thank you for playing.
In reply to Dima Surmay
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10 years ago
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Just a reminder that by February 15th, everyone should have played at least 4 games :smile01:


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