- Your girl is mine now. "Geralt of Rivia"Okay, okay, what do we have here? I finished The Witcher, basically. I completed the
difficult path to victory and the completion of a very interesting story! (not really)
Of course, originally, The Witcher is primarily the books
by Sapkowski, so I am somewhat disappointed with the plot and the overall setting. But hey, this is a game for kids in 2051 or whenever
it came out, so you can't expect the game to surprise players with things like
the ability to get married in Modoke, or with Diablo wandering around towns and villages. GIVE US ROMANCE AND
LET ME SLICE ENEMIES WITH A SWORD, OKAY))) Well, since people
are asking, here you go: here are a couple of dozen monsters that you can
defeat with your special Witcher sword, and get a cool picture as a reward. And here's the ability to stun an enemy RIGHT
IN THE MIDDLE OF THE FIGHT! WOW! And watch as your character, with a grin of a winner,
slowly plunges the sword into the enemy's body. However, while this is happening, all the other
enemies calmly beat up poor Geralt with knives, swords, fists,
jaws, it doesn't turn out very well. Therefore, I don't recommend
using the Aard sign. It's better to use Igni, a couple of D&D-style
pew-pew blasts from your hands, and a crowd of enemies of any size dies. You don't even need swords
or various styles. Ugh, damn progress. The other
signs are generally unclear why they are needed, put down a mine and dance
around it for twenty minutes? Why, if you can create a local Inferno?
Curse enemies, inflict fear, pain, death, homosexuality,
what else is there that's harmful? But why? Because I am the great Lord of Fire and
I will now kill you, you pathetic little Aang. Protect yourself from
all sorts of things for a few seconds? Sometimes it's useful, but in general, what are you protecting yourself from? The enemies are already dead, burned, incinerated, disintegrated.
In general, burn and slash, just like Grommash Hellscream in the third Warcraft.
The combat system mechanics don't always work well with swords, sometimes
the character simply refuses to attack, but overall it's cool. You take a sword in
your hand and chop enemies to pieces. If you can't do combos,
it's not as cool, but combo attacks are ten out of ten, the more you do them, the
more fun it is, I recommend it. EVEN CONSIDERING THAT THERE IS IGNI,
you still have to swing swords.
And also, there is a choice in the game! Yes, you're surprised? Ha-ha, you'll see!
You can choose whatever you want (this girl or that one? hmm. Is this booze
or that? hmm), build separate pieces of the story yourself,
oh, oh, give me ten, the best game in the world. This is really
not bad, I didn't like the overall plot very much, but the choice moments are good.
At first, it was also difficult in some places, especially with the first boss-dog,
I just got frustrated, cursed the developers' families, and banged my head on
the keyboard. I probably died on it about ten times. It's funny that
I eventually defeated him by pressing Aard and ONE HIT on the stunned boss. Nice.
Overall, it's a good game, I liked it! The quests are cool, it's fun to fight,
it's old-school, sometimes you don't know what to do. But as some kind of
story "continuation" of the books - no. Please, no.
If you decide to play, start on hard, there is no point in playing on easier difficulties.