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Posts from Appeals Committee. Disputed situations in tournaments.

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A player who takes pride in having “thoroughly trounced” the leading tournament player and a member of the Tournament Committee, simply because he has a different view of a situation that clearly occurred due to the player’s own fault (there was plenty of time to do everything correctly, and there were many misplays in that turn; the fact that he couldn’t immediately click on the spellbook, shouted, and panicked is his personal problem). And exploiting those very 7 seconds in his favor in a situation where he had taken two turns in the previous game simply looks absurd.
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I'm surprised that there are still top players who open the spellbook with the mouse instead of the keyboard...
In reply to Wicc
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Wicc
I'm surprised that there are still top players who open the book with the mouse instead of the keyboard...

szot, the first sensible comment here!


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Is there a list of hotkeys available somewhere?
In reply to StickyFingaz
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StickyFingaz
Is there a list of hotkeys available somewhere?

I believe you can find it here: https://sites.google.com/site/heroes3hd/rus/description/extended-ui
and here: http://homm3sod.ru/keys/

PS. Sometimes I get the feeling that some people are banned from Google.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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Regarding the topic, I'll share my experience:
In recent (though few) games, I've also experienced lag, and the cursor becomes unresponsive, like a drunk elephant, which is especially annoying with a short timer :smile51:
This issue doesn't occur at the beginning of the game, but specifically when the timer is running low!
I was planning to try upgrading my video card to fix this (for the sake of Heroes, yes, which initially worked perfectly with 512KB of video memory!!!)
It's also possible that the new HD mod is interacting with Translocator – I even disabled my own Translocators, but the mouse behavior didn't improve.
It's likely that this can be fixed by reloading the game after restarting Heroes, but I didn't bother checking – the games were against live opponents.... In short, this issue requires further investigation.
Let those who have also experienced lag share their experiences – was Translocator active at that moment, or not?
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to wowa
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wowa
Regarding the topic at hand, I'd like to add:
In my recent (though few) games, I've also experienced severe lag, and the cursor is as responsive as a drunk elephant, which is especially annoying when the timer is running low :smile51:
This issue doesn't occur at the beginning of the game, but specifically when the timer is nearing its end!
I was planning to try upgrading my graphics card to fix it.
Another possibility is that the new HD mod is interacting poorly with Transylvania -- even after disabling my own Transylvania mods, the mouse behavior didn't improve.
It's likely that this can be fixed by reloading the game after restarting Heroes, but I didn't bother to check -- the games were against live opponents.... In short, this issue requires further investigation.
Let's hear from those who have also experienced lag -- was Transylvania active at the time, or not?

The latest hypothesis is that this happens due to poor interaction between the HD mod's System.ReduceCpuUsage tweak and modern mice with a high polling rate. Owners of such mice are advised to disable this tweak in the launcher (although in HD RC9, it should be disabled by default).
In reply to nik312
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nik312
The latest assumption is that this happens due to poor interaction between the HD mod's System.ReduceCpuUsage tweak and modern mice with a high polling rate. Owners of such mice are advised to disable this tweak in the launcher (although in HD RC9 it should be disabled by default).
yeah, X7 mouse with 3200 dpi :eek:
thanks, we'll try it (if the problem remains in RC9)))
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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Since I installed the latest mod, those lags have disappeared.
In reply to HellLighT
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HellLighT
Since I installed the latest mod, those lags have disappeared.

Baratorch wrote
4.100 RC8 -> 4.100 RC9 (01/25/2016)

[!] The tweak has been renamed to and is disabled by default. (Therefore, the tweak will be disabled upon update, which will eliminate interface lags on some PCs)
In reply to Antoshka
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Since I am one of the three organizers and judges of the tournament, I would like to express my opinion.
Firstly: I don't understand why Hell decided to contact the administrators immediately, instead of contacting the organizers, as required by the tournament rules, and participation implies agreement with them:
Toganash

c) The tournament organizers and judges are Redwhait HP (658339987), KobRa_RR (286406830), Toganash (564224919). The chief judge is Dirty_Player (ICQ 408722873).

Secondly: everything that user Antoshka described is true.
Antoshka
I watched the end of this stream.
Of course, after a 10-hour marathon, mistakes and other things start to happen.
Especially when the spellbook doesn't open at such a crucial moment, near the end of the timer.

However, to be fair, after watching this episode several times, I came to the conclusion that this was a glitch on Hell's side, and not a software issue.
The spellbook should open at the moment the mouse button is "released," not when it is "pressed."
In the stream, it is clearly visible that Hell "presses" the mouse and then quickly moves it away, i.e., there is no "release" of the button. Then he starts to panic and holds the mouse button down and manages to move the mouse again before releasing it. And only on the third attempt does he fulfill the condition for the spellbook to activate: "press" + "release" the mouse on the spellbook, and the desired action occurs.

It can be understood, but I don't see any reason to replay anything.

P.S. As an option, this action could be attributed to the mouse sticking.

It is possible that the mouse was held down, which prevented the spellbook from opening, and the graphics in the game froze at that moment, as it did in the stream. I personally checked this. However, this does not mean that Hell acted in this way. Given his experience, this is unlikely. (But how many games have we had where we could assess his actions in such a time crunch and a tense match?). The possibility of such actions by the streamer cannot be ruled out. Furthermore, I can add that lag in the game sometimes occurs for fractions of a second. Through experimentation, I found that this is partly due to the selected stretch filter method. Also, this sometimes happens if the processor starts to overheat (there are barely noticeable lags). The streaming program significantly loads it. It is also possible that the player's own software has an influence - there may be many combinations and factors here.

Thirdly: speculations about whether I would have succeeded if I hadn't lost those seconds are incorrect, especially since they were made after the turn was completed. There is an element of self-interest here.

Fourthly: This relates to consistency. In a game with Hell, I once had problems with my hardware, which led to crashes. However, in the final battle of one of the games, a crash occurred that was not my fault; the internet lagged (possibly mine), and Hell stated that he didn't care, and if this happened again, he would automatically declare me the loser. The situation is very similar. His opponent can say that he doesn't care about this problem and that he should look for flaws in his own software. In this case, it would be Hell, not The, who would be saying this to himself.

Fifthly: The main problem here, in my opinion, is not that these seconds were decisive (although this may also be the case), but that the streamer put himself in a time crunch and does not want to lose by any means possible.

From all this, I want to conclude: the situation is unprovable, and the moment itself is so subtle that it is no longer possible to replay it under the same conditions, since the fact of the event itself gives an advantage when attempting to repeat it. Therefore, my opinion is that the game should continue from where it was stopped, without replaying anything.
ICQ: 564224919
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Togannash, did you even read what was written above? It has already been clarified that this is not a problem with my software, but a consequence of the changes in the HD mod patches. Well, at least you got to vent, inserted your two cents about how bad Hell is and that he is ready to win (or not lose) by any means.
P.S. We didn't appeal to the judges because The_ will only agree to a collective decision regarding AK, although now I support him, considering that the tournament host and, by the way, also a judge, uses examples from his personal games to resolve the issue (so-called bias), so what kind of appeals can we talk about? And by the way, another host-judge, we won't point fingers at the person in the hat... suggested that I click faster, "and then everything would be fine."
P.P.S. I'm not asking you to repeat anything, all I'm asking is to load the autosave (on which we finished) and click on the horse (M) on the main hero so that he runs in the direction of the green path.
In reply to Toganash
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Toganash


Based on all of this, I would like to conclude: the situation is impossible to prove, and the moment itself is so subtle that it is impossible to replay it under the same conditions, since the fact of the event itself gives an advantage when attempting to repeat it. Therefore, my opinion is that the game should continue from where it was stopped, without replaying anything.

Given that there is a recording of the turn, replaying it by adding the hero's placement in the planned location is not a problem. I don't see any subtle moment here, except that the administrator should decide whether it is worth creating a precedent for replaying a turn based on this type of claim. Disconnects during battle are also impossible to prove, but decisions are made on them in one way or another when necessary. I also don't see any reason for a player not to appeal to the tournament judges as the first instance if their opinion does not seem authoritative to him for one reason or another. What is the point of creating unnecessary bureaucracy if an appeal will be filed regardless of the decision?
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Toganash
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Toganash
Firstly: I don't understand why Hell decided to go directly to the AK (Arbitration Committee) instead of contacting the organizers, as required by the tournament rules, and participation implies agreement with them:
In reality, this is an important point. As you know, the AK makes decisions "at lightning speed," so the first thing to do is to contact the tournament judges. We will make a decision regarding this situation. But in the future, submissions to the AK without a judges' decision will not be accepted.
In reply to Noom
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Noom
I also don't see any reason for a player not to appeal to the tournament judges as the first instance, if their opinion doesn't seem authoritative to him for one reason or another.

To disregard the opinion of the organization that collected the prize fund, but continue to claim the money? :rolleyes:
ICQ 423164784

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