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10 years ago
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There isn't a specific program for this, but I can obtain a map based on a seed (and starting settings). I did this once when I was debugging an error in the guardian calculator, where the values for pandor and gold/experience were mixed up.
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10 years ago
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In other words, is there a technical way to access a map knowing its seed?
In reply to nik312
10 years ago
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nik312
Um... no. It should be obvious. The main concept of the project is to continue the original line of add-ons. Did you see the "make it like in RoE" option in SoD? Well, and although the previous one is already sufficient, still: another main concept is the uniformity of gameplay. Therefore, we try to avoid any checkboxes altogether. Non-uniformity is introduced only by various map/template conditions, but definitely not by a gameplay checkbox.
I guessed) SoD is still not WoG/WtW/HotA, checkboxes are not implied there, but if there was a collaborator in the HotA development team - a traitor to the monopoly - a kind of Prometheus - ;) Okay, it's clear that this is private property.
In reply to zoog
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10 years ago
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zoog
Я догадывался) СоД это всё же не ВОГ/ВТ/ХоТа.

Wrong row. "SoD/HotA - this is still not VoG/VT". The groupings are correct here). At least in terms of concepts
In reply to socola
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10 years ago
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socola
It is impossible to enter the dungeon in any way.

Isn't it possible to buy the lamp and enter the dungeon? I think it is possible.
In reply to nik312
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10 years ago
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nik312
Isn't it possible to buy the lamp and then enter the dungeon? I thought it was.
Okay, I didn't know it disappears after you buy it. But still, in my opinion, it's a bit off that you don't always have the necessity/opportunity to buy them, and it's unpleasant if it creates a block for a valuable object.
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10 years ago
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It is quite possible that there won’t be a slot in the army to redeem a hero.
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10 years ago
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Well, here's a little insider information: with version 1.4.3, the lamps from the GSC will most likely finally disappear, so don't worry about it anymore.
In reply to nik312
10 years ago
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nik312
Well, here's a little insider information: the lamps from the GSC will most likely finally disappear in version 1.4.3, so don't worry about it.
Even though they are very rare, they are not really needed. Just don't remove the Town Gate; it at least solves the problem of lack of control, and I actually like this building.
In reply to Pridu
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10 years ago
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Pridu
Although they are very rare, they are really not needed. Just don't remove Town Gate, it at least somehow solves the problem of lack of control, and in general I've taken a liking to this building.

I've never seen these lamps in two dozen generations. But Town Gate generates consistently on Jebus. Here it doesn't solve anything, unlike other templates, imho
In reply to KobRa_RR
10 years ago
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KobRa_RR
Even with fly, these objects (at the bottom) cannot be visited..
/attachments/42024/
In reality, it only seems like they cannot be visited. To the left of the cavalry external dwelling there was a guard - dendroids; they were guarding this whole cluster of objects. You can reach the external dwelling if you collect the ore diagonally bottom-left from its entrance. And from the external dwelling, you can then collect the rest.
10 years ago
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Is there a plan to implement an in-game feature that saves screenshots to a separate folder? I use regular Paint, and it's not suitable for creating a series of screenshots. Or maybe someone can suggest a better program to use?:)

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