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I'm curious if anyone uses Chaos magic when playing as the Elves. I, for example, quite often develop it when playing against many factions (except Mages and the League; I can only defeat the latter on smaller maps).
Hero: Vul... Well, he also has the first skill, Training.
Skills: I max out Training, Chaos magic, Leadership, Luck, and Defense.
The whole point of using it lies in two skills: Arrow Storm and Enchanted Arrow. I take Archers for training. Moreover, I fully develop Lightning magic; there are two benefits here: firstly, the bonus for Druids, and secondly, STUN. And here, it's a matter of "luck"; if Chain Lightning appears, the enemy is in trouble (in this case, against many factions, you don't need to train more than two warriors). Well, if it doesn't appear, then you have to be content with a regular Lightning strike. Moreover, in such battles, you don't need to go to the front (especially if there's Chain Lightning); using the stun, you can shoot down enemies with Hunters and Druids for a long time. Ents will take direct part in the battle, and it's necessary to build them as soon as possible.
TRAINING:
Lightning Strike:
Necropolis - Skeletons, Liches, Vampires (you need to catch Vampires with Ents, or it will be very difficult to win).
Inferno - Succubi, Pit Lords, Nightmares (first, we kill the dogs, then the Nightmares).
Humans - Archers, Archangels (or Inquisitors, since it's quite difficult to train Archangels, and not every game uses them), Knights (you can also try to catch Knights with Ents, but this can lead to a loss).
Fortress - Javelin Throwers, Mages, Berserkers (we kill the Berserker as quickly as possible, then the Bears).
Chain Lightning:
Necropolis - Skeletons, Liches.
Inferno - Succubi, Pit Lords.
Humans - Archers, Inquisitors.
Fortress - Javelin Throwers, Mages.
Of course, it's not a fact that the creeps will be exactly like that, so you need to visit the enemy often. The calculation is based on Druids and Hunters, and the stun prevents the enemy's main ranged force from moving too often. Dragons and Griffins are not particularly needed.
