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Posts from A THREAD FOR NEWCOMERS!

5.0 (3 ratings)
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10 years ago
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Hello! Could you please tell me how to find opponents? And what are the first steps to participate in tournaments?
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10 years ago
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Actually, the Naga Bank doesn't owe anything to anyone.
But if you really need gems specifically in the Naga faction, then the HD-mod will help.
__________________

And where should I install it?
10 years ago
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Tell me about connecting with an opponent, how to do it correctly, and which program to use (preferably step-by-step with pictures). I downloaded Hamachi and tried playing Heroes with a friend, but we can't see each other; it says the IP address wasn't found. How should we do it?
10 years ago
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Where should I install it?
For example, in the folder with the game.
Tell me about connecting to an opponent, how to do it correctly and which program to use.
Without pictures.
With pictures.
In reply to Niemand
10 years ago
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Dagr
For example, in the folder with the game.

Without images.
With images.
Thank you!
In reply to Niemand
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10 years ago
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Dagr
For example, in the game folder.

thank you
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10 years ago
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Garrison on the street. At first, it's not clear how many troops are there. Then, numbers appear (5-9). What is this related to? Does anyone know how to find out how many troops are in the garrison without using the "See Invisible" spell?
10 years ago
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Good afternoon. Please provide a link showing how to set up and play through GameRanger.
10 years ago
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Actually, it's already getting late…
/topic/at/272014/
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10 years ago
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Where can I find information/videos on how to use the Moon artifact? I read that the Chinese developed tactics for battles using the Moon in Dungeons and other places, but I can't find any descriptions/examples anywhere.
10 years ago
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Hello everyone!
From time to time, I feel nostalgic for Heroes 3. I finally decided to try my hand at playing the game online.
After watching a few streams, I had some questions. I would be grateful for your answers.

1. What do they mean when they say "rush" - breaking through the Guardian and transitioning to the treasure or are there other meanings?

2. Am I right in understanding that the development of a game looks like this?
Week 1 - building up strength, leveling up the main hero (with a good starting position, aiming for 116, 117)
Week 2 - "late" rush, major battle, end of the game

3. How do longer games develop in terms of time (e.g., XL+U with an orange computer)?

4. By what time should you "rush"? And what timeframes should you set for yourself in general?

5. Is it necessary to buy eight heroes in the first few days of the game? (it takes a lot of gold for the horses in the Citadel)

6. What should you do if, when randomly choosing a hero in the tavern in the first week, no one suitable for the role of the main hero appears (eight heroes on the field)?

7. Is it worth slightly leveling up one of the "weak" heroes so that he can collect secondary objects on the map, and if so, how should this be done?

8. How do you assess the starting position and decide whether to restart (other than in cases of an impenetrable guard)?

9. Will training using this scheme be useful? I choose a town and a template, create a map against the computer, play, make a rush, measure the time, and start all over again. I do this 10-20-50 times until it starts to work, and then - for another town.

10. How important is it to quickly capture secondary resources, and what should you do with them afterwards?

11. In the following example, in which slot should the main stack be placed: on day 111, Galtran and the purchased heroes have gathered 100 units. How should they be arranged in the slots? 94 1 1 1 1 1 1 or some other way?

12. How and under what conditions is it correct to split up a hero?
10 years ago
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Morbid, all fans of Heroes of Might and Magic III hang out there. You should ask them…
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10 years ago
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Dagr, where can I find the ones you crossed out?
10 years ago
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Hello everyone! Friends, I can't find the answer to this question anywhere on the internet: when a hero's luck is greater than 3 (let's say, 5), the current luck components of the monster indicate, for example, expert luck +3, lucky dove +1, lucky clover +1, spells -2. If one of the artifacts is removed, then it accordingly indicates "spells -1". The hero has not visited any pyramids or similar locations. So, I can't understand where this "spells -2" comes from, and what exactly is modifying it? I apologize in advance if this is a noob question, and thank you for your answer. P.S. Yes, I'm playing HoMM3 HD (launcher 4.100 RC9, if that's important).

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