Skip to content

Posts from Mafia 100. Sylvan: Tree of Life. Auto-translated

Mafia Closed Topic
No ratings yet — be the first to rate!
User Avatar
#1021
Auto-translated
How is that irrelevant? If you were hoping for your 50% chance to fail and for the spirit not to be "humanized," then what were you hoping for?
Well, I mean the general situation with choosing between mana and a town. Not the current game.

Whatever
User Avatar
#1022
Auto-translated
Why useless? You and the Guardian could have formed an unbeatable team, for example.
Yeah, but we had to survive to get to that point, just like me and the Guardian you executed )))
But to be honest, when you, Master, said that the Medusa was probably dead, I figured it was useless. It's hard to guess with these amulets, especially after just one night... And the effect is limited. In short, the situation was too dire.
 

К А
Стикеры GBF в Telegram
In reply to Ment
User Avatar
#1023
Auto-translated
Dag, sorry for starting your losing streak, I just thought that Neira was a spirit, that's why:
blue whale
They can be especially often seen near Ceylon and the Maldives, less frequently near the Seychelles and in the Gulf of Aden
Well, I considered Alex to be the guardian. Anyway, I'm a noob again, lol, and "don't join the game if you can't actively play!", but thanks to everyone, and congratulations to the winning town.
I'm too f*cking old
To sell my soul
User Avatar
#1024
Auto-translated
Well, I'll write about the game. After the first night, when Gur wasn't killed, for about the first half of the game, he was considered a Paladin because we managed to link him to some evidence, but there was no feedback, so I didn't write about it in the thread, especially since someone else had already accused the Shaman. And then, we found evidence against the Mentalist with feedback. Plus, Gur's behavior was suspicious, but the fourth night clarified everything, and before his execution, we were already thinking that he was an Orc or a Dwarf who was invulnerable on the first night because he used a double kill. On the second night, we used our ultimate ability on Emeroll because we thought she was a Lizardman who came to the Naiad, and the Naiad came to him. This seemed logical because the only block was on me, and it's pointless to skip a turn for a Lizardman. We used the ultimate ability specifically because we thought that others would think the same way and come to check/kill Emeroll. We realized that the Lizardman was cursed only sometime after the Mentalist's execution. On the third night, we noticed that there was no protection against the Paladin on the first night. We decided that this was logical if the Warlock had immunity on the first night in the manatime. By that time, the list of immune players was already not very large, so we went to kill Hainess, as the most suspicious. At the same time, we blocked the Mentalist because, like Master, we thought my guess was correct. We cursed Sivera just like that, for which Arandor scolded us later, reproaching us for the irrational use of the curse. On the fourth night, we initially wanted to continue killing according to the same logic as the previous night, but then everyone suddenly liked Alex's idea to kill Morning because he was suspected of being an Elf. And they were right, they killed not an Elf, but a Defender, a percentage player, albeit a cursed one. We thought for a long time about who to steal the voice from, much longer than who to kill. Arandor got tired of waiting and said that stealing the voice doesn't really matter, but thanks to this, we realized the next day that the Shaman is not a Sorceress, because she has immunity to dark magic, so...). On the fifth night, we blocked Kosh because I came up with another false guess with feedback, and we thought she was a Warlock :o. We killed Nairu with dark magic because the Heroist suspected that she was a Templar, because she seemed to have revealed herself somewhere, but I don't remember where anymore... On the sixth night, we wanted to kill Nairu again, as we thought she was a Spirit, but then it turned out that the Witch had spoiled the Heroist, and now he couldn't kill, and there was no one else to kill... In general, we decided to try to get rid of the curse by redirecting the supposed Warlock and someone else. We guessed correctly with the Sorceress, but the block was redirected to himself, essentially leaving no peaceful roles for the Heroist. During the day, we were very afraid that he would be executed and our team would end, but the town again messed up and executed the Templar. On the seventh night, we faced a choice - to take a risk and try to kill the Spirit, who, in theory, should have already known that the Heroist was a Mafia member, provided that he guessed who the Elf was, and therefore could not return his protection at night in order to use his ultimate ability on the Heroist during the day; or to save ourselves from the Elf, who could have visited the Heroist if he had been reading the newspapers carefully. We considered the second option less risky and redirected Sivera, who we identified from the clues, and Vish, in whom we guessed the Naiad. But in principle, it was pointless because the curse was transferred from the Heroist to Vish on the previous night, and the manipulation did not work because the Naiad did not move. Well, everything is clear about the last night, the percentages didn't save us :(
User Avatar
#1025
Auto-translated
I must say, personally, the second part of the forest kingdom brought me much more pleasure than many games on ХВ combined; perhaps on par with the first one and the Sailors. At first, of course, I was a bit upset that I didn't get the role of paladin and ended up in a team with newbies and a not-very-active Alex, but as it turned out, it was actually really cool and fun, and in the end, I was the only nub there.
To start, I want to thank Arc for the excellent GMing. Thank you very much; it was incredibly interesting, and the intrigue was maintained until the very end. Oh, those newspaper analyses—I'll remember them for a long time.
Secondly, I want to say thanks to my team; guys, you are super! Fragment for the invaluable help in analyzing newspapers and searching for clues, Pepp for the interesting conversations and fun in the chat, Alex for the rare but important remarks. And even if we didn't achieve victory, it's not that important.
Among the other players, I want to first highlight Nayra, who played the paladin better than I would have. Sorry that I had to hang you on the last day.
Special praise is deserved by Master, who didn't shy away from taking on the difficult reins of governing the city and, despite some mistakes, honestly tried to figure out the complex set
I thank all the others for the game; it was very fun and just cool overall! Mafeyka, stay alive.


And instead of a thousand words of tedious game description, just a few memorable moments from the chat:
Heroist: Just in case we kill with a gargoyle, it's unclear what to do with the other actions.
Pepp: do we have three actions?
Heroist: THREE. We don't even have that many actions)
Ark: well, the game will already be over in three days
Ark: clues are my only weak point
Heroist: And otherwise you are perfect?
Ark: yes
Heroist: Do you think it's time to ult?
Heroist: Well, in principle, we could.
Heroist: Or block Neb. He's kind of shady.
Fragment: Neb could still be a medusa
Heroist: That' same not bad either.
Fragment: Haha, Master did well,, he dug up the Berber and put the shaman under suspicion too)
Fragment: He's playing for us)
Fragment: They suspect others, they execute Neb
Everything is so good in the thread that I don't even want to write anything there)
Fragment: Yes, let's first find out who the executed person actually was
Heroist: What if he's a medusa. Or a Sorceress.
Heroist: Especially funny if it's a medusa. Then I wouldn't want to be in the place of the second mafias.
Ark: Neb asked to pass a message to the mafia that blocked him
Ark: He said he will spend the night with each of you three times
Heroist: x)
Heroist: By the way, why do you think the mana didn't go out at night? Did they actually miss a turn?
Fragment: A Warlock could have been doing some kind of non-displayable nastiness, but the paladin's action should have been reflected regardless. So, it turns out, yes.
Ark: clues can be different
Ark: in terms of connection
Ark: I didn't think about feedback at all
Heroist: Do you know that in Arandor mafias, the city always won and always on the sixth day? Just for reference, so you don't flatter yourselves with hope.
Ark: I hope I didn't claim the opposite in the thread
Ark: because I really don't remember
Heroist: Accept it, Arkandor!
Pepp: Arkan
Heroist: Dor
Fragment: !
Pepp: Ar
Heroist: Kan
Fragment: Dor
Pepp: rod
Fragment: nak
Heroist: Ra
Fragment: Narodar Ranardo Radonar
Heroist: Emperor Narodar
Pepp: Ar two di two
Heroist: :D
Ark: it's still unknown who here is useful to the city. hah
Heroist: Just like in the last kingdom, only now I have my own team.
Heroist: In short, we want to expose the paladin, kill the Sorceress, carve up the keeper and the spirit, and all this in one night.
Ark: it's just that I either get easy clues. or very complex ones
Ark: rather multi-variant
Heroist: Can you send me a couple of clues from this game, and I'll evaluate how good they are.
Heroist: With each night the newspapers become more incomprehensible.
Heroist: The city is too strong because!
Heroist: It cannot be killed!
Ark: well you know, it's quite difficult to make clues for some
Ark: especially with this connection
Heroist: For example? Name even one besides ours that was hard to make a clue for.
Ark: heroist gets modkill for attempting to trick the GM
Heroist: Already the second one in the game.
Heroist: And then it will turn out that some Siver played as the elf.
Pepp: Looks like Gur is indeed the paladin
Pepp: because he's strange
Heroist: But why did you dig up a clue on Gur, who definitely cannot be a witch?
Ark: modkill to the whole team (devil)
Ark: alex for passivity. heroist for activity
Pepp: Who is Loken?
Ark: pepp gets modkill for not adhering to the constitution
Heroist: I still have more modkills anyway.
Heroist: I can get one more real one at the end of the game.
Heroist: Probably need to read the set already.
Fragment: And I'm an orc, everything is correct.
Ark: Fragment returns to the game since he was able to recognize his true role.
Ark: and Heroist gets a modkill again
Fragment: x)
Heroist: I can also recognize my true role.
Heroist: I am the paladin.
Fragment: Execute Heroist!
Ark: another modkill
Ark: for not being able to guess
Ark: well it's not necessary to approach this so thoroughly)
Ark: you cast evil eye just like that then
Ark: but when stealing a vote, whole deliberations for half an hour
Heroist: Stealing is not like bashing with a gargoyle. Here everything must be carefully thought through.
Ark: you can try to come up with one for your gargoyle
Ark: I'll think of the second one for now
Ark: thought of it
Heroist: Gland - World Wildlife Fund - Giant Panda - David Arman - David's Deer.
Something like that.
Ark: heroist gets modkill for not being able to come up with a clue
Ark: although whatever
Ark: glind would work too
Ark: somehow I can't find glind anymore
Heroist: Gland
Heroist: Because
Fragment: But why are we targeting the elf? Maybe give him a chance to play for us?
Pepp: Who the hell knows
Pepp: maybe he'll listen and start performing his official duties
Heroist: What if he shoots me :/
Fragment: You are the most active one
Heroist: Fine, let's give him a chance.
Heroist: Give a chance... to a mountain archer... has that even happened in mafia...
Heroist: Now I remember why I was so same as the paladin.
Heroist: I haven't gotten any smarter since those times.
Ark: heroist entered the thread and wrote everything out, like he's cool. after fragment chewed it all up for him in the chat x)
Heroist: Well, truth is I didn't check the clue through Nayra.
Heroist: Because there's a blue whale there.
Heroist: And it's kind of pointless.
Heroist: Reading a hundred thousand pages.
Fragment: It's kind of strangely selective how abilities work
Fragment: You can't tell right away
Ark: logically they act according to the laws of creation
Heroist: According to the laws of Arandor.
Ark: creation and arandor are two halves of a whole
Heroist: Through whom is it easiest to get to Oman? There you can get to vilayets with etraps, and to Zanzibar.
Ark: heroist gets modkill for hatred of forest dwellers
Heroist: I love your descriptions. As if the world was executed.
Heroist: Close the day, Arkandor.
Fragment: Arkan
Heroist: dor.
Fragment: rod
Heroist: nakra
Fragment: Emperor Narodar
Fragment: That's it, you can go to the bonfire
Heroist: Well, of course we could try to kill Nayra. But if she's the paladin, it will be an epic fail overall.
Heroist: And if I successfully manipulate the witch, the curse will disappear before it was cast on me. Time paradox.
Heroist: Like a leader from the future saved a leader from the past.
Heroist: Need to execute Vish or Dag somehow (((
Heroist: But it's apparently impossible to do.
Ark: did you read my saga?
Ark: about the centaur
Heroist: Oh, I was clicking on links from Britten and accidentally clicked "Moby Dick" and ended up at a blue whale, lol.
Heroist: If we hang Nayra and she's the pal, it will be a night of randomness.
Heroist: Percentages.
Heroist: Great finale.
Heroist: To see whose protection procs.

Whatever
In reply to Heroist
User Avatar
#1026
Auto-translated
Heroist
Heroist: If we hang Neira and she fails, it will be a night of randomness.
Heroist: Percentages.
Heroist: Excellent finale.
Heroist: Whoever has the lowest defense will fail.
Yeah, just flip a coin before the game and announce the winner. That's all...:rolleyes:

P.S. There was also the option of humanizing the spirit, and even if the percentages had saved her, your hanging would have happened tomorrow. x)

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#1027
Auto-translated
P.S. There was also the option of humanizing the spirit, and your story tomorrow would still be good even if the percentages saved it. :)
Check the log; the spirit wasn't transformed, was it? So everything is fine; stop complaining about the same thing for the hundredth time. ;)

Oh, and one more important addition, while I remember, for future GMs:
Please carefully select articles on Wikipedia for future clues. Perhaps this should be given as much attention as the balance of the setting. Because when four players can equally well use the same clue with feedback, that's not good.

Whatever
In reply to Heroist
User Avatar
#1028
Auto-translated
Heroist
Check the log; the spirit wasn't transformed, was it?
Yes, but you didn't know that when you sent the Neutral Creature. ;)

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#1029
Auto-translated
You could just as easily assume that he was transforming, and go kill him that night. In any case, it all depends on the elf's turn. :)

Whatever
User Avatar
#1030
Auto-translated
There were actually a lot of options.

I. Kosha transforms.
1. You kill Kosha, Sive kills you.
a) 50% chance you are not saved - you win the city.
b) 50% chance you are saved - tomorrow is a random event.
2. You kill Sive, Sive kills you.
a) 50% chance you are not saved - you win the city.
b) 50% chance you are saved, Sive is not - you win the city.
c) 50% chance both are saved - tomorrow is a verbal duel with Sive.

II. Kosha does not transform.
1. You kill Kosha, Sive kills you.
a) 50% chance you are not saved - you win the city.
b) 50% chance you are saved - tomorrow is a verbal duel with Sive.
2. You kill Sive, Sive kills you.
a) 50% chance you are not saved - you win the city.
b) 50% chance you are saved, Sive is not - you win.
c) 50% chance both are saved - tomorrow is a verbal duel with Sive.

So, it's more about the percentages than the elf's move (it's obvious that he won't go to kill Kosha when her role was obvious:D)...:mad:

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#1031
Auto-translated
The problem, it seems, is that I don't see anything wrong with it...

Whatever
User Avatar
#1032
Auto-translated
Oh! We finally reached a thousand posts :)
Thank you, Arandor, for the set, even though I didn't play, it was interesting to read. And I even bothered the GM with questions here, sorry, Arko).
Heroist, Master - the best daytime game. Special thanks to Heroist for the "Heroist hanging the paladin" show. I don't know what it cost him, but I think it was worth it.
Siv - the most unexpected nighttime tactic :) But IMHO, the tactic was correct, I approve.
Thank you all for the game.

Added 24 minutes later
wow! He actually used it! And it turned out pretty well.
Sixth night
Leader's manipulation (Heroist) - changes the targets of Master and Haynes (+)
Nymph's seduction (Vish) - Heroist (+)
Snow block (Master) - Vish (-, went earlier) - redirected to Heroist (-, he already went)
Warlock's curse (Haynes) - Heroist (+, loses kill) - redirected to Vish (+, loses ND)
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
User Avatar
#1033
Auto-translated
The worst game out of all the ones I've played. Thanks to Heroist for helping the city win; I know it's not the most pleasant thank you for a mage, but still.

Added after 51 minutes
Elf kills (Sylvan) - Shaman (+)
Orc killed (Shaman) - Sylvan (-, blocked and dead)
Where do we go?
Where do we end up when we save the world?
User Avatar
#1034
Auto-translated
[08.11.2015 18:43:50] Ark: We need an "ndshka".
[08.11.2015 18:44:16] Vladislav Dvoryanin: Let's crush the Fortress. Although, I'm probably blocked, so this is just a formality.
x).
User Avatar
#1035
Auto-translated
Poisoner's ND (Val) - Nera's Weakness (-, doesn't work)
Elf Killer (Siv) - Nera (-, cannot be killed)
Dark Killer (Alex) - Ney (-, cannot be killed)
Loool, I thought I was boring and completely useless.
I acted solely in my own interests (and the interests of our team)! If I had to choose between the city and the Paladin, without even 1% chance of winning, I would have chosen the Paladin.
If I hadn't been executed at night, I still wouldn't have won, because I would have had to wait two more nights before Haynes was resurrected. Thus, either the city or no one would have won.

The funniest thing is that I really wanted to win with the city and become a peaceful nice girl throughout the game. And at the same time, I couldn't let Haynes down and try to win with the city. I even joked in the chat that I felt like a Paladin who doesn't want to do evil things, but has to. It was a bit difficult to sit on two chairs, but I was amazed that almost everyone, if not absolutely everyone, believed in my peacefulness. However, when I thought that Alex was a healer, and Haynes was killed, I was convinced that everything was very bad. And damn it, Vishmaster was executed, what made everyone suddenly decide to throw Daga? If that had happened, I would have won with the city, and everything would have been great. And thank you for the nice description of the Paladin's return to life. He is very happy about it.
I've played a convincing peaceful maniac several times now, but at the last moment, when all the roles are figured out, I'm shamelessly thrown under the bus and I lose, although the good GMs reward me with a nice newspaper description for that. Although I think they do it for the role.

By the way, Siv, tell me, when did I reveal myself as a Spirit, if I tried not to reveal myself as anyone at all.

And the only one whose game I liked is Heroist. Considering that for most of the game, I was absolutely sure of his peacefulness and even thought he was a cursed healer.

Графомания путешественника

Хроники сражений:

Бои Стэфании I, II

Турнир: А/Ч, А/З, Н/А, Г/К