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4.0 RC12 -> 4.0 RC20 (09.11.2015)
[!] The chess timer functionality has been modified when loading autosaves (made in 4.0 RC20 and later).
- When loading an autosave, the player's timer is set to 10 minutes (to allow the player to remember the game).
- After that, when a new day begins, the timer is set to the correct current in-game value (as if we hadn't loaded an autosave but simply continued the game).
[!] Hotseat: The algorithm for merging red and blue player moves has been significantly reworked (a much deeper analysis of changes has been made), which should eliminate both known bugs and potentially undiscovered ones.
[-] Hotseat bug: During hotseat games, heroes could change their positions (in reality, this was a duplication of heroes, and the not-so-smart bug-fixing system for the map removed the wrong duplicate).
[-] Bug: When playing without a timer or with a standard timer in online multiplayer, after accepting a turn, the player's timer was set to 74+ hours.
[-] When starting/loading a game without hotseat, the message that hotseat is complete is no longer displayed.
4.0 RC27 -> 4.0 RC28 (11/12/2015)
[–] Several HotA bugs fixed
4.0 RC28 -> 4.0 RC30 (11/12/2015)
[–] Bug: the "Start timer after taking a turn" option might not work in HotA.
[–] HotA bug: when playing with HotA, the timer was added to the blue player twice.
4.0 RC30 -> 4.0 RC31 (11/16/2015)
[-] Bug: In HotA, global events for blue were activated 3 times on the first day and 2 times on subsequent days.
[-] In HotA, blue saw the "new week" and "new month" messages an extra time.
[ ] Minor fixes and HotA optimization
4.0 RC31 -> 4.0 RC32 (11/18/2015)
[+] patcher_x86.dll library updated to version 2.9
[ ] Minor fixes and optimization of the engine.
4.0 RC32 -> 4.0 RC33 (11/20/2015)
[!] Attention. Online play with HD+ is only possible if all players are using version 4.0 RC33 or higher.
[-] Hotseat bug: automatic turn transfer to the opponent if the host is blue.
[-] The date of the hotseat game was displayed incorrectly in the scenario information.
[ ] Minor fixes
< Sys.ReduceCpuUsage > = 1
< Sys.WriteToIniInsteadRegistry > = 1
< UI.AdvMgr.SkipMapMsgs > = 1
< UI.ClipCursor > = 1
< UI.DarkTransitions > = 1
< UI.Ext.ScenarioMgr.Folders > = 1
< UI.Ext.TownMgr.AvailableInsteadGrowth > = 1
< UI.HiRezCore > = 1
< UI.QuickArmyManagementMode > {0, 1} = 0
< UI.RecruitDlg.AutoSet > = 1
< UI.RecruitDlg.AutoSet.Max > = 0
< UI.Tavern.InviteHero > = 0All the functionality of the removed tweaks for HotA/SoD is always enabled and cannot be disabled.4.0 RC33 -> 4.100 RC1 (12.12.2015)
[!] Attention. In HotA, online play with HD+ is only possible if all players are using version 4.100 RC1 or higher.
[-] Critical bug in HotA: crashes or various game corruption issues could occur at the start of a new day in HotA.
[-] Fixed the issue where it was impossible to launch HoMM3 HD in Exagear on some devices.
[ ] The extended hero information window is now only displayed for random maps (as the information in it may be incorrect for custom maps).
[ ] When entering a password for a new game, Russian letters are not available (they are available when loading, for backward compatibility).
[ ] Fixed critical errors in the scenario manager folders.
[-] Fixed: when loading a protected save file from a folder other than the root Games folder, the password was not automatically set.
[ ] When loading a save file (made in 4.100 RC1 and higher, not auto-saved) with a chess timer, the timer is set to the time at the moment of saving + 5 seconds.
[ ] A number of fixes and changes, including those to improve game stability.
[+] For WoG 3.58, all HoMM3 HD functionality is now available (and enabled by default), except for HD+.
[+] The patcher_x86.dll library has been updated to version 3.0.
[+] Changes for compatibility with a future version of HotA
HoMM3 HD 4.0 RC20
That is, now when loading an autosave, the timer does not increase, but you have 10 minutes to remember the game.
4.100 RC2 -> 4.100 RC4 (12/24/2015)
[-] Fixed bugs in the scenario manager folders.
[+] Improved update system.
4.100 RC7 -> 4.100 RC8 (22.01.2016)
[-] Bug with activating the right hero during exchange between heroes in the underground gates.
4.100 RC6 -> 4.100 RC7 (20.01.2016)
[-] Bug with system cursors on Windows Vista and higher.
[-] Bug: the < Sys.ReduceCpuUsage > tweak did not work properly.
[-] Minor fixes.
4.100 RC5 -> 4.100 RC6 (14.01.2016)
[-] Bug: activating the right hero in the exchange window worked incorrectly if the right hero was in a boat and the left one was not.
[-] Bug: on some systems (especially on Linux + Wine), with system cursors enabled, the spell casting cursor was displayed instead of the artifact cursors.
[ ] HotA: added instant interruption of the turn when red and blue heroes meet if they are allies.
4.100 RC4 -> 4.100 RC5 (31.12.2015)
[+] Changes for compatibility with HotA 1.4
[-] Minor fixes.
HoMM3 HD 4.100 RC8
4.100 RC8 -> 4.100 RC9 (01/25/2016)
[!] The tweak has been renamed to and is disabled by default. (Therefore, the tweak will be disabled upon update, which will eliminate interface lag on some PCs)