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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to Dark30
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Dark30
We played without restarts; on turn 111 Gunnar appeared, an external dwelling of Minos was discovered, a Griffin Conservatory was discovered, naturally I didn't restart, later there was a very long road, and also a block to the computer, so I had to go through the center, but still the external dwelling of Minos decided a lot. The final battle was without any doubt in my favor.

Game of the 1st round
thanks for the game.
Thank you for the game
Ася 581706700, Скайп Sevan_80

In reply to UrukHai
UrukHai
Thanks for playing.
Thanks for the game.
Summer 2013


In reply to rebellious
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Two level 1 units, two Orc and Ogre dwellings, and two Necropolises. I had a huge advantage in terms of units. The opponent's experienced Berserker was countered by a medal that provided +1 morale.

First round of the game.

Thank you for the game!
663914908
Battle Report Accepted
Random Faction Random
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Кси / Xsi Main Hero Кси / Xsi
Победа / Def Победа / Def
Random Faction Random
Катберт / Cuthbert Start Hero Катберт / Cuthbert
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Map Template
Panic
Game Length
133 days
Game Date
10/10/2015
Reported
10/10/2015 3:49 PM
Rating Impact Archived
Socrat 1732 1744 +12 ↑
Sanin 1648 1636 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/10/2015 4:29 PM

In reply to Socrat
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Socrat
Two tier 1 creatures, 2 units of Orcs and Ogres, and 2 Necromancers. Had a huge advantage in terms of units. The opponent's experienced Berserker was countered by a medal that provided +1 morale.

First round of the game.

Thanks for the game!

I fell for the external market, but the setup, to put it mildly, didn't meet expectations. It turned out to be a one-sided game. I did what I could, upgraded the Mage, built a GM with a Berserker and a chain weapon, exposed myself with 137 mana, but the badge of courage countered it. Thanks for the game.
ICQ 423164784

In reply to rebellious
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Round 2. Thank you for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

Battle Report Accepted
Random Faction Random
Сефинрот / Sephinroth Start Hero Сефинрот / Sephinroth
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Random Faction Random
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
Panic
Game Length
123 days
Game Date
10/10/2015
Reported
10/10/2015 5:14 PM
Rating Impact Archived
Grizvald 1738 1753 +15 ↑
Nitro 1735 1720 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2015 9:51 AM

In reply to rebellious
Got pretty Lucky with Gosha, nice start area and high stats from topes. Also found boots and gloves. When opponent showed and gave me problems with DD I build guild and got TP and DD. Then I tried to catch him and I managed it just the day before he would have found earth book. I had huge stats plus good speed, red orb and a big army, so the battle was a formality. TFP.
Battle Report Accepted
Random Faction Random
Мефала / Mephala Start Hero Мефала / Mephala
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Димер / Deemer Start Hero Димер / Deemer
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
147 days
Game Date
10/10/2015
Reported
10/10/2015 11:50 PM
Rating Impact Archived
Maretti 1940 1953 +13 ↑
BISHOP 1902 1889 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/10/2015 11:59 PM

In reply to Dirty_Player
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They gave up. The opponent decided to play as Inferno, and on the starting map, they hid archers and swordsmen with mages, and on the second map, they built angels; the second units were Necropolis and Rampart. I played as Tantum, a powerful Necromancer. On the 3rd map, I ran into the treasure room and found the Earth book :smile16:. I was shooting at the opponent from a strategic overview. But the game didn't work out, and the opponent surrendered.
Thank you for the game!
Battle Report Accepted
Random Faction Random
Сильвия / Sylvia Start Hero Сильвия / Sylvia
Сильвия / Sylvia Main Hero Сильвия / Sylvia
Победа / Def Победа / Def
Random Faction Random
Калид / Calid Start Hero Калид / Calid
Калид / Calid Main Hero Калид / Calid
Map Template
2sm4d(3)
Game Length
141 days
Game Date
10/10/2015
Reported
10/10/2015 11:52 PM
Rating Impact Archived
GUNAR 1495 1503 +8 ↑
Iamsamstan 1314 1306 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/11/2015 7:21 AM

In reply to rebellious
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Tazar Break to oponent in 137 take main town with 9AA 30 wyvs etc stats 20/20 and red orb. My oponent surrender in 141
Thanks For game !! gg
Battle Report Accepted
Random Faction Random
Сорша / Sorsha Start Hero Сорша / Sorsha
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Сефинрот / Sephinroth Start Hero Сефинрот / Sephinroth
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
2sm4d(3)
Game Length
141 days
Game Date
10/10/2015
Reported
10/10/2015 11:56 PM
Rating Impact Archived
Dawidu91 1564 1576 +12 ↑
Chemist_HP 1499 1487 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/15/2015 7:23 PM

In reply to Maretti
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Maretti
Got pretty lucky with Gosha, nice start area and high stats from topes. Also found boots and gloves. When the opponent showed up and gave me problems with damage dealers, I built a guild and got teleport and damage dealer skills. Then I tried to catch him, and I managed it just the day before he would have found the earth book. I had huge stats plus good speed, a red orb, and a big army, so the battle was a formality. TFP.
Thanks for the game!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to GUNAR
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GUNAR
Renounced them. The opponent decided to play as Inferno, got an external dwelling with archers and swordsmen with mages on respawn, built angels on the second turn, secondary heroes were Necro and Rampart. I played as Tanto, mega Necro. On day 3 I ran into the treasure zone and found the Book of Earth there :smile16: I was spotting the opponent using the strategic overview. But the game didn't work out and the opponent capitulated.
Thanks for the game!
I botched a good setup. By week 1 day 6 I had both secondary heroes, Rampart and Swamp, built Grand Elves in Rampart, Harpies in Fortress, Efreeti dwelling in the citadel, and there was an external Harpy dwelling that I captured on week 2 day 1. But then I came across a level 2 Griffin Conservatory with Ghost Dragons, and I charged in like a fool with 5 Efreeti, 6 Harpies, Lizardmen, Gogs, and Imps, and got wiped there). I had Aislin with Meteor Shower, sent her in to finish them off, but -3 consecutive morale penalties on the Demon buried her too) I decided not to surrender, took a level 2 on week 3, but it became clear I was heavily behind in power, so I decided not to drag it out and attacked the Arch Mages in the treasure zone instead) No miracle happened, thanks for the game!
435-191-039
Discord Iamsamstan#6087
In reply to rebellious
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Post-rest, I have 1 rest left. I didn't want to play Necro, but in the tavern there was Gosha with 2 stacks and Luna with Faerie Dragons. I ran around the respawn, necroed a bit, collected some Dragon Fly Hives. At the exit, there's conveniently a village/stables/well. I decide to exit on 121 from the stables. Cleared the center, the opponent exited on 124 with 12 Archangels, but they can't do anything against Imps. Thanks for the game.
Second round game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Сандро / Sandro Start Hero Сандро / Sandro
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Саня / Sanya Start Hero Саня / Sanya
Терек / Terek Main Hero Терек / Terek
Map Template
Jebus Cross
Game Length
124 days
Game Date
10/11/2015
Reported
10/11/2015 8:34 AM
Rating Impact Archived
Diabler 1611 1631 +20 ↑
Dave_HUN 1762 1742 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/11/2015 12:46 PM

In reply to rebellious
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It was a very tough game with constant unit exchanges and close-quarters combat. But only I managed to maintain control!

Thanks for the great game!
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Чарна / Charna Start Hero Чарна / Charna
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Оррин / Orrin Start Hero Оррин / Orrin
Монер / Monere Main Hero Монер / Monere
Map Template
Mini-Nostalgia
Game Length
212 days
Game Date
10/11/2015
Reported
10/11/2015 8:36 AM
Rating Impact Archived
Simon5760 1472 1492 +20 ↑
RozenKran 1602 1582 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2015 5:50 AM

In reply to Falcone
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Falcone
Here I was noticeably luckier with control — Town Portal in the first guild and the full set of air control in two Dragon Utopias. + Deesa with Boots, Stables, and two Dimension Doors is obviously cheating. Thanks for the game!
Thanks for the game
In reply to rebellious
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1st round.

We used all our rests, and the blue Rampart was matched against the red Tower. Thanks to Ufretin, there were 20+ dwarves (also upgraded). Scouting revealed that 2 roads were completely blocked, only the one leading to the GO was accessible. I rushed there with my main army, while scouts ran to explore off-road. Everything looked rather bleak, but then I started finding Dragon Fly Hives. In batches. On 114 I took 2 Dragon Fly Hives, totaling 12 Wyverns. On 115 I took a small Dragon Fly Hive, positioned myself to take 3 more Dragon Fly Hives next turn, and found a strategic external tavern near the GO (cyclopes). The layout turned out great. But my opponent surrendered, as their position was very bad.

Thanks for the game.
584609712
Battle Report Accepted
Синий / Blue
Aya
Random Faction Random
Уфретин / Ufretin Start Hero Уфретин / Ufretin
Йог / Yog Main Hero Йог / Yog
Победа / Def Победа / Def
Random Faction Random
Халон / Halon Start Hero Халон / Halon
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Jebus Cross
Game Length
116 days
Game Date
10/10/2015
Reported
10/11/2015 10:40 AM
Rating Impact Archived
Aya 1754 1769 +15 ↑
=Lizard= 1763 1748 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/15/2015 5:16 AM

In reply to rebellious
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Good board with 3 dwels to unicorn (2 filled in 1 week) and with dwels to dragon. Quickly an expert of the magic of air caught Fiur it was also played pleasantly. Unfortunately 2 guards to deserts delayed the outing and only in 125 managed to defeat guards. Lock loading up many, locating the +5 sword all and cutting off the opponent from the desert. In 131 Fiur caught Jabarkas coming back to it zone...

Thx for game ;)
Battle Report Accepted
Random Faction Random
Янова / Jenova Start Hero Янова / Jenova
Фиур / Fiur Main Hero Фиур / Fiur
Победа / Def Победа / Def
Random Faction Random
Аин / Aine Start Hero Аин / Aine
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Map Template
Jebus Cross
Game Length
131 days
Game Date
10/11/2015
Reported
10/11/2015 12:16 PM
Rating Impact Archived
Jaris 1505 1518 +13 ↑
Alihes 1450 1437 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/15/2015 5:10 PM

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