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Posts from Heroes VII

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In reply to Snowball
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Snowball
Is anyone monitoring the situation with the patch? When do they promise to release it, etc.?

I have a feeling they'll be asking for money for the patch too! :smile04:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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I don’t think so, colleague.
Discord: Stiletto#0900
Он же Gear (Heroesleague.ru)
Он же VitaliySannames (Goodgame.ru)
Он же Black_Stiletto (Twitch.tv)
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I agree with everything you guys wrote here; the fifth game was indeed a great sequel to the third and, in a way, its reincarnation.
But I disagree with all of you. The fifth game is nothing more than a pretty wrapper. The only thing it has going for it is the graphics. The AI is dumb, the maps are small, and there are many other things – I don't remember anymore; I gave up on it a long time ago.

So, I don't understand. Has the seventh game been released yet? My store isn't saying anything about pre-orders.
In reply to Garnet
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Garnet
I disagree with all of you. Heroes of Might and Magic V is nothing more than a pretty wrapper. The only thing it has going for it is the graphics. The AI is dumb, the maps are small, and there are many other things – I don’t remember anymore, I haven’t played them in a long time.

So, I don’t understand. Has Heroes of Might and Magic VII been released yet? My store isn’t saying anything about pre-orders.

You think the maps are small in Heroes of Might and Magic V??? Have you even played it? As for “haven’t played them in a long time,” how old are you? How could you have played them for so long that you’ve forgotten?
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Are the maps really that small in the fifth game?
I would say that the largest maps in the fifth game are slightly smaller than the largest ones in the third game. And it's not about the number of cells, but about the fact that the heroes' movement range and the distance between objects are greater in the fifth part. However, I can't say that this effect is very noticeable; the maps don't seem drastically smaller to me.
 

К А
Стикеры GBF в Telegram
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Initially, the fifth installment also had its share of bugs (not as many as in the seventh, but still). Patches quickly fixed them. I read a small "study" somewhere about why some people don't like the fifth game but love the third. The conclusions were: 1) They can't recapture those feelings, but times have changed, both socially and technologically, and they don't accept Ashan. 2) Most people just tried the fifth game and didn't bother to explore it further. Therefore, it's unclear how they judge it. 3) Old-school players prefer 2D. They didn't like the game just because of its 3D graphics. I played the third game a lot, and a bit of the second and fourth. I started playing the fifth after its release - everything was confusing, and the 3D graphics were a bit annoying, especially when art and resources were skipped on the map. Then we started playing HotA. As a result, it doesn't even compare to the third (I only checked HotA, but not for long). The third game is now a thing of the past. But the same is unlikely to happen with the seventh game, because even if you remove the bugs, it's already not appealing.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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I disagree with all of you. Heroes of Might and Magic V is nothing more than a pretty wrapper. The only thing it has going for it is the graphics. The AI is terrible, the maps are small, and there are many other flaws – I don't remember them all, as I haven't played it in a long time.

So, I don't understand. Has Heroes of Might and Magic VII been released yet? My store isn't saying anything about pre-orders.
Well, then there's really no point in going any further than the third part. Because the other games in the series definitely won't appeal to you. I also don't understand these kinds of people; they're initially convinced that they can't be persuaded otherwise, and therefore manage to make a negative conclusion about almost any project after just a couple of hours of playing.

Whatever
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Back in '96 (when I was in college), I installed Heroes II on my computer. I played it for about a month and then moved on to other games. To be honest, I didn't understand the point of the game. But a year later, I installed it again and started playing. I played for days and started skipping classes. The game opened up to me in a different way. Since then, I've been a fan of Heroes.
I'm saying this because if someone doesn't like a game, maybe they just haven't grown into it yet?
In reply to Garnet
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Garnet
I disagree with all of you. The fifth game is nothing more than a flashy wrapper. The only thing it has going for it is the graphics. The AI is dumb, the maps are small, and there are many other things – I don't remember anymore, I gave up on it a long time ago.
Actually, the seventh game is the flashy wrapper. Ubisoft hyped it up so much that, in my opinion, all the money went into advertising, and they should have invested it in better animations and prettier graphics. Although, in principle, the latter could be replaced by improving the AI, which, as I heard, is extremely dumb. And don't talk nonsense about the fifth game. Even if it was a flashy wrapper at first, the "Lords of the Realm" add-on surpassed the original, and I'm very grateful for the great experience and enjoyable time I had playing it! But it seems you just didn't like it because you expected something different from the game.
Dyrman

But that's unlikely to happen with the seventh game, because even if you fix the bugs, it's still not enjoyable.
Yes, I have the same feeling about the game.
Ment
I would say that the maximum size maps in the fifth game are slightly smaller than the maximum size maps in the third game. And it's not about the number of cells, but about the fact that the movement range of heroes and the distance between objects in the fifth game are greater. However, I can't say that this effect is very noticeable; the maps don't seem drastically smaller to me.
Indeed, in the third game, the hero moves much less on the map in one turn, but the objects are not so far apart. And playing on large maps is a little easier due to the expert city portal and expert astral gate, because you can use them many times in one turn, and there are also a lot of portals on such maps, which means that large maps don't become a problem. In the fifth game, on the contrary, the hero moves more in one turn, but the mines and other objects are much further apart, and the same travel spells, portal and gate, are greatly reduced in power. You can only teleport to the nearest Castle, just like in the "Elements of Magic" level in the third game, and the astral gate takes almost half a turn to use, so you can only use it twice, whereas in the third game you could teleport more than 3 times in one turn, even without logistics. But all this is compensated for in the fifth game on large maps by the increased movement range in one turn. And if you put stables + expert logistics + pathfinding and traveler's boots on the hero, he will move much more than with all these bonuses in the third game. So yes, there is probably no significant difference here.
alexpuz

I'm saying that if someone doesn't like a game, maybe they just haven't grown into it yet?
And that's also possible; our tastes and views on things change over time. I've been convinced of this many times
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That's exactly what I mean – the seventh installment has a beautiful cover, but it's just a pretty wrapper.
I'm not arguing, am I? =)
In reply to Garnet
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Garnet
I disagree with all of you. The fifth game is nothing more than a wrapper. The only thing it has is the graphics. The AI is stupid, the maps are small, and there are many other things – I don't remember anymore, I stopped playing them a long time ago.

So, I don't understand. Has the seventh game been released or not? My store is silent about pre-orders.

What do you mean you disagree with us? That's a ban on the forum! :)
A wrapper? Well... I wish all games were such "wrappers."
The AI is weak – there's a mod for the AI, it's quite good (it hires the right heroes and is generally more adequate).

There's not much to say about the seventh game yet. At this stage, it has "been released."
Bugs, glitches, the graphics are strange... (it looks more modern, but for now, it looks worse than in the fifth game), the balance is raw.
Белый и Пушистый! Иногда.....
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I only have one question so far: does the AI take a very long time to make its moves in Heroes of Might and Magic VII for everyone else? I finally started the 4th mission as a Necromancer, and after playing for about 3-4 hours, I've only managed to progress 2-3 weeks because the mission starts with 500 gold and Adar-Malik at level 5. I'm wondering why I even bothered to level him up and Ludmila in the second mission if they lose their experience and spells in subsequent missions.
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What are the most glaring bugs right now? I've noticed that the AI is acting strangely; sometimes, one of the enemy heroes simply stops moving and stands in one place. Does the camera glitch at the beginning of battles for everyone? I'm just playing on maps and haven't even started the campaign because everyone is complaining about terrible bugs. Is the campaign really that bad? For me, the most disappointing bug is the imbalance and disproportion of units. For example, it takes a week to produce one high-level creature. In the fifth game, I remember there were also imbalances in version 1.0. Level 7 buildings cost 25,000 gold, which was outrageous.

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