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“Two Seasons: Summer-Autumn 2015” Tournament. Online games for rating (reports, discussions).Auto-translated
4.3. Subjective restarts: each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "total of 3 days".
Automatic report submission. Only reports submitted using the automatic reporting system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum can participate in the tournament (it is necessary to provide links to detailed reports). Before writing reports, you must обязательно ознакомиться с Rules for writing reports. If any parameter is entered incorrectly, you must notify the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.
Judges. If problems and disputes arise during the game, immediately contact the moderators and judges, as there are many of them, so it is likely that someone will be online: Pit for LM - icq 471401475; Dirty_Player - icq 408-722-873; Javdet - icq 275667709; Mizrael - icq 27384379. If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any forum page, there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients: Dirty_Player ; Javdet ; Mizrael ; Pit for LM and describe your problem.
Offtopic. Here - only seasonal games - reports and discussion of those gaming situations that occurred in them. It is forbidden to criticize players for: - writing reports with deadlines from the first week (111, 112, 113...), - refusing to provide autosaves and gum restarts, - playing with weaker opponents, etc. In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
was necro, killed on first comp, had gloves in the comp zone stable, but all passage blocks were shooters - in the end on first I had 30 gremlins and 40 skeletons, necro had earth, advanced necromancy, but nagas got blocked in citadel thanks to outer market....On second I took 2 conservatories and went to center, had exp.earth but no oil, necroed 150 skeletons, doubled mana in side dungeon, in the end at 131 opp ran to center, I attacked him - it was decided by 150 mana. Thanks to opponent for the game!!!
unfortunately unlike opp, the outer didn't work for me, horses didn't get through. neighboring zones rocks, snow and swamp - just what you need to necro with wokial. generator played me nicely by placing impassable blocks on roads, causing me to turn around 3 times, what tempo could there be, earth exists but neither shield nor slow. even ran to the comp on no-road for 4 days. in fireball on meat we were maybe about equal, but there's 160 mana with a bullet for 2. thx for the game
An incredibly crooked respawn; the exit to the center was at the very edge of the map, and I had to run around the mountains in a spiral. I saw 2 Dragon Utopia, so I decided to move out later, but after them came archs, and I really hoped for air control. In the first week, I beat a mini cons; a mana kolobets gathered! then a 2-//cons and 2 gitanyatni for 5 giants. The Dragon Utopia were mini, but one of them actually gave КВ. Exit on 125; Miriam with the spyglass shines brighter than an overview and, with Gunnar's help, strips everything possible. On 127, I use Gunnar on a titan to kill a loser opp in the center, after which the opp checks something on their turn and surrenders. On 131, I was picking up a teapot, КЗ, and a couple of Dragon Utopia. Thanks for the game.
On the first day, I revealed 2 Griffin Conservatories and 2 external dwellings of nix, and the game took off. Later, I found another external dwelling of snakes, a Griffin Conservatory, and 2 beehives — all small, totaling 8 ducks and 4 angels. On turn 123, I barely managed, without any land and having lost all my meat, to break through with black dragons, wandered around the center, picked up a couple of beehives and Zephyrs. The opponent started revealing strong stats and archangels, and when he was one day away from me, I decided to surrender. Thank you for the game.
I lost in the early game because I didn't use any tactics. I thought the ground was safe and kept attacking with my Goblin units on air units that were positioned on the transition zone. It turned out that the ground wasn't safe for the Goblin units (I didn't even think it could be like that), and they were vulnerable to ground attacks. The post-game analysis showed that I would have found a Town Portal anyway, so I probably would have lost regardless. Thanks for the game.
It was a pretty interesting game. By the time my opponent failed, I had already placed Archmages in my companion's castle and had two Dweller units. I gained full control, but I didn't get to use it much. Thanks for the game!
There was a decent necromancer, 2 conservatories each with 3 angels, and an external dwelling of birds in the adjacent zone, but I was constantly short on money. On the first turn, I spotted 2 Dragon Utopias, then another 2, but only started collecting them at the end of week 3 via same-level roads; they gave a good boost to stats and wings, and immediately Tazar hits me with full control, moreover on a loser's spot. According to the timer, instead of wings, I didn't put on the cloak of speed, and with it, I could have bought my way out without losing half my army killed by mass haste. Thanks for the game.
Dima Surmaywas a decent necromancer, 2 cons with 3 angels each and an external dwelling of birds in the adjacent area, but I was constantly short on money; on the first turn I spotted 2 Dragon Utopia, then another 2, but only started collecting them at the end of week 3 via medium roads, which gave a good boost to stats and wings, and immediately Tazar hits me with full control right on the same spot; by timer instead of wings I didn't put on the cloak of speed, and with it I could have bought my way out without losing half my army killed by mass haste. Thanks for the game.thanks for the game
I don't remember the details of the game, it was a very long one. I remember I quickly killed the computers; on the third [month] I took three Dragon Utopias. At the start of the fourth, another 2, and after scouting with air magic, I came to kill the opponent. In [Faction] the big advantage in stats, having 500+ mana and powerful stacks left the red player no chance.
It gave out chocolate: lots of meat, Kyrre, Luna, 2 Griffin Conservatories, one Dragon Fly Hive, one external dwelling each of spears, crossbows, and swords, enough gold, and nearby a stable and a market. The roads also didn't disappoint - not long and with a fork right away. I scouted and found that both Conservatories were tier 1, quickly leveled Luna's fire magic, and farmed 6 spell power on the stat-boosting structures. I was ready to go with Luna and take the Conservatories on day 114, but I unfortunately split her on Air Elementals - it turned out to be a shooter stack. On day 116, I took out a computer player - Tower. In the end, I took the Conservatories and the Dragon Fly Hive with the growth on day 121 (the horses were in the Citadel, and I upgraded them at the stable) - I got 2 Angels and 9 Wyverns. In the second week, I started clearing the central treasure zone, but couldn't find anything worthwhile there. On day 124, I was close to the opponent and should have pushed further towards them, but who knew. In the end, I turned around from the treasure zone and went to the next computer, since a Conservatory and a Dragon Utopia were revealed there. On day 126, I took out the computer and saw another Conservatory at its respawn. I started the third week by taking 2 Conservatories at the computer's respawn, resulting in the following army: 50 grand crossbows, 9 Wyverns, 5 grand horses, and 6 Angels. Then I defeated Kyrre and moved the army to the next central treasure zone. In it, I found 2 Dragon Fly Hives, 4 Conservatories, an external dwelling of Phoenixes, and a Conflux town. On day 141, I had an army of 17 Angels, 19 Wyverns, 2 Phoenixes, and some meat. On the downside - I didn't find control, I didn't place the Angels in the Castle. I moved the entire army to take the Dragon Utopia at the computer's respawn and then, according to plan, go clear the corner treasure zone behind the computer. In the tier 3 Dragon Utopia, I found a Golden Bow, a Shield +4 all, and a Captain's Hat. A couple-three days' travel from me, on day 144, the opponent was revealed with his entire chain. His army was 20+ Wyverns, 5+ Angels, 50+ Demons, 20+ grand Pits on Gunnar. Stats were roughly equal at 14 14 9 9. I decided not to try to make contact but to continue clearing the treasure zone. In the treasure zone, I found a Conservatory, a Dragon Utopia, and a Dragon Fly Hive. The opponent revealed that he has Air control. I ended the week by taking a tier 3 Dragon Utopia, in which I found КЗ, Plate +12 spell power, and Sword +6. At the beginning of the second month, I continued clearing the treasure zone. The game gifted me Air control in a Pandora's Box - all Air Magic. However, I couldn't take it all; Kyrre didn't have expert Wisdom. Then, looking for control, I went to clear my corner treasure zone, but it was underground. There was nothing else to do, as it seemed to me, so I cleared almost all of it. In it, I found a couple of Conservatories, a couple of Hives, and a tier 3 Dragon Utopia. They gave a Shield +12 and a Jacket +4 attack and defense. In parallel with all of this, by some miracle, I sent a scout with a small army into one of the treasure zones, and there I walked around looking for a town that I could take with a small army and then cast Town Portal there with Kyrre. The search was complicated by the fact that the roads in the treasure zone were blocked, and I didn't have leveled Air Magic on any hero to scout the air. On day 221, I had the following army: 4 Phoenixes, 40 Wyverns, 12 Archangels, and 12 Angels. Also, a level 5 Mage Guild was built in the Tower with a Library, but it didn't give anything interesting. Around the beginning of the week, I captured another computer. And I was going to go into the next treasure zone - over the rocks off-road, fortunately I had expert Pathfinding. Plans changed because the scout finally found a town in the treasure zone and managed to capture it. While he was looking for it, 2 Dragon Utopias, 3 Hives, Boots, and a bunch of Pandora's Boxes were revealed. In the end, on day 222, I sent Kyrre there. By the end of the second week of the second month, I cleared the treasure zone, found Wings in one of the Dragon Utopias and Handcuffs on the ground, and also replenished the army with several Hives and Conservatories. On day 227, the opponent Gunnar turned out to be almost right next to my main town. My army at that point consisted of 31 Archangels, 58 Wyverns, 4 Phoenixes, 13 grand horses, 20 Crusaders with Kyrre's stats at 28 20 16 19. The enemy Gunnar had 24 24 19 17 and an army of roughly 300 Demons, 40 Wyverns, 15 Angels, 70 grand Pits, several grand Efreet, and Manticores. I definitely decided that I was lucky and should attack before he demoned even more and went on to gather more with control. However, I miscalculated the movement points and was 1 movement short diagonally. Then on day 231, I made a very big mistake by leaving the hero to spend the night not in the main town, thus giving the Castle to the opponent. He upgraded half of the Angels in it. Also, the enemy's stats increased a bit. Kyrre couldn't reach the enemy at all, but I decided to leave the hero positioned so that on the next turn I could definitely retake the Castle. In the end, on day 232, the opponent left Gunnar with the entire army to spend the night in the Castle. As planned, I attacked him, knowing that I would most likely lose, but there was no point in delaying any further: the enemy's army was increasing faster than mine due to demoning. The final battle: Kyrre [28 21 16 19] 31 Archangels, 58 Wyverns, 4 Phoenixes, 13 grand horses, 20 Crusaders vs Gunnar [27 29 21 28] 334 Demons, 11 Archangels, 6 Angels, 42 Wyverns, 72 grand Pits, 18 Manticores, 15 grand Efreet. I lost it without a chance. Perhaps, if I hadn't made the mistake and had been able to reach Gunnar on day 227, I would have had significantly more chances to win. Thanks for the game!
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день: Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
There were no starting troops, and 90 gnolls beat me up for a chest and a campfire.
Thanks for the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D
Комплимент который сделал мой день: Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир