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It seems like FB-8 has just ended, the players have put their horses back in the stables, and Maretti is basking in his glory, but then... New heroes decided to challenge the champion and prove their strength in battles against him and other prize winners in the next final battle; in short, OFB-9 tournament is officially open.:smile03:



I. Regulations and deadlines

The qualifying tournament will be held using a "Swiss" system.

The tournament starts on April 20, 2015; registration ends on April 19, 2015 inclusive.

Each round lasts two weeks – matches will be scheduled without regard to opinions or authority (the only exception is CNG-15 in Volgograd).
Players can agree on a convenient time for themselves, but if they cannot reach an agreement, the critical time for the game is Saturday night - Sunday at 9:00 PM Moscow time - the game must last at least 5 hours (if it was not possible to play in one go, then in the second week - at least 7 hours)thus, in order to resolve the issue of awarding points, players must play at least 12 hours!!!, so I recommend contacting your opponent immediately after the draw and making arrangements; if you fail to do so, write to the organizer or judges; if you don't write, I assume that everything is fine with you and, in case of a controversial situation, I will proceed based on this. In case one player does not show up at the agreed time, the other player must write to the organizer or one of the judges, and when submitting the results, this will be the main argument.
This point is non-negotiable.

OFB will consist of 9 rounds; preliminarily, 7 players advance to the final stage, but under certain circumstances (such as tied places, a player who qualified for FB withdrawing, etc.), the host has the right to expand this list (has the right – does not mean he will necessarily do so – for particularly pedantic demagogues :) ).

The organizers reserve the right to change these regulations.

II. Rules and templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0) + HD mod latest version; by mutual agreement, WoG, HotA, or any other HOMM3 version can be used.
Games using HW rules mods are only allowed with mutual consent.
3. The template is chosen in turn from a list of 9 templates: 2SM4d(3), Balance, skirmish - standard (played with random castles at 200% difficulty with the HW_rules_mod patch, you can play mirror matches if both players want, Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked in red in the table chooses the template first (in this case, the player indicated as number 1 in the pair plays in red).
4. Castle selection... In this tournament, castle selection will be "optional," meaning there is no specific order – you want to play Necropolis? Please do so; you want to play Dungeon? Be my guest, BUT… you cannot play the same castle more than twice in the tournament (if this rule is violated, the match will be forfeited; upon recurrence, disqualification).
The red player starts choosing the castle. If the players want to play with the same castles, they must agree on who will play which one; if they fail to reach an agreement, they will play with random heroes.
This point is non-negotiable; if it doesn't suit you, don't play.
5. The winning player, before the end of the round deadline, must submit a report, and the losing player must confirm it - those who fail to comply with this rule will not be allowed to participate in the draw for the next round.
6. 2 points are awarded for a win, 1 for a draw, and 0 for a loss.
Winners are determined by the number of points scored. In case of a tie, additional criteria apply:
1) Buchholz coefficient
2) Head-to-head result
7. Draws are prohibited in the last round!!!

III. Organizational issues
1. This is an official, regular tournament.
2. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament host: zloy_romantik (296524052), Palach HP (426409548) – organizational matters.
Tournament judge: Dirty_Player (ICQ 408722873) and Pit for LM (471401475)
4. For each played match, participants must submit a report and confirmation.
5. Saves from all matches must be saved until the end of the tournament and submitted upon request from the tournament hosts or any member of the AC (Arbitration Committee).
6. If controversial situations arise, please discuss them outside the forum. To resolve this, contact the host or judge in ICQ and provide daily saves, ICQ logs, and other necessary information. Appeals against decisions can and should be filed with the AC, not by starting arguments - I will delete such posts and punish offenders (Palach is co-host for a reason; he definitely has an axe :D ).
7. All games in the tournament count towards the seasonal rating. Reports and confirmations are posted in this thread and will be copied to the "Reports of online games and their confirmations" thread. Therefore, there is no need to duplicate reports in the season ranking.
8. The final stage of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to participate in the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered individually).
3. Players who have just registered are not allowed to participate in the tournament (exception – active players from other gaming resources; applications will be considered individually).
4. Players with permanent bans are not allowed to participate in the tournament. If any player receives a permanent ban during the tournament, they will be disqualified, and their results will be annulled.
5. Applications from undisciplined players who repeatedly "ignored" tournaments may be rejected.
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Winners and 2nd/3rd place winners of FB-7 tournament are NOT eligible for selection (Maretti, Aive, and Stinger).
8. Attention all participants. Those who have unconfirmed reports that are one month or older at the start of the tournament will not be admitted. Please check current tournaments and the season ranking for outstanding debts!

Well, I think that's it; saddle up, and may the strongest win :smile13:
296524052
Весна 2012.
In reply to HellLighT
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Thank you for playing.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
222 days
Game Date
8/26/2015
Reported
8/26/2015 5:45 PM
Rating Impact Archived
Blitz 1396 1409 +13 ↑
St_Klaus 1357 1344 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/27/2015 7:54 AM

In reply to Blitz
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I received a save file for the match between Graf_Bananov and MikeM for judging. I award the victory to MikeM.
In reply to Chemist_HP
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Chemist_HP
Couldn't find a time to play with aka.Ward3n, agree to flip a coin.
Confirm
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
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I barely made it to my laptop at this late hour after a workday, so please don't mind the formatting. So, the next round will run until September 10th. After that, we will summarize the results of our tournament. So, let's go!
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In reply to Blitz
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Blitz
Thank you for the game.
I conceded the victory to my opponent due to a lack of time for another round. Thank you for the game.

Где контент?! (с)
In reply to St_Klaus
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St_Klaus
08/26/2015 Blitz (Red, Dungeon, Shakti, Gunnar) def St_Klaus (Blue, Castle, Valeska, Valeska) 8mm6a 222

Conceded the victory to the opponent due to a lack of time for another round. Thank you for the game.
For the sake of sportsmanship, you could finish the game.
In reply to Dirty_Player
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All rematches were chosen, and both players received terrible results...
At the beginning of the second game, the opponent concedes.
Thanks for the game!
ICQ - 666274941 Skype - Ivannabuke
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Map Template
6lm10a
Game Length
122 days
Game Date
8/27/2015
Reported
8/27/2015 3:26 PM
Rating Impact Archived
MrP1nchy 1570 1593 +23 ↑
ProtosArchon 1785 1762 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/27/2015 3:41 PM

In reply to MrP1nchy
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MrP1nchy
We picked all the restricted heroes, and the game gave us terrible heroes... to both of us!
In the beginning, the second opponent surrendered.
Thanks for the game!

Thx for game.
In reply to Dirty_Player
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Thank you for playing!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
132 days
Game Date
8/28/2015
Reported
8/28/2015 7:21 PM
Rating Impact Archived
BISHOP 1822 1837 +15 ↑
Medium_HP 1819 1804 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/28/2015 7:53 PM

In reply to BISHOP
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BISHOP
Thank you for the game!
Thank you for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Dirty_Player
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From the start, 10 elves on heroes; on the first day I scouted an external dwelling of wood and two of dwarves. It turned out the map was bugged — the only road from the respawn leads straight to zone 22, where there's a direct portal to the green swamp; behind the giants are Boots and Shackles, and right next to it another portal with Energy, where on the second week an opponent will start appearing. I took the swamp; further on there's a road to the opponent, but he has a block of 20+ Grands on grass there, which gave me time. The Swamp player has two Griffin Conservatories on the respawn under General guard; I realize I need to take them as soon as possible. On the first Conservatory, there's a fort with dwarves; I painted three external dwellings of dwarves and one of wood. On the respawn there was also an external dwelling of Dragons and two external dwellings of Pegasi; I scouted several Dragon Fly Hives.

Second week I start by upgrading 60+ dwarves and go to take the Conservatories. The first is a single one; the second is a Trog 2-4; I dive in without checking — it's a triple. I sacrificed Centaurs, 6 wood, a dozen dwarves, two horses. Then I check the giants; no Gs, I take the Boots and Shackles; there I also pick up the Nagash Belt. In the underworld, two more Conservatories have been scouted; I take a scout hero to get them. The first is mini — taken; the second is 3-4 with Gs — I don't dive in. Isra appears on the horizon. Kyrre sits down in the swamp with Shackles; I build a Castle there and buy everything out. Isra runs past. Isra has 12 Minotaurs, 8 Ducks, two Angels, 100 Skeletons, but magic stats are 9, 10, and 70+ mana, so I don't risk attacking. I put a mage with Lizardmen and thirty Troglodytes in town; Kyrre runs back through the portal to zone 22; scout heroes take mini Hives. The opponent takes my swamp with the loss of five Wyverns; Isra can't reach my heroes. Kyrre goes for the remaining triple; Earth magic is leveled up. With Slow and 8 Angels, I'm ready to fight. Isra runs toward the swamp; the army gets moved even further away; Isra is left on an Angel.

131 Kyrre can reach Isra with Shackles, but without the army it's not very interesting, so I bring out the growth of elves from home, another forty thousand dwarves, two horses, and Kyrre heads toward the village. I take the Conflux village; in that zone I pick up a Dragon Fly Hive and a Flask of HP; I find portals to my Computers, two Towers. A scout hero takes Blue; from the lookout I see a Dragon Utopia in his zone and another one behind the Gormi on grass. From Gray, I take another Conservatory; the Angel count becomes 11; I decide to break into the Blue Tower.
135 I break Kyrre. The Dragon Utopia is behind a long detour over snow, but Advanced Pathfinding, taken back in the first week, allows getting there without issues. The Dragon Utopia is max — I stay on it.
136 There's nothing to bring, so I dive in with what I've got. I lose two horses, a dozen Wyverns, an Angel, a bit of replenishment from the Conflux village. It drops the Beginner's Winner Set — KB, Cap, Wings, Admiral's Victory Hat. Kyrre has 20 mana, Knowledge 4, no Air Magic, so I just fly on the Wings toward Gray; on the way, another Conservatory. I take Gray, and from the lookout I see a couple more Conservatories and a Dragon Fly Hive; with Wings, gathering all of this is no problem; I also painted an external dwelling of Mages.

141 Kyrre buys Air Magic in the Conflux village; from the Blue Tower I fly to the Dragon Utopia on grass; it drops the Book of Water, KZ, Teapot, Shackles. Air Magic is promoted; right there in the tree I expert it. Well, after that, Kyrre with 4k movement, full control, and Shackles leaves no chance. Thanks for the game.
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ICQ 423164784

Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
143 days
Game Date
8/29/2015
Reported
8/29/2015 3:33 AM
Rating Impact Archived
Sanin 1653 1669 +16 ↑
Mizrael 1685 1669 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/29/2015 6:00 AM

In reply to Sanin
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The start was positive: a minotaur external dwelling on day 1, Isra, and a pink AI necromancer. I quickly reached an area with many forks, figured out the path to the necro, and confirmed it at a skeleton external dwelling, BUT! The layout of the necro's spawn is such that it took 3 days to reach the castle, even with boots... Necro 121 was successfully captured; he had already slotted his upgrades, but there are no chains due to the wild distance. At least the minotaurs at home settled in the citadel. On the way to the necro, I also managed to get some necro boots, though all the necromancy went into a triple cons that Shakti took. Everything seemed positive; I went to make contact with my opponent, and there were already angels, a horde of dwarves, and he had holed up in his castle... I run past, searching for goodies and bones, but there's absolutely nothing! There are more cities, I explored the territory like crazy, but everywhere is empty :eek: Even the treasure zones are worthless; Gunnar arrived at the combat sites—the XP gain was excellent, but no artifacts, no meat, and no control. When Kirya hopped on him with handcuffs, I decided not to drag it out; there were cons in bunches along the road and Dragon Utopias, so it's all good :D thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Lim4
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Lim4
Started playing without their own respawns, since I was given Monere, a non-central respawn, and a Griffin Conservatory was visible) Air elementals weren't standing, but overall it looked decent: no scary blocks.

On the first week, scouting was done and I took the native secondary town, where I immediately bought air elementals and fairies to speed up subsequent fights. I cleared a sword +3 attack, chests gave a pendant +1 speed and a shield +2, which forced me to adjust plans and not go for boots, but take the crypt. Birds spawned.

Monere at level 4 wanted fire magic - didn't take it, at level 8 learned earth magic. Another Griffin Conservatory was scouted, but it turned out to be 3-4 with grail - can't go there, but then another one was found nearby. Mona went for it - down to 250... No choice, dove in) Even though there was no oil or shield, it went well, without losing birds and still had a decent amount of air elementals left - a few. Next day I brought more meat and took a 3-stack with grail) With 6 angels you can go for the three-way fight) I used the scout to take the Griffin Conservatory discovered on the first day - a double.

Monere went underground, took the red Necropolis secondary there. Defeated Septic and Aenain to learn oil. Then Monere went to the opponent's main respawn, almost reached the castle, but attacking was too dangerous, since their army there was comparable to mine + castle towers.

On night 127, red Erdammon attacked. There: 5 birds, 6 angels, about 37 air elementals, 5 psychics, 1 fire elemental. Me: 8 angels, 1 psychic, 4 birds, about 19 air elementals, 1 fairy, and a fairy stack up to 50. Erdammon also has an artifact for +1 speed, but has leveled fire magic, not earth. Expert protection does not affect birds and angels, and air elementals and fairies weren't the strike stack anyway.

Thanks for the game!
Thanks for the game!
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
In reply to Huanito
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Huanito
Hard map on my side,but opponent suicided.Thx for the game.
Thx for playing
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508

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