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The first long-awaited tournament on mirror templates



Spirit and idea of the tournament

Since the times of VT, everyone has been expecting an adaptation of mirror templates for SoD. And now it has happened. Here there is minimum room for "luck" and maximum opportunity to demonstrate your "skill".
Forward!


The tournament prize pool is 15000р. For first place – 8000, second – 4000, third – 2000, and 1000 rubles will go as a people's choice award.

I. Registration and Regulations:
a) The tournament starts on July 17, 2015.
b) Registration is open until July 16, 18:00 MSK.
c) The tournament bracket and system of conduct will be determined after registration closes depending on the number of participants.
d) In the event of a large number of registrants, a bracket option will be chosen to conduct qualifying games in the shortest possible time and weed out most participants so that only truly experienced players participate in further struggles and the tournament does not stretch over time.
e) To participate in the tournament, it is necessary by the end of registration to have at least 5 played and confirmed games on ХВ. Also, recently registered ХВ members who do not meet the requirement for the number of played games may participate if they are sponsors of the tournament (contribution of at least 1000 rubles to the fund) and have no past violations of portal rules.
f) The group stage deadline is until 31.08.2015.
g)The upper and lower bracket finals are played bo3 (one match diamond + h3dm1, if a 3rd match is necessary, a coin toss).
The Grand Final is played bo5, with a score of 1-0 in favor of the player from the upper bracket.


II. Rules and Templates:
a) By default, games are on version HoTA (1.3.8)+HD-mod with the HW-Rules 1.34 patch connected; by agreement, opponents may play SoD.
b) Color and the right to choose a hero are negotiated (therefore red-rush is allowed). First, castles are determined (in the case of mirror templates, it is the same), then negotiations for color and hero follow alternately.
c) Each player has the right to cross out 1 undesirable castle, as well as 1 hero before the start of negotiation for them (may choose not to use this right), after which a ban on these castles is set in HW-Rulz mode and a random 1-castle generator is launched. The game will be played with this castle.
d) The template for the game is chosen from two existing "mirrors": "mir_Diamond", "mir_h3dm1" by agreement; if an agreement cannot be reached, the choice is made by a coin toss in hw-rulz. 1 - h3dm1, 0 - mir_Diamond.
e) "Hit-and-run" is prohibited.
f) There is 1 subjective restart and objective restarts (restart due to a block (inability to leave the castle) or a severe generation bug).
g) Roads are medium.
h) It is forbidden to steal anything other than resources and chests from guards that have been shifted, or to visit objects (except mills) that do not have their own internal guards.
i) The use of diplomacy is prohibited except for paying off enemies.
j) Game timer is chess: 21+8,30+1,15. Starting difficulty - 160%.
k) Use of in-game bugs described in the rules on ХВ and various kinds of cheat codes is prohibited.
l) The main rule is game ethics and a respectful attitude toward the opponent.
m) Everything that is not forbidden by the rules is allowed.
n) For SoD, any building is allowed; however, in captured villages and towns, building an additional necromancy amplifier is prohibited, except in the starting town.
o) ДД no more than 1 time per day regardless of the "Air" skill level.

III. Organizational Issues:
a) The tournament is unofficial.
b) The tournament is conducted according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
c) Tournament leaders and judges – Redwhait HP (658339987), KobRa_RR (286406830), Toganash (564224919). Chief judge - Dirty_Player (ICQ 408722873).
d) Leaders have the right to make any changes to the regulations and rules during the tournament, as well as the right to refuse participation to any player without a public explanation of reasons.
e) For each played game, participants must submit a report and confirmation.
f) Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament leader or judge.
g) The judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, judges are guided by basic logic and game ethics.
h) All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.

Good luck, and may skill win!!!
ICQ: 564224919
In reply to HellLighT
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Thank you for playing!
In reply to Kalcefar
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From the start, I secured a log on two Necropolis factions, which gave me a significant lead. Plus, I captured the most valuable treasure with two mermaids, both mine and my opponent's. I started taking over cities, demonstrating my advantage, and Alexander conceded. Thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Random Faction Random
Вокиал / Vokial Start Hero Вокиал / Vokial
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Random Faction Random
Моандор / Moandor Start Hero Моандор / Moandor
Изра / Isra Main Hero Изра / Isra
Map Template
Diamond
Game Length
146 days
Game Date
8/15/2015
Reported
8/17/2015 12:22 PM
Rating Impact Archived
Amiloo 1622 1646 +24 ↑
twaryna 1861 1837 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2015 9:48 AM

In reply to Amiloo
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Yes, the early game log is very important here; I hope we see full synchronization regarding heroes and their second skill sets.


In reply to Amiloo
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Quite a nasty setup: not the most pleasant guards, not a single decent bonus item for vampires, nothing decent to tempo on. The presence of Tamika, an external dwelling for skeletons, and Haste was a bright spot.

On day 1, I scouted almost all of two secondary towns, including my own, looked into two worthless treasure zones, both blocked almost at the entrance. I planned to place vampires in the Castle and vampires in the secondary town, but somehow found nothing interesting for vampires at three respawns and two treasure zones, so I placed cavalry in the Castle without the S-cycle.

On day 121, out of desperation, I went to scout the third respawn, got lost running along long roads, and got completely bogged down. Only on day 126 did I finally start on the treasure zones, but immediately hit two. Finally found some first objectives. A couple of small Dragon Fly Hives and mini-air elementals. Well, any port in a storm, as they say.

On day 133, a very amusing blunder occurs. I cleared one of the treasure zones on both planes but didn't take the scroll blocking the path to the opponent — so that noobs wouldn't start running at me. The calculator showed that the probability of control there was low, likely level 5.

On day 134, the opponent runs into that treasure zone, takes the scroll... And jumps away somewhere :mad:. Well damn, forget your scrolls, I'm aiming for a Dragon Utopia here. In the end, on day 135, I finally took the Dragon Utopia first (gave a bit of stats), and only on day 136 did I struggle for the scroll on my own plane. But I feel extremely stupid)). Throwing away the advantage in control like that (I could have taken that scroll back on day 121 if I had wanted).

But in any case, I got the scroll, gradually took all the opponent's castles, had an advantage in army, stats, and map. On day 143, I finally caught Isra, and after a teapot at 800, the opponent surrenders.

Thanks for the game
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Кси / Xsi Start Hero Кси / Xsi
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Нагаш / Nagash Start Hero Нагаш / Nagash
Изра / Isra Main Hero Изра / Isra
Map Template
h3dm1
Game Length
143 days
Game Date
8/12/2015
Reported
8/17/2015 8:02 PM
Rating Impact Archived
nik312 1500 1514 +14 ↑
BlackFatal 1481 1467 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/18/2015 1:37 PM

In reply to Toganash
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Good start. There weren't any major losses. On turn 116, I found a LOT of Zephyrs and Hives in a small area. I collected all of them (30 Zephyrs and 30 Cyclops) and decided to move onto the plains. And that's where he ambushed me on a "log" (Grindan, level 10, from the Dungeon faction, with expert Earth and Fire magic). He captured my Haven castle, and then things got tough. It turns out the opponent had a level 5 artifact (I went in the wrong direction compared to the opponent). It was a fight to the death, but Impl doesn't forgive. The opponent had 13 Zephyrs and full control, while I had 4 Angels and nothing left. Thanks for the game.
ICQ 659321680

http://goodgame.ru/channel/Kalcefar/
http://www.twitch.tv/kalcefar
http://sc2tv.ru/channel/kalcefar
Battle Report Accepted
Random Faction Random
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Diamond
Game Length
125 days
Game Date
8/17/2015
Reported
8/17/2015 10:30 PM
Rating Impact Archived
Kalcefar 1452 1445 -7 ↓
Dave_HUN 1656 1663 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/17/2015 10:34 PM

In reply to Kalcefar
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Kalcefar
I had a good start. There weren't any significant losses. On day 116, I found a LOT of "zephyrs" and "hives" in a small area. I collected all of them (30 "ducks" and 30 "cyclops") and decided to move to the opponent's territory. And that's where he ambushed me on the "map" (Grindan, level 10, from the dungeon, with expert Earth and Fire skills). He captured the "Castle" and then, surprise! It turns out the opponent had a level 5 "hat" (I went in the wrong direction compared to the opponent). It was a fight to the death, but "Implosion" doesn't forgive. The opponent had 13 "ducks" and full control, while I had 4 "angels" and nothing left.
Thanks for the game.
Thanks for game.
I had a decent start, went for the "Churchyard" on day 2 and got a +4 defense shield, with that it was easier to kill archer blocks (there were many around), including archmages + a horde of lizardmen at the portal next to the starting town, where I discovered a level 5 "hat." I was slower because my main hero didn't get "Logistics," so I had no "cyclops" when I rushed to the opponent's "Flux" town. Thankfully, "Implosion" and 28 "ducks" did the job because the opponent didn't have a level 5 "hat." Thanks for playing!
In reply to nik312
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nik312
The situation was quite nasty: not the most pleasant guards, not a single decent perk for the vampires, nothing solid to tempo from. The presence of Tamika, an external dwelling of skeletons, and haste was pleasing.

On the first [day/week], I scouted almost fully 2 secondary towns, including my own, looked into 2 crappy treasure zones, both with a block practically at the entrance. I planned to place vampires in the castle and vampires in the secondary town, but somehow nothing interesting for the vampires was found on 3 respawns and 2 treasures, so I placed cavalry in the castle without buyback.

On day 121, out of desperation, I went to scout the 3rd respawn, got carried away running along long roads, got completely stuck. Only on day 126 did I finally go after the treasure zones, but then immediately into 2 of them. Finally found some first objects. A couple of small Dragon Fly Hives and mini-zeffirs. Well, any port in a storm, as they say.

On day 133, a very funny blunder happens. I cleared one of the treasure zones on both planes, but didn't take the scroll blocking the passage to the opponent — like, so the noobs wouldn't start running to me. The calculator showed that the probability of control there was low, most likely 5th level.

On day 134, the opponent runs into this treasure zone, takes the scroll... And flies off somewhere with a jump :mad:. Well damn, forget your scrolls, I'm aiming for the Dragon Utopia here. As a result, on day 135 I still took the Dragon Utopia first (gave a bit of stats), and only on day 136 did I finally break through for the scroll on my own plane. But I feel extremely stupid)). To blunder the control advantage like that (I could have taken this scroll on day 121 if I wanted to).

But regardless, I took the scroll, gradually wrested all the castles from the opponent, had an advantage in army, stats, and map. On day 143 I finally caught Isra and after a [chai?] for 800 the opponent surrenders.

Thanks for the game

I was too slow, and scouted very little in the first week. Thanks for the game)
ICQ 669636987
Skype fatalDestr
In reply to Amiloo
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On turn 112, I took the Barbarian Castle; on turn 113, Inferno. There is an external dwelling of Pits behind breakable guardians, 2 external dwellings of Troglodytes, and an external dwelling of Imps. I found 2 Rings +1 HP, and the choice to build Pits became obvious.
There is very little gold on the map, a real problem. No Griffin Conservatories, there is 1 Dragon Fly Hive and a Pandora's Box with 50-99 Water Elementals.
On week 1, I captured the external dwelling of Pits and recruited them with a portal.
In the Barbarian town, I built Roc; in the main town, upgraded the first three tiers.
I never captured the third Swamp town (Dock) until the end of the game.
On week 2, I gathered Wyverns and made Demons, which was helped by 2 Naga Banks. On week 3, Gunnar attacked me with Implosion, resulting in a decent trade in my favor; Gunnar fled, and a turn later I took a Dragon Utopia with a Shield +12. I thought Gunnar found Implosion in a scroll, since the parameters were equal, so I was very surprised when, after taking the same Dragon Utopia on the opponent's side and capturing his village, I saw 2 more Dragon Utopias below it, which he had taken.
I realized things were bad, but I still managed to take them. One day's delay and I would have been left without control and most likely would have lost.
Gunnar, after jumping over and seeing that the Dragon Utopias were taken, surrendered.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Random Start Hero Random
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
ЯR
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Ягер / Jaegar Start Hero Ягер / Jaegar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
h3dm1
Game Length
147 days
Game Date
8/19/2015
Reported
8/19/2015 6:46 AM
Rating Impact Archived
=Stinger= 1764 1773 +9 ↑
ЯR 1602 1593 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2015 12:30 PM

In reply to Amiloo
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The log on Pyre quickly expired; I upgraded the birds and had a very good first week. On day 115, I took a Dwarf Cottage with 15 Goblins and built a Bear. On day 116, I broke through to the green computer, and from there on day 117, I reached the opponent's village. There was an unfortunate split plus a throw. Followed by a surrender. Thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Random Faction Random
Креллион / Krellion Start Hero Креллион / Krellion
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Random Faction Random
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Diamond
Game Length
117 days
Game Date
8/19/2015
Reported
8/19/2015 8:33 AM
Rating Impact Archived
Amiloo 1652 1660 +8 ↑
Bikeman56 1456 1448 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/21/2015 5:49 PM

In reply to Amiloo
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Amiloo
From the start, he secured two Necropolis towns, which gave him a significant advantage. He also captured the best treasure with two Mermaids, both his and his opponent's. He started taking over towns, demonstrating his dominance, and Alexander conceded. Thanks for the game!

Thanks for the game!
http://heroes3.tv/twaryna
In reply to =Stinger=
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Thank you for playing!
In reply to Toganash
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Start was very poor especially with -1700 gold for red,and archer blocks everywhere.Didnt even have money for wyverns so I upgraded gnolls and used them to break archer blocks.Started taking hives early week 2,lost a lot of units in the meantime due to morals.With good chaining and using secondary heroes I expanded more and took more hives,which resulted in 37 ducks.With that army I entered 8643 utopka and lost 10 wyverns,but gained air book and +5all.I went for the same utopia on the other side when opponent gave up.Thanks for playing!
Battle Report Accepted
Random Faction Random
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Random Faction Random
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
h3dm1
Game Length
126 days
Game Date
8/19/2015
Reported
8/19/2015 8:29 PM
Rating Impact Archived
Dave_HUN 1661 1670 +9 ↑
Noom 1492 1483 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2015 8:35 PM

In reply to Dave_HUN
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Dave_HUN
The start was very poor, especially with -1700 gold for red, and archer stacks everywhere. I didn't even have enough money for wyverns, so I upgraded gnolls and used them to break through the archer stacks. I started taking Hive towns early in week 2, and lost a lot of units in the meantime due to morale. With good chaining and using secondary heroes, I expanded more and took more Hive towns, which resulted in 37 ducks. With that army, I entered 8643 Utopka and lost 10 wyverns, but gained the air magic book and +5 to all stats. I went for the same utopia on the other side when my opponent gave up. Thanks for playing!

From the start, I had Tazar and Bron. On the second day, in a moment of overconfidence, I tried to attack the sea witches without reinforcements – I lost 4 vasas, 25 gnolls, and the entire left flank. As a result, I had to swap heroes with zero resources to bring in ducks and somehow make progress. During the second week, I gathered ducks and conscripts on the borders. I didn't scout the third town, which was apparently my main mistake. On day 125, I saw that my opponent had insane stats, and I realized that he had taken Utopka with the Teapot or Sword of Justice, so I decided to attack the maximum-level utopia. Despite having decent stats (8, 15) and a shield, Tazar couldn't win. Thanks for the game.
PS. By the way, is it legal for Bron to use a mirror in the tavern on day 111?

Added 2 hours 9 minutes ago
I request that an ODD (Official Disciplinary Decision) be assigned for the game against SYN. He doesn't respond on ICQ, and I have a flight in a week.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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Noom
By the way, is it legal to have Bron on the mirror in the tavern on level 111?

In the latest version, Bron and Illor have been fixed (i.e., they can no longer appear in the tavern on the mirror). Apparently, you were playing an older version.
http://ru.twitch.tv/lizard_wt
In reply to Amiloo
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I bought a color and a hero, totaling 2100, I think. In the first game, I played as aggressively as possible with the Oceanids, and Cassi leveled up well. I reached level 127 in the opponent's capital. Then, I systematically captured strategically important cities and took a tier 3 Utopia on the opponent's plains (blue hat, bag of gold, boots of resistance). I cornered them, attacked, and upgraded to Cyclops, GG. Thanks for the game!
http://ru.twitch.tv/lizard_wt
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Касмера / Casmetra Start Hero Касмера / Casmetra
Касмера / Casmetra Main Hero Касмера / Casmetra
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Анабель / Anabel Start Hero Анабель / Anabel
Анабель / Anabel Main Hero Анабель / Anabel
Map Template
h3dm1
Game Length
135 days
Game Date
8/20/2015
Reported
8/20/2015 1:47 PM
Rating Impact Archived
=Lizard= 1659 1669 +10 ↑
nik312 1538 1528 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/21/2015 2:05 PM

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