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11 years ago
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The first long-awaited tournament on mirror templates



Spirit and idea of the tournament

Since the times of VT, everyone has been expecting an adaptation of mirror templates for SoD. And now it has happened. Here there is minimum room for "luck" and maximum opportunity to demonstrate your "skill".
Forward!


The tournament prize pool is 15000р. For first place – 8000, second – 4000, third – 2000, and 1000 rubles will go as a people's choice award.

I. Registration and Regulations:
a) The tournament starts on July 17, 2015.
b) Registration is open until July 16, 18:00 MSK.
c) The tournament bracket and system of conduct will be determined after registration closes depending on the number of participants.
d) In the event of a large number of registrants, a bracket option will be chosen to conduct qualifying games in the shortest possible time and weed out most participants so that only truly experienced players participate in further struggles and the tournament does not stretch over time.
e) To participate in the tournament, it is necessary by the end of registration to have at least 5 played and confirmed games on ХВ. Also, recently registered ХВ members who do not meet the requirement for the number of played games may participate if they are sponsors of the tournament (contribution of at least 1000 rubles to the fund) and have no past violations of portal rules.
f) The group stage deadline is until 31.08.2015.
g)The upper and lower bracket finals are played bo3 (one match diamond + h3dm1, if a 3rd match is necessary, a coin toss).
The Grand Final is played bo5, with a score of 1-0 in favor of the player from the upper bracket.


II. Rules and Templates:
a) By default, games are on version HoTA (1.3.8)+HD-mod with the HW-Rules 1.34 patch connected; by agreement, opponents may play SoD.
b) Color and the right to choose a hero are negotiated (therefore red-rush is allowed). First, castles are determined (in the case of mirror templates, it is the same), then negotiations for color and hero follow alternately.
c) Each player has the right to cross out 1 undesirable castle, as well as 1 hero before the start of negotiation for them (may choose not to use this right), after which a ban on these castles is set in HW-Rulz mode and a random 1-castle generator is launched. The game will be played with this castle.
d) The template for the game is chosen from two existing "mirrors": "mir_Diamond", "mir_h3dm1" by agreement; if an agreement cannot be reached, the choice is made by a coin toss in hw-rulz. 1 - h3dm1, 0 - mir_Diamond.
e) "Hit-and-run" is prohibited.
f) There is 1 subjective restart and objective restarts (restart due to a block (inability to leave the castle) or a severe generation bug).
g) Roads are medium.
h) It is forbidden to steal anything other than resources and chests from guards that have been shifted, or to visit objects (except mills) that do not have their own internal guards.
i) The use of diplomacy is prohibited except for paying off enemies.
j) Game timer is chess: 21+8,30+1,15. Starting difficulty - 160%.
k) Use of in-game bugs described in the rules on ХВ and various kinds of cheat codes is prohibited.
l) The main rule is game ethics and a respectful attitude toward the opponent.
m) Everything that is not forbidden by the rules is allowed.
n) For SoD, any building is allowed; however, in captured villages and towns, building an additional necromancy amplifier is prohibited, except in the starting town.
o) ДД no more than 1 time per day regardless of the "Air" skill level.

III. Organizational Issues:
a) The tournament is unofficial.
b) The tournament is conducted according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
c) Tournament leaders and judges – Redwhait HP (658339987), KobRa_RR (286406830), Toganash (564224919). Chief judge - Dirty_Player (ICQ 408722873).
d) Leaders have the right to make any changes to the regulations and rules during the tournament, as well as the right to refuse participation to any player without a public explanation of reasons.
e) For each played game, participants must submit a report and confirmation.
f) Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament leader or judge.
g) The judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, judges are guided by basic logic and game ethics.
h) All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.

Good luck, and may skill win!!!
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11 years ago
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First substitution. Alin is replaced by Bikeman56 in group F.
In reply to Toganash
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11 years ago
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Well, it started quickly, without haggling or restarts. I chose the blue color. The castle turned out to be a cove. The army was decent enough to break through, but a couple of blocks took almost a week with just one castle. I bought more heroes, so the scouting is better, but we chose different paths. On turn 121, after teleporting, I see the opponent's entire army at the grove, but I can't reach it. 7 5 8 6 for the griffin, 6 3 4 3 for the illar. On turn 122, the opponent takes an angel from the dungeon. Nearby, the horde upgrades a griffin, and another dungeon has angels. I kill the experience-giving earth elemental. I attack. The army looks similar, but I have the first turn, mass slow + magic arrow for 110 damage + cannon. :smile33: GG. I just appeared at the right time in the right place. Thanks for the game.
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Random Start Hero Random
Коркес / Corkes Main Hero Коркес / Corkes
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Random Start Hero Random
Иллор / Illor Main Hero Иллор / Illor
Map Template
Diamond
Game Length
123 days
Game Date
7/18/2015
Reported
7/18/2015 2:47 PM
Rating Impact Archived
_XS!_ 1511 1527 +16 ↑
Pyre 1533 1517 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/18/2015 2:51 PM

In reply to _XS!_
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11 years ago
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_XS!_
Well, it started quickly, without haggling or restarts. I chose the blue color.
The castle turned out to be a cove. The hero was Korgus.
The army was decent enough to break through, but a couple of blocks and it took almost a week with just one castle. I bought more heroes, so the scouting is better, but we chose different paths.
On turn 121, after teleporting, I see the opponent's entire army in the grove, but I can't reach it.
7 5 8 6 for Korgus, 6 3 4 3 for Illar.
On turn 122, the opponent takes an Angel:smile16: from the niche.
Nearby, the Horde upgraded a Griffin, and another niche has Angels. I kill the experience-giving Earth Elemental.
I attack. The army looks similar, but I have the first turn, mass slow + magic arrow for 110 damage + cannon:smile33:.
GG.
I just appeared at the right time.

Thanks for the game.

I confirm, it wasn't worth leaving the opponent with a second niche of Angels.
In reply to _XS!_
11 years ago
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Please register me for the tournament, as a reserve, if possible.
In reply to _XS!_
11 years ago
Thx for play
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Random Start Hero Random
Янова / Jenova Main Hero Янова / Jenova
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Random Start Hero Random
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
h3dm1
Game Length
133 days
Game Date
7/18/2015
Reported
7/18/2015 4:30 PM
Rating Impact Archived
Chocolate Puma 1452 1440 -12 ↓
The_ 1521 1533 +12 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/18/2015 5:03 PM

In reply to Chocolate Puma
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11 years ago
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Chocolate Puma
Thx for play
And the tower is a very interesting castle. Thank you for the game!
In reply to _XS!_
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11 years ago
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On turn 111, Craig entered with 121 mana, gathered a couple of Hives on turn 14, took the Pepper resource, and ran through the portal to his opponent. There, he found another dwelling with 3 Giants, with higher stats. The opponent surrendered. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Корониус / Coronius Main Hero Корониус / Coronius
Победа / Def Победа / Def
Gee
Синий / Blue
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Алагар / Alagar Main Hero Алагар / Alagar
Map Template
h3dm1
Game Length
127 days
Game Date
7/18/2015
Reported
7/18/2015 6:46 PM
Rating Impact Archived
cuc9ctblu 1454 1466 +12 ↑
Gee 1389 1377 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/18/2015 6:48 PM

In reply to cuc9ctblu
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11 years ago
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cuc9ctblu
On turn 111, Craig entered with 121 mana, gathered a couple of Hives on level 14 for Ducks, took back the Pepper, and ran through the portal to his opponent. There, he found another dwelling with 3 Giants, with higher stats, and his opponent surrendered. Thanks for the game.
One step back all the game, bad decisions for me, better decisions for my opponent. Thanks for the game.
In reply to Toganash
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11 years ago
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Couldn't connect with Khota, so had to play SoD.
One mega treasure zone was revealed, and whoever cleared it first would win.
Starting troops were scarce, but a decent amount of free gold was given. Castle has a mini-Griffin Conservatory, one road blocked by 20+ gr. Harpies. The other immediately ran into secondary guard — 20-49 Flies or 20-49 Rag dolls.
On 112 I decide to hit the Ghosts. And there are 40+ of them. Unexpected. Lost all the Tower-ogre crew and most of the Goblins. 17 Wolves and 16 Gobs left, but I broke through to my native secondary.
Next turn, thanks to an external Tavern, I took the town, where a decent amount of gold was found. Though terrible issues with Wood and Ore started, plaguing me until the end of the game.
Then Tyraxor ran back to the Conservatory, while the troops secured Wood and Ore.
On 115, through a bugged passage, I ended up on Snow, where scouting revealed some more gold.
On 116, entering the Dwarven Treasury was postponed (20-30 — could have easily been lost), but the Behemoths were still hired thanks to a trade at the external market. The Conservatory with a Behemoth is taken almost without losses; the army moves to Snow, where a Sword +3 and a town are captured.
On 117, Tyraxor just stalled because he started moving toward the Stable too early. Shield +4 is taken. Angel headed to a third secondary on Grass. Build order — Behemoths in the Castle. Magic school — Air. Haste is available.
On 121, same as the opponent, I grab a Pandora's Box for 10k XP defended by 10+ Manticores near the Stable. It gives Logistics — excellent. I go into a tiny treasure zone with another Pandora's Box. Angel takes the Rampart.
On 122, Pandora is cleared but not taken. I break through a passage to the opponent's Plane, but it's Snow and everything is bad.
123 — 5k XP is given, and I decide to clear some Snow. I steal a Pandora's Box for 2nd level, visit the Arena. Leveled up Earth. Same turn, the army returns home, clears the Dwarven Treasury (maximum).
124 — I break into the Rampart, from where there is a fairly convenient exit to a treasure zone on Lava. I immediately grab a Dragon Fly Hive for 8. Upgraded 3 Behemoths, which helped greatly in beating everything without losses and with ogre crew. In the treasure zone — a Dragon Utopia, another Dragon Fly Hive is visible.
125 — it turns out there is not one Dragon Fly Hive, but as many as 6. So far I've taken 4, for 30 Wyverns, lost one. I visit the Library. Astral on Angel breaks into another treasure zone.
126 — I clear both remaining Dragon Fly Hives. Total — 49 Wyverns. And here the opponent reveals himself. Tyraxor can't reach, so I attack with a weak Kalid (having previously eaten an empty Pandora's Box cleared by the opponent (with Advanced Wisdom)). There — an Angel, 30 Wolves, and 2 Behemoths. The Behemoths kill the Angel, the Wolves kill the Wyverns with Haste. The opponent buys peace with two retreats. I return the army to Tyraxor, grab the Dragon Utopia. Level 2, Shield +4 on everything, and a bag of gold.
127 — obviously, I need to break into the same treasure zone via the opponent's route. I break into my native secondary, upgrade Birds there, and run. Meanwhile, Astral runs through his treasure zone and emerges onto the opponent's Plane. Nothing interesting along the way except risky battles on the verge of defeat.
131 — I bring full weekly growth and stand before the portal to the super-treasure zone.
132 — the opponent hasn't managed to clear everything yet. I grab a Pandora's Box behind Manticores — 10k XP there, just enough to skill up Wisdom. Then I take all of 5th level. And I also get a Dragon Fly Hive for 8. Astral finally reaches a village and sits down to replenish mana.
133 — the opponent brings a secondary army (weekly growth from Barbarian) right into Astral's clutches. A 175-damage Bolt leaves no chance, and the opponent realizes they are already cornered from all sides. GG. Same turn, Gunnar with the main army would have been caught and likely killed with Mass Haste in 1 round.
Thanks for the game.
Thanks for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Random Start Hero Random
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Random Start Hero Random
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
h3dm1
Game Length
133 days
Game Date
7/18/2015
Reported
7/18/2015 11:12 PM
Rating Impact Archived
Pit for LM 1869 1875 +6 ↑
Dave_HUN 1628 1622 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/19/2015 2:18 PM

In reply to Pit for LM
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11 years ago
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Pit for LM
Couldn't connect with Hota, so I had to play SoD.
It generated one mega-treasure zone, and whoever cleared it first would win.
Starting troops were scarce, but there was a decent amount of free gold. Near Castle - a mini-Griffin Conservatory, one road blocked by 20+ gr. harpies. The other immediately ran into a secondary guard - 20-49 flies or 20-49 rags.
On 112 I decide to hit the ghosts. And there are 40+ of them. Unexpected. Lost all my Tower-eating units and most of the goblins. Left with 17 wolves and 16 gobs, but I broke through to my native secondary.
Next turn, thanks to an external taurven, I took the town, which had a decent amount of gold. However, terrible problems with wood and ore began, which plagued me until the end of the game.
Then Tyraxor ran back to the Conservatory, while the troops fought for wood and stone.
On 115, through a bugged passage, I ended up on snow, where scouting revealed some more gold.
On 116, entering the Dwarf Cottage was postponed (20-30 - could have easily lost it), but the Behemoths still got summoned thanks to a trade on the external market. The Conservatory with Behemoths is taken almost without losses, the army heads to snow, where a sword +3 and a town are taken.
On 117, Tyraxor just stalled because he started for the stable too early. A shield +4 was captured. The Angel headed to the third secondary on grass. Build - Behemoths in the castle. Magic school - Air. Haste is available.
On 121, same as the opp, I grab the Pandora's Box for 10k XP with 10+ manticores near the stable. It gives Logistics, excellent. I go into a tiny treasure zone with another Pandora's Box. The Angel takes Ramp.
On 122, the Pandora is cleared but not taken. I break through a passage to the opp's plane, but it's snow and everything is bad.
123 - gives 5k XP, and I decide to clear the snow a bit. I steal a Pandora for 2nd level, visit the arena. Leveled up Earth Magic. Same turn, the army returns home, finishes the Dwarf Cottage (maxed).
124 - I break into Ramp, from where there is a fairly convenient exit to a treasure zone on lava. I immediately grab 8 Dragon Fly Hives. I upgraded 3 Behemoths, which really helped beat everything without losses and with consuming. In the treasure zone - a Dragon Utopia, another Dragon Fly Hive is visible.
125 - it turns out there isn't just one Dragon Fly Hive, but as many as 6. I took 4 so far, against 30 Wyverns, lost one. I visit the library. Astral on the Angel breaks into another treasure zone.
126 - I clean up both Dragon Fly Hives. Total - 49 Wyverns. And then the opp shows up. Tyraxor can't reach, so I attack with a weak Kalid (having first eaten an empty Pandora cleared by the opp (with Advanced Wisdom)). There - an Angel, 30 wolves, and 2 Behemoths. The Angel is killed by the Behemoths, the wolves by the hasted Wyverns. With two retreats, the opp buys himself out. I return the army to Tyraxor, grab the Dragon Utopia. Level 2, shield +4 on everything, and a bag of gold.
127 - obviously, I need to penetrate the same treasure zone via the opp's route. I break into my native secondary, upgrade birds there, run. Meanwhile, Astral runs through his treasure zone and emerges onto the opp's plane. Nothing interesting along the way except risky fights on the verge of losing.
131 - I bring full growth and stand before the portal to the super-treasure zone.
132 - the opp hasn't managed to clear everything here yet. I grab a Pandora behind manticores, it gives 10k XP, just enough to max out Wisdom. Then I take all of level 5. And an 8 Dragon Fly Hive falls to me as well. Astral finally reaches the village and sits down to replenish mana.
133 - the opp brings a secondary army (weekly growth from Barbarian) right into Astral's hands. A bolt for 175 leaves no chance, and the opp realizes he's been cornered from all sides. GG. Same turn, Gunnar with the main army would have been covered and would have been killed by mass-Haste, most likely in 1 round.
Thank you for the game.
Thanks for playing!
I made huge mistake week 1 by assuming I was blocked by flies on the road,which I wasn't,it only looked like a rock was in the way :eek:
So I didnt take 2nd stronghold town and scout the rest of map early like opponent,which made a huge difference in speed.I took cons day 6 with the help of elementalist+lightning bolt,then 121 manticore pandora for 10k xp.After that I tried to expand as fast as possible,then entered treasure but it was empty.Moved forward to next zone which proved to be a mistake,because opp was there with much stronger army.Still I was 1 step short of all lvl5 pandora (expert wisdom),so really poor luck for me.I didnt have money to surrender all army,only 2 behemots.Then at least I knew where 49 wyverns are,so I visited that treasure,but I was way behind at this point.He caught my secondary army so I decided to give up.GG WP! :)
In reply to _XS!_
11 years ago
Hack rules. TFP.
Battle Report Accepted
Random Faction Random
Креллион / Krellion Start Hero Креллион / Krellion
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Rad
Синий / Blue
Random Faction Random
Йог / Yog Start Hero Йог / Yog
Вокиал / Vokial Main Hero Вокиал / Vokial
Map Template
h3dm1
Game Length
126 days
Game Date
7/19/2015
Reported
7/19/2015 5:03 PM
Rating Impact Archived
Maretti 1984 1985 +1 ↑
Rad 1506 1505 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/20/2015 10:07 AM

In reply to _XS!_
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11 years ago
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Ran past the Town Portal, didn't quite reach the Dimension Door. Thanks for the game.

PS We played with one-for-one hero trading.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Монер / Monere Main Hero Монер / Monere
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Эрдамон / Erdamon Main Hero Эрдамон / Erdamon
Map Template
Diamond
Game Length
141 days
Game Date
7/19/2015
Reported
7/19/2015 5:53 PM
Rating Impact Archived
nik312 1528 1521 -7 ↓
WiZarDX_576 1739 1746 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/19/2015 9:43 PM

In reply to _XS!_
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11 years ago
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I built angels on the first town; this was the main difference from my opponent.
Vistan developed relatively well, and everything necessary appeared sooner or later.
There was one unpleasant moment—practically a wipe in the vampire mansion. Who would have thought that 19 vamps + 4 angels + meat would be wiped to 0 there. Autobattle showed total death and the killing of 52 out of 100 vampires; considering I fought without mana, the result was close to the truth. In fact, I got out with 1 angel and 9 vamps, thanks to pinning myself in a corner and attacking through waits. This happened on 123, and considering it's a mirror match, it was quite frustrating. But even despite this loss, I was ahead of my opponent significantly in tempo + I still got the gold from the mansion.
Next, upgraded archangels, finished building consu houses to 4, cleared a couple of my own treasure zones, took the 5-tier Dragon Utopia; they gave complete garbage and wings there. I snatched one treasure zone from my opponent + also snatched another treasure zone with the 5-tier Dragon Utopia (the only one on the map).
I built another castle. I also have a built citadel + two external dwellings of birds + an external dwelling of bears. The army advantage is wild + wings; seeing that I rushed into his third treasure zone, the opponent capitulates.

Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Саня / Sanya Start Hero Саня / Sanya
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Gee
Синий / Blue
Замок / Castle Faction Замок / Castle
Сорша / Sorsha Start Hero Сорша / Sorsha
Сорша / Sorsha Main Hero Сорша / Sorsha
Map Template
h3dm1
Game Length
144 days
Game Date
7/19/2015
Reported
7/19/2015 7:22 PM
Rating Impact Archived
The_ 1536 1545 +9 ↑
Gee 1374 1365 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/19/2015 7:57 PM

In reply to The_
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11 years ago
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The_
I built angels in the first week, that was the main difference with my opponent.
Wistana leveled up relatively well; everything necessary appeared sooner or later.
There was one unpleasant moment – an almost complete wipe at the Vampires' Mansion. Who would have thought that 19 Wyverns + 4 Angels + meatshield would get wiped there to zero? Autobattle showed the death of everything and the killing of 52 Vampires out of 100. Considering I fought without mana, the result was close to the truth. In fact, I escaped with 1 Angel and 9 Wyverns, thanks to cornering myself and shooting through the wait. This happened on 123, and given that this was a mirror match, it was quite upsetting. But even despite this wipe, I was still very far ahead of my opponent in tempo + the money from the mansion still came through.
After that, upgrade to Archangels, pick up Griffin Conservatory 4, clear a couple of my treasure zones, take a 5-tier Dragon Utopia, which gives complete garbage and Wings. I seize one treasure zone from my opponent + I also take a treasure zone with a 5-tier Dragon Utopia (the only one on the map).
I build another Castle. Also have a built Citadel + two external dwellings of birds + an external dwelling of bears. Insane army advantage + Wings; my opponent, seeing that I had broken into his third treasure zone, capitulates.

Thanks for the game!
Yeah I thought that building angels first week it's not sustenable. Money was problem for me all game. A lot of bad decisions though. The best was The_. Thanks for the game.
In reply to _XS!_
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11 years ago
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I snuck into the opponent's main castle, bought a well-developed Knight from the stables, and captured the opponent's hero.

Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Иона / Iona Start Hero Иона / Iona
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Тан / Thane Start Hero Тан / Thane
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
h3dm1
Game Length
141 days
Game Date
7/19/2015
Reported
7/19/2015 8:50 PM
Rating Impact Archived
Javdet 1702 1708 +6 ↑
Bikeman56 1474 1468 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/20/2015 8:17 PM

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