Posts from One for all and all for one - 3
Newbies vs Maniacs
Second round
In the first week, I couldn't really break through anywhere, just placed a Manticore in the fort and broke into the treasure zone. The treasure zone turned out to be good — about 8 Dragon Fly Hives and 2 Dragon Utopias. At the start of the third week, I took the Dragon Utopias, which gave parameters, wings, and КВ. Gunnar had expert Air Magic, so I doubled my mana and headed towards my opponent. I was behind in army strength, but the mana and spell power were promising; I also had artifacts giving +3 speed. At the end of the third week, I left my opponent without any towns. A scout hero with a dragon helped a lot, though I nearly lost him twice — pure luck there. At the start of the fourth week, I managed to catch my opponent without mana, and I succeeded.
Thanks for the game.
Accepted by opponent on 5/20/2015 2:15 PM
First game: Spider. Started with 18 air creatures – thought it was good. But Dima had Galtran. He was always ahead in terms of tempo and power, and he got a couple of Great Wonders (including one in a tavern – they didn’t ban it), while Dima got Chain Lightning and Quicksilver, which decided the game.
Second game: 8x8. Everything was going well, but Dima got Gunnar with control.
Third game: Spider. Dima decided not to rush ramp (18 grand on turn 112). I decided not to rush either, because three roads were already taken. I scouted a lot, but there weren’t any good objects. At the end of the second week, I built a Great Wonder and found a teleport scroll. In the treasure at the end of the second week, I found 3 horse stashes. With one of the Necropolises, I almost reached the opponent's main city and used the teleport to attack Dima.
Third round.
I was already used to having good luck, but then something went wrong. Even though my opponent was playing Necropolis, I got a Necropolis hero right away, and two of the closest companions were also Necropolises, plus a lot of grand artifacts. I captured a Necropolis with a bonus at the end of the first week, but in the second week, the game went badly. I lost a hero with artifacts and 2 angels in a major battle against gnomes, and if I had taken single units, Vidar would have taken them without losses, but even without losing, I would have lost because my opponent was ahead in tempo. Thank you for the game.
Not much to say, my opponent offered Anarchy, and I took it.))
After the restarts, it was 2:0 in my favor, until Dirty started playing aggressively because of Gunnar, who had gained 5k experience and leveled up his Earth skills.
But then he built serious blocks on all paths, and there was nowhere to run – I tried to break through the easiest path, as it seemed (the lift), but I got pummeled in the Dungeon :smile19:
No army, no money, and nowhere to get them, GG.
Thanks for the game!
(с) Roger Zelazny
Accepted by opponent on 6/18/2015 5:34 PM
1st game.
My respawn was very poor, I didn't build a Wyvern, but I got cows in the Citadel (though they were never used). Vidomina was working full time, no helper in sight. On the second day I pulled Igraine 10th level with advanced Necromancy, things got more fun, and the Armor of the Damned was also within easy reach. The opponent had a very problematic respawn - a huge underground Inferno with corresponding problematic guards. In short, Vidomina came to the blue's respawn, where Charna herself attacked her and without mana, putting an end to her suffering. Thanks for the game.
Стрим канал- www.twitch.tv/graf_bananov
Запись игр- https://www.youtube.com/channel/UC0SXjPXlWWghB6Lng-p763w
Весна 2012.
Accepted by opponent on 6/18/2015 4:43 PM
I took all the rests, Dima had two left. Bear external dwelling behind the horse group, market, miner with three stacks, Pyre, two ballistas. On 112 I fought off boots. At the end of the first week I found another pair of boots. I was pushing in two directions. On 122 I lost a couple of angels. By fb: 22 group bears, 17 angels, kz-kv, aotd with KS.
4 turn.
Everything was going well, for the first 3 weeks army strength seemed higher, so I decided to try and go on the attack, but unsuccessfully—too far. The very first guild gave Town Portal, but I couldn't find Dimension Door or flight; only on the last day did I build flight in the third guild. It turned out unexpectedly with absolutely no options.
Thanks for the game.
Thanks for the game!
I was dealt one external dwelling of hydras and a void, with only 1 Dragon Fly Hive in the middle of nowhere on the entire respawn. I moved to the center when the opponent had almost already eaten it. You can't push against 4 external dwellings of bears when you've only taken 3 of your own :)
Thanks for the game!
Accepted by opponent on 6/27/2015 8:39 PM
Started in the Dungeon. Fell for the Mino's ambush, but it wasn't enough.
Thanks for the game!
Accepted by opponent on 6/27/2015 8:39 PM
It was tough at the beginning, but then Luna appeared, and by turn 125, I had a decent army of ducks + 2 manticore nests.
The opponent conceded on turn 125 and decided to surrender.
Thanks for the game!
Accepted by opponent on 6/27/2015 8:40 PM
From the start, a Necropolis player appeared. And he started well, leveling up quickly, and on the 1st day, he built Griffins and things started to go his way. He also quickly reached the super treasure near his castle.
He caught his opponent off guard while they were rushing with Armbands. A GG followed.
Thanks for the game!
Accepted by opponent on 6/27/2015 8:41 PM
first round
Inquisitors-Teapots
1-0
captured the table, upgraded the archers, the opponent didn't run away, magic won
gg, thanks for the game
Thanks for the game.
1st game of the final round
I was dealt one external dwelling of hydras and a void, with only 1 Dragon Fly Hive on the entire respawn in the middle of nowhere. I reached the center when the opponent had almost already eaten it. Can't push against 4 external dwellings of bears when 3 have already been taken :)
Thanks for the game!
Thanks for the game.
