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1st game: Spider. He got 18 air elementals at the start – I thought it was decent. But Dima had Galtran. He was ahead in tempo and power the whole time, cast a couple of Growth spells (including in the tavern – they didn’t counter it), while Dima got Chaos Zone and Quake, which decided the game.
2nd game: 8x8. Everything was going well, but Dima got Gunnar with control.
3rd game: Spider. Dima decided not to rush ramp (18 grand elementals on turn 112). I decided not to rush either, because I had three roads. I scouted a lot, but there weren’t any good objects. At the end of the second week, I built a Growth spell, found a Teleport scroll. In the treasure at the end of the second week, I found 3 hidden stashes of horses. With one of the Necromancers, I almost reached the opponent’s main town and, using Teleport, attacked Dima.