Posts from One for all and all for one - 3
To avoid arguments – regarding the opponent's use of technical means in yesterday's final (because messages are already being sent even in private messages).
To avoid arguments – let these "daddies" who write to you in private messages, etc., write directly to the AC (Arbitration Committee). If I violated any rules, including the rule of fair play, I am ready to accept punishment.
With respect to Wowa and contempt for the "daddy-moral guardians":smile01:
Teapots vs Pure Draw
first round game 2-1
I had to win twice for one victory, because in the first match everything was going well, but on 117 I wanted to run past the shifted passage guards with a peasant, and then I realized that it's probably not allowed here, although I thought I had done it before; I informed my opponent, checked my saves, and it turned out that I had bypassed the boys with a father using own power. I remember thinking for a long time whether to fight so as not to lose MP or save the centaurs 8. Anyway, I told my opponent that I broke the rules, he half-forgave me, meaning I was playing for a draw. At the beginning of the second week, I had the advantage, but the opponent also failed in max cons.
In the second match, neither of us used crypts, and the opponent was no worse, but thanks to magic I carried the first FB, followed by a buyout for 20k, and at the end of the game in the third guild I got Dimension Door and reached Galtran while speeding.
Thanks for the games.
P.S. it is very difficult to concentrate on the game when you are rocking your son to sleep between turns, and sometimes even during a turn.
Tant, mana, and skeleton resistance were the deciding factors.
Thanks for the game!
Accepted by opponent on 4/6/2015 9:53 PM
Game 1
Tant + mana + skeleton resistance decided the outcome.
Thanks for the game!
Thanks for the game!
1 ODD - night of April 10th to 11th, starting at 8:00 PM (waiting time is one hour, minimum game time is 5 hours)
2 ODD - night of April 11th to 12th, starting at 8:00 PM (waiting time is one hour, minimum game time is 5 hours)
If the game is not played within the first two ODDs, then:
3 ODD - night of April 17th to 18th, starting at 8:00 PM (waiting time is one hour, minimum game time is 7 hours)
4 ODD - night of April 18th to 19th, starting at 8:00 PM (waiting time is one hour, minimum game time is 7 hours)
third round, 1-0
I had only one last rest left, and I got a good draft: a stable and an external market under the Castle, lots of gold, and 2 external dwellings of ogres, a good road junction, and the heroes were so good that I didn't even know which one to level up. In the end, I didn't level up anyone on the first week. I wanted to use Necromancy, but somehow it didn't feel like the right tempo. Eventually, I stationed bears in the Castle on the first week and portal-summoned devils in the Dungeon, but I couldn't connect the chains to the ogre external dwellings.
I scouted many Dragon Fly Hives, but the guards were too tough. There were some walkable ones, but I hadn't trained Grindan at all. In the end, I take the first Dragon Fly Hive plus a resource pile that turned out to have 84 resources behind it. I lost some troops, but got 8 Wyverns. I start scaling up, when blue flags appeared at one of the computer players, which I could reach through 2 external taverns. My opponent was in bad shape — only one Castle and no army to speak of. At week 124, I think I'm about to finish him off, but the trade goes in his favor because of [КЗ]. I would have panicked, but I had scouted a red orb guarded by 5+ gold dragons — I just had to survive until the next week. The opponent didn't attack; most likely he couldn't scout properly due to lack of gold.
On the third week, I gather the growths, take the red orb, and wait for the opponent to make another mistake, but he fled to another part of the map. Meanwhile, I take the box for full air superiority and attack a couple of his towns, hoping he would counterattack with all his might. That's exactly what happened — my force was larger, and he didn't have enough to buy himself out.
Thank you for the game.
Accepted by opponent on 4/14/2015 5:13 PM
Noobs vs Clean Draw
third round, 1-0
Thanks for the game.
semifinal, round 3
opponent picked all RE, I still had 111 left
Castle is dealt, Valya and Ivor in the tavern, archers are built
there's a Necro, but I counted on starting issues without Gosh and Tant
I was wrong, but when the opp's guild showed Gosh mid-move, it was already too late :)
on the plus side, Dragon Utopia under the castle, then I found stables and a Griffin Conservatory in the adjacent zone
on week 1 I took the ramp neighbor, the brown guy was totally out of hand — 15 ears and nearly 50 Centaurs were viciously terrorizing my chumps, taking out the money and gem ones, and, most importantly, there were no chains for return, otherwise Thiris would have gone with wood for the external dwelling of angels in the far corner of the resp))
Valya takes the wood external dwelling and I build them as meat for the Dragon Utopia, Earth magic came for her and Ivor, Srakar is dug up, but the Necro stubbornly doesn't move, and I even took a log for them :o
on 121 I merge the army, brown dies, Valya, having bought a spell book from him, runs through the stables to the Conservatory, frantically trying to expert Earth magic (turning down Offense for this) and barely has enough XP right before the Conservatory
max-level, left the horse, half the wood, and a few pikemen
then with the angels I clear all the evil passages I hadn't touched to avoid losses before the Conservatory — a lift to the treasure zone for 17 Cyclops Kings, nearly 50 Eyes for a teleport to center, behind it a horde of Earth Elementals and immediately ~50 Energy Elementals for Necromancer Boots
managed to beat them off but not take them, 3 angels are ferried to Valya in the treasure zone, the Castle army travels via chain to the external dwelling, and Srakar with an angel and small fry blocked the passage
there Gosh met him and drove him off, the Necro army has 5 horses, 300 skeletons, 5 liches, and a few vampires
... and he was left blocking the teleport
in reality the decision is debatable, since the rest of the army with archers should have been floating somewhere, and Gosh had neither Haste nor Tactics, and the skeletons would most likely have been shot down even with regular Slow
but it turned out even simpler — Valya was not far away, Gosh, having thrown Arrow at the marks, was left without mana, and the main thing was to kill as much as possible before he could buy back
and he could have been fully killed, since he was attacked 2 rounds in a row after waiting, but morale/luck (which Valya was given after the Conservatory for 3 expert slots) didn't come through, and Galtran left on 1 skeleton and a vampire, 30 skeletons died from the retaliatory strike after finishing off the angel
remembering how control was denied in the late game of the previous semifinal games, I decided to cut off part of the map from the opp, lowering his chances for control, which earlier extended all the way to the preflop))) I run to the Necro resp, but at the fork I turn, as it turned out, toward the former green Conflux
but even if I had guessed right, I couldn't have stopped him from slipping into the corner treasure zone anyway — that's where Gosh went
Valya, meanwhile, along long slow roads reaches the blue Conflux, nearby a box behind a horde of Crushers, move points are enough to take it and sit in the town
I was hoping for Conflux meat for the Dragon Utopia, but it turned out even cooler — all of week 4! :eek: and, as if butter before the Conservatory, on the river after the fight with the Crushers, Advanced Wisdom reaches Valya)))
then the chumps take 3 villages, Ivor even picked up a Town Portal scroll — right next to where Gosh was standing before turning around on Srakar
army for angels, Grinya took 3 or 4 Naga Banks, Valya takes the Conservatories
on 141 Valya with a pack of angels and the feed from Srakar and 2 Necro villages + demons from the box takes the home Dragon Utopia (+7 to all stats) and in the Conflux artifact shop buys boots, then Rosik from the prison with Mass Haste takes a Dragon Utopia in the swamp — there's a blue cap and a teapot, time to pay a courtesy visit to the blues))
could have hopped there earlier, but I stupidly forgot to build a lookout tower in the village for Rosik, who Teleported there from the Dragon Utopia :confused:
so Valya did the hopping the next day, not having had time to expert Air magic by the end of the game, devouring another Dragon Utopia with KO along the way and picking up Manacles, we run into the blue corner village, where a fort had been jammed in earlier
Gosh was standing nearby on the speedway and was killing himself with a pack of Archangels even on a chump, but he just didn't scout in that direction, was busy taking the Dragon Fly Hive at home with chumps and ran out of timer
overnight Galtran takes, apparently, the only Dragon Utopia of the game, but he has nowhere to go, and first Rosik with SP~20 and the Fire Sphere thins everything out with Armageddon, after which about 600 skeletons remain (thanks to the fur coat and coffin in addition to the stolen boots, the opp traditionally amassed around 1K)))
I attack the remnants with Manacles and the full army led by 15 Archangels, the opp types GG
thanks for the games, good luck on the streams :)
ps: after the game I wanted to watch the recording of episode 1 of the final — for the commentary, I was most interested in the moment when there wasn't enough money for the buyback)) alas, the recording had no sound at all :( Twitch, the pest, stored my ears from unrighteous content aka stream background music that way
just curious, is this problem solvable, or are recordings doomed to be mute in the future?
Good luck to the finalists, and may the best team win!
Teapots — Pure Draw
semifinal, 3rd round
opp chose all red, I still had 111 left
they get Castle, Valya and Ivor in the tavern, archers built
there's a Necro there, but I relied on starting issues without Gosha and Tanta
I was wrong, but when opp's guild showed Gosha on his turn, it was already too late :)
at least there's a Dragon Utopia under the castle, then I found stables and a Griffin Conservatory on the adjacent zone
on turn 1 I took a ramp neighbor, the browns were completely insane -- 15 ears and nearly fifty Centaurs viciously terrorized my noobs, taking out the Money and Gem ones, and, most importantly, there were no chains for a return, otherwise Tyris would have gone with wood for an external dwelling of angels in the far corner of the spawn))
Valya takes an external dwelling for wood and I build them as meat for the Dragon Utopia, Earth magic came to her and Ivor, Sraker was dug up, but the Necro stubbornly doesn't move, and I also took a Log from them :o
on 121 I combine the money, brown dies, Valya, having bought a spellbook from him, runs through the stables to the Griffin Conservatory, frantically trying to expert Earth magic (for this I refused Offense) and there's just enough experience right before the Griffin Conservatory itself
maximum, I left the horse, half the wood, and a few pikemen
then with the angels I beat all the evil passages I hadn't touched, to avoid losses before the Griffin Conservatory -- a lift into the treasure zone for 17 Cyclops Kings, nearly fifty eyes for a teleport to the center, behind it a horde of Harpies and immediately ~50 Energy for Necro boots
I managed to fend them off, but not take them, 3 angels are carried to Valya in the treasure zone, the Castle money travels by chain to an external dwelling, and Sraker with an angel and chaff blocked the passage
there he was received and chased off by Gosha, in the Necro army there are 5 horses, 300 skeletons, 5 liches, and a few vampires
... and he remained blocking the teleport
actually, the decision is debatable, since the rest of the army with archers should have been wandering somewhere, and Gosha had neither Haste nor Tactics, and the skeletons would most likely have been shot down even with regular Slow
but it turned out even simpler, Valya was nearby, Gosha, having shot at the Marks, ran out of mana, and the main thing was to kill as much as possible before he could buy back
and he could have killed them all, since he attacked 2 rounds in a row after waiting, but morale/luck (which were given to Valya after the Griffin Conservatory for 3 expert slots) didn't come through, and Galtran escaped on 1 skeleton and a vampire, 30 skeletons died from the counterattack after finishing off the angel
remembering how control was withheld in the late game of the previous semifinal games, I decided to cut off part of the map from opp, reducing his chances for control, which had reached even the preflop))) I run to the Necro spawn, but at the fork I turn, as it turned out, towards the former green Conflux
but, even if I had guessed correctly, I couldn't have prevented him from slipping into the corner treasure zone anyway, and that's where Gosha went
Valya, on the other hand, via long slow roads, reaches the blue Conflux, next to a box behind a horde of Cave Dwellers, she has enough movement to take it and sit in the town
I was hoping for Conflux-meat for the Dragon Utopia, but it turned out even cooler -- the entire 4th! :eek: and, as if butter before the Griffin Conservatory, on the river after the fight with the Cave Dwellers, Advanced Wisdom reaches Valya)))
then the noobs take 3 villages, Ivor also picked up a Town Portal scroll -- Gosha was standing right next to him before turning around on Sraker
money for angels, Grinya took 3 or 4 Naga banks, Valya takes the Griffin Conservatory
on 141 Valya with a pack of angels and feed from Sraker and 2 Necro villages + demons from the box takes the home Dragon Utopia (+7 to all stats) and in the Conflux artifact shop buys boots, then Rosik from the prison with Mass Haste takes a Dragon Utopia in the swamp -- there's a blue cap and a teapot, you can pay a courtesy visit to the blues))
I could have hopped there earlier, but I stupidly forgot to build a mage tower in the village for Rosik, who had teleported there from the Dragon Utopia :confused:
so Valya did the hopping, who never managed to expert Air magic before the end of the game, the next day, having devoured another Dragon Utopia with Casting Order and picked up Shackles of War, we run into the corner village of the blues, where we had previously put a fort
Gosha was standing nearby on the rampage and was being killed by a pack of Archangels even on a noob, but he didn't scout in that exact direction, he was busy taking the external Dragon Fly Hive at home with noobs and didn't have enough timer
overnight, Galtran takes, apparently, the only Dragon Utopia of the game, but he has nowhere to go, and first Rosik with SP~20 and a Fire Sphere thins everything out with Armageddon, after which about 600 skeletons remain (thanks to a fur coat and a coffin in addition to the stolen boots, opp traditionally accumulated about 1K)))
I attack the remnants with Shackles and all the money led by 15 Archangels, opp types GG
thanks for the games, good luck on the streams :)
ps: after the game I wanted to watch the recording of the 1st final episode -- for the commentary, I was most interested in the moment of not having enough money to buy back)) alas, there was no sound on the recording :( Twitch, the bastard, thus saved my ears from unrighteous content aka the musical background of the streams
just wondering, is this problem solvable, or are recordings doomed to be silent in the future?
Thanks for the game! Good luck in the final! :smile20:
ps. in the first fight I was short 100 coins or something to buy back a full stack of skeletons, but it wouldn't have changed anything - it was a lost cause. After losing that fight, there were no chances. It could only have been solved if I had rushed to the center earlier and somehow managed to get further away, there was a Griffin Conservatory there, as it turned out later, etc. But without objects - no options.
First Round
Seems like I got a decent roll, Galthran showed up, air buildings are constructed, there's an external marketplace, plenty of roads... but lots of ranged guards, in the end I didn't necromancy much and only built birds in the fort, at the start of the second week we could already fight the opponent, but both of us went off in other directions, I took a couple of Dragon Fly Hives and two Griffin Conservatories for 6 angels. At the start of the third week, I ran out of roads, and with no choice but to visit the opponent, I decided to play through the wasteland, and at that same moment my scout hero found an entrance to a treasure zone. The previous treasure zone that was revealed by scouting was empty. I rush into the treasure zone, it's on sand, but I immediately find a Dragon Utopia where I get the Air Spell Book, using Dimension Door I rush into another treasure zone, there's another Dragon Utopia with the Earth Spell Book there, I think about ambushing the opponent in his treasure zone and move towards him. But on the turn I was supposed to ambush him, I get distracted by yet another revealed Dragon Utopia, because I doubted that I was going to where his army actually was, as a result I gave him a day and he grew a lot in his stats. The plan changed, I started taking his towns from him, on 147 I see him coming out of the treasure zone, I approach him and see that I have very little mana, but his stats and army are frightening, and what if he has the Red Orb, then I'll lose since I decided to attack with Shackles of War. Nevertheless, I attacked and won solely because of mana; if there had been a Red Orb or even the Cloak of Magic Resistance, I would have lost.
Thanks for the game.
Accepted by opponent on 5/12/2015 8:59 AM
Newbies vs Maniacs
first round
Seemed like a good draw, got Galthran, air elementals built, have an external market, lots of roads...but many ranged guards, in the end didn't necro anything and only built birds in the fort, at the start of the second week we could already fight the opponent but both went to other sides, I took a couple of Dragon Fly Hives and two Griffin Conservatories for 6 angels. At the start of the third week I ran out of roads, aside from going to visit the opponent, I decided to play off-road and at that same moment the scout hero finds an entrance to the treasure zone, the previous treasure zone revealed by scouting was empty. I rush into the treasure zone, it's on sand but I immediately find a Dragon Utopia in which I get the Air spell book, with Dimension Door I rush into another treasure zone, there's another Dragon Utopia with the Earth spell book, I consider ambushing the opponent in his treasure zone and move towards him. But on the turn I was supposed to ambush him, I get distracted by another revealed Dragon Utopia, because I doubted I was going exactly where his army was, as a result I gave him a day and he grew a lot in stats. The plan changed, I started to pressure his towns, on 147 I see him leaving the treasure zone, I run up to him and see that I have very little mana but his stats and army scare me, what if he has the Orb of the Firmament then I would lose since I decided to attack with Shackles of War. I attacked anyway and won purely due to mana, if there was the Orb of the Firmament or even the Magic Resistance Cloak I would have lost.
Thanks for the game.
Round 2
In the first week, I couldn't really break through anywhere; I just placed Manticores in the fort and broke into the treasure zone. The treasure zone turned out to be a good Dragon Fly Hive, about 8 stacks, and 2 Dragon Utopias. At the start of the third week, I took the Dragon Utopias, which gave stats, Wings, and КВ. Gunnar had Expert Air Magic, I doubled my mana and went to the opponent. I was losing in army, but mana and spell power were promising; I also had artifacts for +3 speed. At the end of the third week, I left the opponent without towns. A scout hero with a dragon helped a lot, which I nearly lost twice—pure luck there. At the start of the fourth week, I tried to catch the opponent without mana and succeeded.
Thanks for the game.
Accepted by opponent on 5/17/2015 7:45 PM