Now, as for troop experience, it's not a mandatory feature at all. It changes the balance of power quite significantly. Personally, in principle, I'm for it, but I wouldn't add it to SoD. Let those be features of mods like VT, along with other perks. Otherwise, one could actually slap a bunch of things into SoD and eventually end up with VT. And that is not necessary.
Posts from Troop experience. Is it necessary or not?
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I initially read it as "быдло содовское" (a vulgar phrase), that was quite a surprise! No, I must have imagined it.
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The thread should be renamed to "how we trolled in '97".
484800548
Looks like a couple of kids, but they're messing around with nonsense.
In connection with the rampage of democracy on ХВ, I believe it is necessary to discuss another innovation - unit experience.
Since not everyone has played BT, I will describe it briefly. So, upon victory in battle, not only the hero but also the units receive experience. Upon reaching certain experience values, units are promoted through levels, which increase their combat characteristics. There are 10 levels in total; at the 10th level, combat effectiveness is approximately doubled.
Low-level units level up faster—troglodytes can reach the 10th level by the middle or end of the 2nd week—while high-level ones are slower; angels practically never reach the 10th level.
When merging stacks, the total amount of experience is preserved. For example, if you combine 10 troglodytes with 100 experience and 30 troglodytes with 0 experience, you will get 40 troglodytes with 25 experience.
Advantages:
1) Less dependence on the number of cons-hives. "Pokemon" at the 10th level from 3 caches can cut through Dragon Utopia like butter.
2) Encouragement of higher quality play and deep map clearing. The usual amount of clearing does not level up units quickly; many additional battles, chains, fights on several fronts, etc., are desirable. This also reduces dependence on the layout and increases dependence on skill.
3) Unit leveling is an additional characteristic of a position, just like units, resources, or hero development. An extra characteristic diversifies game strategies, allowing one to either invest in it or, conversely, sacrifice it.
Unit experience was tested for many years in BT and became an integral part of it; almost all serious games featured unit experience. That is, this feature is good and playable.
Of course, we are not talking about forced implementation; it is proposed to implement this via a checkbox in ХВrulez and, based on the testing results, decide whether to include this option in regular tournaments.
Regarding experience, of course, Sod needs it! Sod isn't Sod without experience. It's a necessity. He can't do without it. And any sensible Sod player understands this. To complete the picture, you need to remove the morale from the neutral creatures so that they can demonstrate mega-dad-level skill in conducting battles. And then it will be OK.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
2. What you shouldn't do is mock and resort to insults, especially when you don't even know what you're talking about.
3. I don't think Vic would waste his time on such "subtle trolling." Rather, he's subtly promoting something he likes to those who aren't aware of it. That's normal.
P.S. Of course, I voted "yes," although I understand that nowadays it's a utopia :).
Well, troop experience is not really a necessary feature. It significantly changes the balance of power. I am, in principle, in favor of it, but I wouldn't add it to SoD. Let it be a feature of mods, like in WoG, along with other features. Otherwise, we could really add a lot of things to SoD and end up with WoG. And that's not what we need.
Sir, do you even play Heroes 3? I heard that you don't. Then why are you voting?
Sir, do you even play Heroes 3? I heard that you don't. Then why are you creating polls?
Wicc, why do you need the guild restructuring? You don't even play, it seems.
Looks like he has two kids, but he's messing around with nonsense.

В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
We should discuss this (can you provide a link?):
1. I propose that they receive a defense bonus from experience (a shield in battle), and with experience, a serious bonus by the end of the experience growth will be +15 defense. As justification, there will be few low-level experienced units, and high-level ones get a similar bonus anyway in SoD, see below.
2. As experience grows overall, +2 speed would be added (SoD plays with Mullich somehow, right?).
3. Experience should be awarded to those who kill and be divided by their count (1 angel kills 60 Troglodytes and 20 Archers kill them, the angel should get more experience) and (1 angel kills 60 Troglodytes, his experience is multiplied by 1/7, level 2 creatures by 2/7, and so on; while Archers killing Troglodytes have a coefficient of 1/2, killing angels a coefficient of 7/2, and similarly for all, though ideally the coefficient should be 14 (upgraded and non-upgraded version, something like that)), is this feasible?
4. As experience grows overall, attack and defense will increase by 6 by the end (analogous to the hero skills Offense and Defense).
5. Health will be 20% higher by the end of experience growth.
6. By the end of experience growth, +2 is added to both maximum and minimum damage.
7. When upgrading creatures, the experience amount should be preserved (if an angel is a veteran, the archangel should also be a veteran).
8. If you add a novice angel to a veteran angel, the difference in experience is divided by 2 (veteran experience - novice experience / 2). Then you'll start thinking about whether to take that growth from novices into your army.
9. Pandora's Boxes and other things do not give experience to the army.
I want to hear if I've missed anything, write about it. And your opinion, how do you like this?
Regarding morale for neutrals, I completely disagree (it should exist, or an analog like in HotA). In HotA, they did it well by adding artifacts for morale and luck
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/