Posts from Actaea
Significant changes have been made, and they are all quite pleasant, unlike in regular issues.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Come join us. We won't give you to anyone. We'll share you among ourselves.
🏹🎪+⛓️♿=💕
When they didn't invite you to the alliance
You're already in that thing, what was it called again? Oh yeah, the one Old Ventorum created, or maybe it was Middle Ventorum, doesn't matter.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Added after 50 seconds
Never mind, I remembered. It's the first letters of the countries' names.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
I don't even remember the name of the alliance my country belongs to...
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
| Income tax 1. Steelmen — 0% 2. Champignons — 5.1% 3. Rex Ventorum — 38.3% 4. Tarpaulin Fields — 44.1% 5. Shaylion — 53.6% 6. Qasardastan — 57.3% 7. Edyia — 65.5% 8. The Great Water — 69.4% 9. Sciencecracy — 71% 10. Ahasan — 75.1% 11. Arkondia — 76.8% 12. Aghar — 82% 13. Kittypink — 94.9% | Average income 1. Champignons — 103733 2. Rex Ventorum — 84052 3. Qasardastan — 61183 4. Steelmen — 46479 5. Tarpaulin Fields — 43863 6. Shaylion — 29696 7. Sciencecracy — 23310 8. Arkondia — 22508 9. Edyia — 22073 10. Aghar — 16417 11. The Great Water — 16082 12. Ahasan — 6343 13. Kittypink — 4787 | Poorest 10% 1. Rex Ventorum — 41816 2. Champignons — 41287 3. Tarpaulin Fields — 23131 4. Steelmen — 22430 5. Shaylion — 20536 6. Sciencecracy — 16815 7. Arkondia — 16349 8. The Great Water — 13361 9. Aghar — 13149 10. Edyia — 11640 11. Qasardastan — 5174 12. Ahasan — 3534 13. Kittypink — 3144 | Richest 10% 1. Qasardastan — 349844 2. Champignons — 226791 3. Rex Ventorum — 153636 4. Steelmen — 87100 5. Tarpaulin Fields — 76419 6. Shaylion — 41132 7. Edyia — 38456 8. Sciencecracy — 31126 9. Arkondia — 29877 10. Aghar — 20005 11. The Great Water — 18975 12. Ahasan — 10556 13. Kittypink — 6932 |
Not so long ago, the former praetor of the province of Vitis and chairman of the Vitis Family Club left the country. This happened immediately after the latest state changes. The reasons why the praetor decided to leave the country remain unknown; however, according to official information, there are no accusations against him from the government, nor has he made any statements that he is being persecuted by the country's leadership. Fortunately, one of our journalists managed to infiltrate a meeting of the family club and record Mr. Flaccus' speech before his departure.
"Dear friends, in this uncertain day, we have all found ourselves in a difficult situation. You know who I am: I am more familiar with your feelings than anyone else, I know your anger, but before you decide to take action, heed my words – do not resist the new leadership of the country; think about your families, think about those people who worked for you and became close to you. This time, forget about pride and yield; civil war will lead to nothing good."
After that, the praetor flew to Greatwater and stayed there for an indefinite period. He accepted the king's offer; according to one of his maids, the reason was two things: a good environment and the government's commitment to education – first and foremost, he thought about his children.
Good or evil?
What is the new Rex Ventorum like? The young empire has already left a less-than-stellar impression during its recent laws and international agreements. It is known that
The downfall/serious crisis in the country you've been building for more than just an evening (as a character).
Added 11 minutes later
As for the game, I don't know. I'm not against it, but I won't be able to dedicate much time to it, like some other players.
Moreover, it was originally intended as the creation of a world for a future campaign. Personally, I would like to have the opportunity to visit my country, maybe others too, and see the countries from the perspective of my character, but without blowing up entire cities.
What prevents us from running a campaign in the war-torn Arcondia? We can even make the attempt of the characters to escape from there the basis of the plot.
Where do we end up when we save the world?