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Posts from Queen – “The King’s Sunset” [Campaign 1, Mission 5]

4.7 (3 ratings)
In reply to Heroist
#249
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Heroist
a very fun mission. I remember struggling with it when I first started playing Heroes 5. I leveled up a mage with dark magic, broke through the barricade with legions of demons, and then killed Agrael as soon as he appeared. So many years have passed, but I still have pleasant memories of it.
Where did you get the dark magic spells? Did you cheat?
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#250
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in the city, where else would it be?) Back then, I didn't know how to use cheats, and I didn't even have a panel.

Whatever
In reply to Heroist
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#251
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Hi, can you advise on how to properly manage the heroes in this mission, where to leave whom, who to level up, and what to do in general? I started playing recently and can't handle the hordes of demons while simultaneously exploring the map:confused:. Help me!
#252
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I'm playing on version 1.6. It turns out that the specialist, Isabel, is an incredibly powerful unit. Considering her abilities and the Knight skills, training is 100% cheaper. At first, I train 20 monks per week, then cavalry. And all of this is free. Plus, I can also train undead for Markel...
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#253
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Isabelle doesn't offer a free upgrade. There's a discount for an experienced commander, which is cheaper, but not free. The standard option is +250 gold per day.
#254
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In version 1.6 (I don't know about other versions), Isabel's special ability grants 250 gold per day and a 2% discount on training per level. With a 30% discount from Counterstrike, 35% from the Warlord skill, and an additional 40% from the special ability at level 20, the total discount exceeds 100%, and no gold is spent.
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#255
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Wow... O_O
Well, I don't know, I only installed 1.6 once in my life; I usually play on 3.1.
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#256
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By the way, some users here mentioned that there are THREE heroes from Inferno (Agraal appears first, yes, but supposedly he runs away later, according to the video), but when I played this campaign for the first time, there weren't just 3 of them; they appeared regularly. Maybe it depends on the difficulty level. And the perennial problem in this mission is the lack of money and resources. But overall, it's a decent campaign; I'm playing through all the campaigns for the second time now.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
#257
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The only problems in this mission arise if you try to capture a garrison before taking the city and then keep Agril in your own city. The overpowered trainer, Isabel, solves all problems related to earning gold.
In reply to Vadimh
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#258
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Vadimh
The only problems in this mission arise if you try to capture the garrison before the city and then defeat the Argil in your own city. The overpowered trainer Isabelle solves all problems with ease, allowing you to accumulate plenty of gold.

There's no need to capture the red city, nor the garrison before it. There's really no point, because you'll gain levels anyway, and the level cap is 24.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
#259
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It's not necessary, but it's possible. So, the entire first campaign is too easy because it's more like an extended tutorial. You need to come up with some tactics somewhere.
In reply to Vadimh
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#260
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Vadimh
It's not necessary, but it's possible. So, the entire first campaign is too easy because it's more like an extended tutorial. You need to come up with some tactics somewhere.

And it seemed to me that the developers did this intentionally, making it a kind of tutorial. And in that sense, it's not bad.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
#261
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Quite a strange training. There’s a very sharp increase in difficulty between missions 1.4 and 2.3, especially before the patches with nerfs. Players, accustomed to being guided and to the fact that they can endlessly accumulate resources at home while the enemy army barely changes, were very surprised by that horde of elves. There were cases of players rage-quitting.
In reply to Vadimh
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#262
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Vadimh
Quite a strange tutorial. There's a very sharp difficulty spike between missions 1.4 and 2.3, especially before the patches with nerfs. Players who were used to being guided and to the fact that they could endlessly accumulate resources at home while the enemy army barely changed, were very surprised by that horde of elves. There were cases of people getting frustrated.
Well, here it's designed like this; remember how it's done in Heroes 4? There's a special tutorial mission there, about the mages, I think, Solmyr and someone else, ah, Theodore. And here it's like that).
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
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#263
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xx.. mission 2.3 is indeed "crazy"... but with the right algorithm, it's very easy to complete.
The King's Sunset... boring... I completed it without finding the obelisk... I spent some time in the city, defeated enemies in the open field... I attacked the garrison and that was it.
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*in the EVA version, demons spawn as heroes, but they don't attack.
*interesting... if you merge the main garrison and take the city... and no one dies.
*in mission 2.3, you need two heroes... (or one that has been "enchanted").