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Posts from Angels as a race.

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In reply to Nowizard
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Nowizard;77970
And not just Christian ones. Take, for example, the Cupids – wouldn’t they be a good first-level unit? And their ability could be a bonus to diplomacy or something along those lines.
By suggesting Cupids as a first-level unit, you’re reading my mind. As for the ability, how about increased infatuation, suddenly appearing in one of the enemy units, leading to a temporary cessation of all violent actions and skipping a turn.

Added 19 minutes later
A Demon is a pawn, but an Angel is an angel and cannot be a pawn.

This is only within the context of today’s Castle, where an angel cannot be a pawn because it is a seventh-level unit. We are talking about a new race, the race of angels, where all units will be connected with these divine beings in one way or another. The presence of weak and strong units in this race is quite logical, as the Christian hierarchy of these beings implies that there are both "pawns" and "queens" among the angels.
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I don't see anything wrong with female angels...
Tengro, you could just slightly change the names and adjust the stats, many people do that... And weren't we on familiar terms?
This way, the problem of implausibly weak angels is solved, and it doesn't create a second Haven. Besides, Dark Elves live in the Dungeon, and in the third game, Warlocks live there, not just demons. So why should only angels populate the sky?
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Attention, this is a post that requires careful reading:

The problem of angels being implausibly weak cannot arise because there is currently a problem of them being implausibly STRONG, which NO ONE NOTICES.

Why are demons opposed to humans? HUMANS? That's what I'm trying to figure out. Demons should be opposed to ANGELS,
a lesser demon to an angel, a greater demon to an archangel.

Hence:

First option: angels versus demons, humans in the middle.

Second option: turn Inferno into something like the opposite of Haven. With Satanists, black priests (and demons on the SEVENTH LEVEL) Then everything would be in its place.



P.S. I understand that this idea goes against the concept of Heroes; everyone is used to opposing demons to humans, so no one sees anything strange about it. If this opposition is moved somewhere outside of "Heroes of Might and Magic," the inconsistency will become apparent. Try to imagine it...
Conclusion: there is no need to change anything; we will consider this inconsistency a distinctive feature of the game. Let's just LEAVE IT AT THAT.
I've said everything.
I've got a hole in my pocket!
© Ринго Старр




In reply to Machete
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I'm actually confident that Nival will provide something similar to a race of human cultists, worshipping evil. So, we'll see.
And about angels, everything is clear – it's not realistic for Heroes 5.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
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I was also thinking of adding cultists to the Inferno faction in the Ascension model, but only for the lower tiers.
Here, almost all ideas for Heroes 5 are unrealistic.
In reply to Machete
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Machete;78649

There can’t be a problem with angels being unrealistically weak, because right now there is a problem with them being unrealistically STRONG, which NO ONE NOTICES.

What are you talking about? ) Angels are very powerful creatures, both in fantasy and in reality. I quote the Bible: "And it came to pass that night, that the angel of the Lord went out and smote in the camp of the Assyrians an hundred and fourscore and five thousand."

Machete;78649

Why are demons opposed to humans? HUMANS? That's what I'm trying to figure out. Demons should be opposed to ANGELS,
a lesser demon to an angel, a devil to an archangel.

The patron deities of one race are Angels, and the patron deities of the other race are Devils. It all makes sense.

Machete;78649

First option: angels against demons, humans in the middle

It's not profitable. What will you put for humans at level 7? What kind of magic will you give them?

Machete;78649

Second option: turn Inferno into something like the opposite of Heaven. With Satanists, black priests (and demons at LEVEL SEVEN) Then everything would be in its place.

That makes sense. Personally, that's what I wanted to do. However, I wouldn't put humans there - it would be monotonous. It's better to have all sorts of fundamentally changed humans, like the Fallen.
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Unprofitable. Who would you put for the humans at level 7? What magic would you give them?
1. Glad to see you back:)
2. Or maybe like before — paladins??? Like in two... and some spearmen at level 3. That's normal, imho. Just need to adjust the paladins' stats.
3. Magic? All of it — both dark and light — but weaker than "pure" colors.
Why are demons opposed to humans? HUMANS? That's what I'm trying to figure out. Demons should be opposed to ANGELS,
imp - angel, devil - archangel.
Race patrons — Angels, against race patrons — Devils. Everything is logical.
But allow me to disagree... as far as I remember from Heroes, the angels of humans started supporting them much later. But the devils — since the very beginning of the war. And this is specifically a war between Humans and Demons. And the Angels joined it.

Rainbow, sorry, that just came out:) but otherwise... just a thought.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
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No, in principle, there are no problems with placing a unit at level 7. The other issue is that by removing the angel, you have to overhaul the styling and unit list of an entire Castle, change the lore, and work around general fantasy stereotypes.

Right now we have a "European" castle. This gap can be filled by changing the "national" orientation. You could make a castle in the style of Ancient Rus. That is, the same units would come first, but dressed in appropriate armor. And for level 7, you could place a prototype of Perun: a Thunderer with a hammer.

Naturally, everything can be left as it is. However, if angels are removed, then monks—the bearers of faith and holders of the power of Light—and griffins, which look so organic next to angels, also become illogical. And in general, I consider separating the guardian angels to be wrong.
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But if angels are opposed to demons, then who will humans be opposed to? The Necropolis?
In reply to Святой_Паладин
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Paladin_Rider;79225
But if angels are opposed to demons, then who will humans be opposed to? Necromancers?
Well, basically yes. Death and life, just like in the fourth game.
Разумный человек приспосабливается к миру, неразумный — упорно пытается приспособить мир к себе. Поэтому прогресс зависит от неразумных людей.
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Machete;77856
The imbalance is evident: demons in "Heroes" have an entire race, while angels only have a few units. But they are no less interesting and diverse. Perhaps they should be introduced as a separate race?
I don't think it will work, as mentioned above, creating 7 types of angels is quite a laborious task; where would you find these 7 types? Let's say you think about it, think about it, and come up with them. But! As mentioned earlier, the race is completely "flying." (It smells like cheating:) ) Moreover, people... people cannot do without their God and his followers (as well as the other races:) ). And who would occupy the honorable seventh level?:confused:


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Alex, if you're so smart, then suggest your own option. And Paladins will rightfully take this place – they come after Angels, so if there are no Angels, then Paladins will be there. It's logical. And remember Heroes 4 and 2. So, who else is suffering...?
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Attention everyone!

Due to the increasing amount of off-topic posts in this thread, the thread will be closely monitored! If the off-topic posts continue, the thread will be deleted.
If you want to continue discussing this topic, then:
1. In this thread, we only discuss "Angels as a race".
2. Do not discuss other parts or compare them to other games!
3. Do not include other creatures in the level ranking!
С уважением, Vlad

HeroesWorld: В контакте
http://vk.com/heroesworld
In reply to Vlad
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Xaker;79584
Attention everyone!

Due to the increasing amount of off-topic posts in this thread, it will be closely monitored! If the off-topic posts continue, the thread will be deleted.
If you want to continue discussing this topic, then:
1. This thread is only for discussing "Angels as a race".
2. Do not discuss other parts or compare them to other games!
3. Do not include other creatures in the level ranking!

Very important. Please explain point 3 to prevent further off-topic posts.
Xaker
We are only discussing Angels, not Paladins, Hydras, or other creatures.
In reply to Vlad
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Since I started this topic, I should write something.
A race for the fifth installment, with a focus on good.

Celestial Stronghold

Monsters:

1. Cupid
A cute, winged boy, a ranged attacker, with rather modest speed.
Greater Cupid
Has a 20% chance to inflict "pacifism" on the enemy (cannot attack or retaliate).

2. Herald
A creature of indeterminate gender, attacks at close range with a flash of light, a fast unit.
Celestial Herald
A four-winged "herald".

3. Guardian
An angel, a protector of humans, in the form of a human. Non-flying.
Weapon: sword.
Warden
An angel, a protector of humans, weapon: sword and cross (let it have a bonus against undead). Grace.

4. Warrior
A valiant angel in armor. Weapon: sword or spear. Powerful attack.
Authority
An angel in the form of a knight. Weapon: sword or spear. Powerful attack and defense.

5. Dominion
A mysterious figure in green and gold robes, surrounded by a glow. Non-flying. Mage. Melee combat. Weapon: scepter.
Throne
A figure in flaming robes. All the same.

6. Cherub
A winged lion (possibly with a human head), surrounded by a glow. Initiative, ability: celestial strike. Large size.
Seraph
A human figure with six wings, made of fire. Weapon: two-handed sword. No retaliation.

7. Luminary
A figure made of bluish light. Teleport. The attack looks like the front part of the figure piercing through the enemy.
Celestial
A figure made of silver light. Teleport. As an ability, it temporarily banishes the enemy unit from reality; after a turn, it reappears in a random location with reduced morale.
I've got a hole in my pocket!
© Ринго Старр




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