Skip to content

Posts from The most useful monster.

4.5 (4 ratings)
In reply to Пандора
User Avatar
Auto-translated
Vampires are useful for quickly eliminating small and weak neutral creatures without taking any losses. This is very helpful. But since I don't particularly enjoy death, a useful unit is the Djinn, as it can also "trick" the company.
:D
User Avatar
Auto-translated
If we approach the question of usefulness from a different (and debatable) angle, answering the question "Who would I NOT want to see in an EQUAL enemy army?", here is my top three of opponents. (from Fan of Nature)
1. Venomous creatures (they simply live up to their name)
2. Cyclops alongside catapults (sometimes, I simply run out of words from frustration)
3. Gorgons, or mad piglets (I don't remember what they're called, those that run around on their own and magic simply doesn't affect them)

And here is my (subjective) top three of usefulness

1. As much as I don't like them, I have to give credit to DJINNS (when I have the honor of playing WITH them, I always place one Djinn in every available space, so that the opponent doesn't have an easy time)
2. It's a pity that there are no more detailed clarifications; I will choose usefulness for combat (at the beginning of the "big game," it's definitely Cyclops, and then Phoenixes and Locusts). I will probably give credit to my favorite MANTISES.
3. I would put THIEVES in third place (you can't underestimate their usefulness at the beginning of a difficult map for rapid development; as sad as it is, money is very useful)
In reply to LeSHiJ-MaX
User Avatar
Auto-translated
Thank you for voting, LeSHiJ-MaX! After the changes, the rating now looks like this:
1. Djinn (11)
2. Magic Dragon (5), Black Dragon (5)
3. Vampire (4), Mantis (4)
4. Water Elemental (3), Ghost (3), Fairy (3)
5. Titan (2), Angel (2), Minotaur (2)
6. Tiger (1), Leprechaun (1), Devil (1), Thief (1)

Mantis has risen from 5th to 3rd place, and Djinn has become virtually unreachable for its closest competitors.
User Avatar
Auto-translated
Gene in the fourth game is just some kind of terminator:o. I remember many times he saved the situation when it seemed there was no way out.
Gene is the Best Forever!!:D
Мир через силу!
User Avatar
Auto-translated
It’s a pity that not everyone appreciates the water elemental. After all, it’s practically a genie, but of Nature.
User Avatar
Auto-translated
Yeah, he also has combat magic like a Djinn...
but instead of illusion, it's quicksand... and something else...

Be strong. Believe
User Avatar
Auto-translated
Archangel, demon.
Подпись была удалена Администрацией из за оскорбительного содержания. Просьба сменить подпись.
User Avatar
Auto-translated
"Arandor" Only the Water Elemental has a speed of 19, while the Djinn has 25, and its Illusion spell isn't the worst of spells. (Although I don't particularly like Djinns, I never underestimate their danger).
User Avatar
Auto-translated
who is downplaying it?? I often use illusions myself...
=============

you can be useful in different ways...
either by being strong, like the weakest creatures in a Castle...
or by being useful to the army, units that cast buffs and debuffs...
archers, etc.... in general, almost everything is useful...

Be strong. Believe
In reply to LeSHiJ-MaX
User Avatar
Auto-translated
LeSHiJ-MaX;77496
"Arandor"
It's just that the Water Elemental has a speed of 19, while the Djinn has 25, and its Illusion spell isn't the worst. (although I don't particularly like Djinns, I never underestimate their danger).
I also don't like Djinns, not because they are bad units, but because they deal with Vampires too easily.:mad:
The same goes for Water Elementals, but I like them more because they have a higher growth rate than Djinns, they are cheap, and they cast spells quite well.:cool:
And the most useful unit in the game is definitely the VAMPIRE!:smile24: :smile24: :smile24:
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
User Avatar
Auto-translated
Arandor;77655
you can be useful in different ways...
either by being strong, like the last creatures in castles...
or by being useful to the army, units that cast buffs and debuffs...
archers, etc.... in general, almost everyone is useful...
Yes, that's also correct, everyone is useful in their own way and needed for certain purposes. But the Dragon King breaks all boundaries:D because he is useful for everything and will do everything you want for you. :)
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
User Avatar
Auto-translated
Lord Vampire;77653
I don't like Djinns either, not because they are bad units, but because they deal with vampires too easily.:mad:
The same goes for Water Elementals, but I like them more because their growth is higher than the Djinns', they are cheap, and they cast quite a bit.
It all depends on whose army they are in.
If neutrals are against you, then perhaps Water Elementals will cause big problems (due to limitations in spell variety; I haven't seen the AI draw barriers or apply weakness or fatigue, it just HITS, and sometimes it hurts), while Djinns can be specifically stupid (with their diversity—like a song of peace when there are 100 Djinns, or cowardice as if I only have one soldier).
But if the choice is who to take into my own army, then for me it's definitely :smile02: .
In reply to Lord Vampire
User Avatar
Auto-translated
Lord Vampire;77658
Yes, that's also correct; everyone is useful in their own way and needed for specific purposes. But the Dragon King breaks all boundaries:D because he is useful for everything and will do anything you want for you. :)
He can even roast his own:D
:D
User Avatar
Auto-translated
Dragon King... hmm, it's hard to assess his usefulness. You can't hire him in a Castle... and he's very rare on the map.
Auto-translated
Okay, Lana... three kings, and you can stop being afraid of anything.

Statistics

Welcome our newest member: Emil