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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Scorpiona
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#2338
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We played without rules! Until mid-game, I had the advantage because I had two diplomats and three Dragon Utopias not too far away, which turned out to be miniscule and without the much-needed Dimension Door! As a result, I lost the tempo and entered the underground too late, which the blue player was already clearing out. I realized there was no hope and surrendered! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Кристиан / Christian Start Hero Кристиан / Christian
Кристиан / Christian Main Hero Кристиан / Christian
Map Template
Nostalgia
Game Length
233 days
Game Date
10/21/2014
Reported
10/21/2014 5:07 PM
Rating Impact Archived
wariator 1522 1501 -21 ↓
Akella 1343 1364 +21 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/21/2014 5:47 PM

In reply to wariator
#2339
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wariator
We played without rules! Until mid-game I had an advantage because I had two Diplomats and three Dragon Utopias not too far away, which turned out to be minor ones and without the much-needed Dimension Door! As a result, I lost momentum and got into the underground too late, which the blue player was successfully clearing out. I realized I had no chance and surrendered. Thank you for the game!


I confirm,
thank you for the game.
In reply to Toganash
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#2340
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There were no external dwellings. Only at the end of the third turn did I find a green external dwelling on the grass, but there was a native second-tier unit. I took two Dragon Utopia and reached the opponent via double ГО. Two Dragon Utopia had also been taken there, but things look bad.

Thanks for the game!!!
Attachments 2
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Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
213 days
Game Date
10/21/2014
Reported
10/21/2014 9:09 PM
Rating Impact Archived
AYMAN 1788 1792 +4 ↑
wariator 1484 1480 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/22/2014 3:41 PM

In reply to Pit for LM
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#2341
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Thank you for playing!

лето 2012.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Random Faction Random
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
123 days
Game Date
10/22/2014
Reported
10/22/2014 5:06 AM
Rating Impact Archived
Dark 1879 1855 -24 ↓
Vinceras 1636 1660 +24 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/22/2014 1:31 PM

In reply to Dark
#2342
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darkello
Thank you for the game!
Thank you for the game!
In reply to AYMAN
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#2343
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AYMAN
There were no external dwellings. Only at the end of the third I found a green external dwelling on the grass, but there was a native second-tier unit. I took two Dragon Utopia and reached the opponent via double ГО. Two Dragon Utopia were also taken there, but things look bad.

Thanks for the game!!!
All the loot is in the sands! Everyone except Craig was barely crawling! Everything is slow, no tempo! Defeat is inevitable! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
In reply to wariator
#2344
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Start is brisk — 2 columns of Griffin Conservatories, will go for gold. Around day 5, I took a Rampart town from the AI, a Citadel in the village. On day 1, I placed the first birds in the Citadel with a buyout on 121 (I traded), mines with a log and basic earth, on 122-123 two Hives for a total of 8, a single Griffin Conservatory (3 minimal objects :confused: ). By the end of the week, I took the swamp, bought the unsold ducks there from the AI, headed toward the opponent, though it was 3 in the morning and I didn't bother much about mana, of which there were only 7, primarily due to a good army. As for the bad, there were hardly any artifacts except for a cheater's trinket on morale and a +4 shield. On 126, the blue player breaks in and kills a dozen of my fish at the loh.

On 127, I break into the blue player's territory, chase off a couple of heroes, then on my turn, they attack
Crag Hack:
15 3 3 5 (40) 12 hydras 44 dogs 1 angel 3 bears 4 ogres, +1 speed, expert offense, defense, earth, advanced air;
Shakti: advanced attack, expert earth, base air without haste.
6 11 2 4 (7) 5 birds 4 angels 20+1+1+1+1 ducks.

Due to Crag Hack's expert defense, I couldn't take down the angel with birds, but despite the lack of mana, the battle is easily won with a remainder of 14 ducks and their subsequent upgrade on 131...

Thanks for the game.
__________________
The hardest battles are fought in the mind
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
127 days
Game Date
10/22/2014
Reported
10/22/2014 5:05 PM
Rating Impact Archived
shameonyou 1549 1564 +15 ↑
Sloth_D 1555 1540 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/22/2014 5:13 PM

In reply to shameonyou
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#2345
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shameonyou
Solid start - two columns of Griffin Conservatories, income on gold is decent. By day 5 I took a Rampart from the computer, Village from the Citadel. On turn 1, birds in the Citadel with buyout on 121 (traded), mines with Logo and basic Earth magic, on 122-123 two Hives with a total of 8, one Griffin Conservatory (3 minimal objects :confused:). By the end of the week I took the Swamp, bought the ducks there that the computer hadn't bought, and headed to the opponent — though it was 3 nights and I wasn't too bothered about mana, which was only 7, primarily due to the strong army. The only downside was no artifacts aside from a cheater's trinket on morale and a +4 shield.

On 127 I break into the blue player's area, kill a couple of weaklings, on my turn I'm attacked by:
Crag Hack:
15 3 3 5 (40) 12 Rocs 44 Dogs 1 Angel 3 Bears 4 Ogres, +1 speed, Expert Offense, Defense, Earth Magic, Advanced Air Magic;
Shakti: Advanced Attack, Expert Earth Magic, Basic Air Magic without Haste.
6 11 2 4 (7) 5 Birds 4 Angels 20+1+1+1+1 Ducks.

Due to Crag Hack's Expert Defense, I couldn't take down the Angel with birds, but despite the lack of mana, the fight is easily won with a remaining 14 ducks, which are then upgraded on 131...

Thanks for the game.

gg wp ofc rly btw
icq 385383256
In reply to wariator
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#2347
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The first day turned out to be very difficult: on the road there were 2 blockers — 35 units of dragonflies from a pandora (gave 30 magogs) and then 70+ units of gargoyles for an orb of preservation. After breaking through that, I had 25 magogs and some singles left. I revealed 2 cons and 3 hives and decided to play. In the end, by taking 1 cons and 2 hives by turn 115, I was left without spare meat, and ducks were being sacrificed in battles until the end of the week.
Overall, it's a tough moment. I'd like to hear the opinion of experienced players: is it worth taking objects on Jebus Cross when there's no meat for the ogre, or is it better to wait for growth or reinforcements? (Because at the end of the week, I was throwing efreets and ducks into the hives and cons, but overall it turned out profitable, of course.)
In the center, I found wings and fortified myself in the town. Then I forced the opponent to go to the neighboring respawn and started clearing the center. On turn 136, I caught a noob who was carrying all their loot home.
Thanks for the game.

UTC+03:00, icq 593626431
Battle Report Accepted
Синий / Blue
skd
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
136 days
Game Date
10/22/2014
Reported
10/22/2014 6:36 PM
Rating Impact Archived
skd 1472 1492 +20 ↑
Falcone 1601 1581 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/22/2014 7:41 PM

In reply to skd
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#2349
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skd
The first day turned out to be very difficult — on the road there were 2 blocks: 35 gr. dragonflies for a Pandora's Box (gave 30 Magogs), and then 70+ gr. Gargoyles for a Sphere of Permanence. After breaking through that, I had 25 Magogs and some singles left; I revealed 2 Conservatories and 3 Hives and decided to play. In the end, by day 115, having taken 1 Conservatory and 2 Hives, I was left without extra fodder, and ducks were being spent in battles until the end of the week.
Overall, it was a tough moment — I would like to hear the opinion of experienced players: is it worth taking objects on Jebus Cross when there is no fodder for the ogre, or is it better to wait for growth or reinforcements? (Since at the end of the week in the Hives and Conservatory I was already losing Efreet and ducks, but overall it turned out to be a net positive, of course.)
In the center I found Wings and fortified in the town. Then I forced the opponent to move to a neighboring respawn and started clearing the center. On day 136 I caught a noob who was carrying all the resources home.
Thanks for the game.

On day 111 I saw clues and Boots behind a hill at the respawn and sent Galtran there. This journey turned out to be too long due to the terrain, and I spent 5 days on it. Along the way I took 3 clues for 18 ducks, and when I approached the Boots, there turned out to be 50-99 Medusas for a Library and Eagle Eye; I decided not to sacrifice the Wyverns, took a loss, and headed towards GO. I built GM3 — got Animate Dead, before GO there was a 3-stack Dragon Utopia, I had to spend all my mana, got a Cauldron and Black Orb, but at GO I didn't dare attack 60 gr. Death Knights without mana, so I had to spend several more days replenishing. I broke through GO as well, spending a lot of mana and losing a fair number of ducks, after which I discovered a block of 100-249 gr. Minotaurs for a clue and a box — I decided to break through with 300 Skeletons and 18 ducks, but couldn't handle it and took a loss. But I didn't want to give up; I replenished mana, waited until day 131, and with growth and Animate Dead broke through GO to a neighboring Castle respawn. There, over 5 days, I built up a good army and took a useless Dragon Utopia. There was no control whatsoever, and I needed to take a risk and transport the army via a noob to a nice corner area with a Dragon Utopia, clue, and artifacts for +9 all to Galtran. But the opponent caught me in the end.

Thanks for the game!
In reply to wariator
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#2350
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A bad start in week 1 left me with no army. In week 2, my last 3 Naga Queens were killed, and I didn't see any reason to continue!
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
125 days
Game Date
10/23/2014
Reported
10/23/2014 6:33 AM
Rating Impact Archived
_NEO_ 1606 1595 -11 ↓
Dima Surmay 1715 1726 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/23/2014 6:50 AM

In reply to _NEO_
#2351
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_NEO_
A bad start in week 1 left me with no army. In week 2, my last 3 Naga Queens were killed, and I didn't see any reason to continue!
Thank you for the game!
Thank you for the game.
In reply to wariator
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#2352
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Thank you for playing.
Ася 581706700, Скайп Sevan_80

Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Map Template
Anarchy
Game Length
211 days
Game Date
10/23/2014
Reported
10/23/2014 11:05 AM
Rating Impact Archived
Sevan_80 1309 1298 -11 ↓
zoog 1415 1426 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/23/2014 11:07 AM

In reply to Sevan_80
#2353
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Sevan_80
Thank you for the game.
On turn 116, I merged into a single hero and attacked 80 Basilisks with low mana – but they offered diplomacy, and I also got 10 Necro Knights as a quest reward, plus some hidden units, and a portal%) In short, RMMG decided, thanks for the match.
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