tries to bring people back to their senses
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Added after 36 seconds
Ah, I see.
He gently, but firmly, put his arm around the Director's shoulders:
- Let's go, Tanarius. Before the enemy reaches our position.
The ventilation system in this building was significantly different from the one in the "Lupin" building. It was impossible for a person to crawl through it.
Where do we end up when we save the world?
You just want to break something!
-- The situation isn't great. Well, come with us. Maybe we can figure things out there... -- said the northerner to the test subjects and hurried to leave the building (probably through the roof) along with the other members of the group, the director, and... the victims.
1257-09-2-01106743
Strength - 28 (+700 health, +504% melee damage, +100% physical resistance, implant limit: 14)
Dexterity - 12 (+48 melee accuracy, +24 evasion, +12% chance of critical hit in melee)
Speed - 16 (+16 initiative, +16 action points, +16 movement speed)
Intelligence - 7 (+21% chance of critical hit)
Willpower - 8 (+24 magic resistance)
Perception - 5 (+20 ranged accuracy, +10 evasion, +5% chance of critical hit at range)
Perks
- White Lands. 50% magic resistance
- Genius
- Stubborn: +3 willpower, immunity to immobilization effects
- Bodybuilder -3 intelligence, +5 strength. Each point of strength gives +18% melee damage instead of +10%
Skills
Melee. Accuracy +35, +5 movement speed, +5 initiative, +20 evasion (melee).
- Allows the use of two melee weapons simultaneously.
- The character makes two attacks instead of one.
- If the target fails a Strength check, it is crippled.
- Duelist. In combat against other melee warriors gains +40 to evasion, 40% chance to parry enemy attack, 40% chance to disarm.
Military Training. Evasion +25, health +100.
- Allows the use of heavy armor.
- +2 strength, +50 health.
Stats
Health: 850
Accuracy: 83 (melee), 20 (ranged)
Evasion: 119 (melee), 59 (ranged)
Chance of critical hit: 33% (melee)
Melee damage: +504%
Physical resistance: 100%
Magic resistance: 24
Initiative: 21 (melee)
Action points: 16
Movement speed: 21 (melee)
Religion bonus: Damage -10%
Inventory
EST-12-56-8 Electrique
Damage: Damage: 25(151)-40(241), AP: 5
*Shield damage (100), damages computer equipment, paralyzes drones for 1 turn.
EST-12-56-7 Electrique
Damage: Damage: 25(151)-40(241), AP: 5
*Successful hit paralyzes the enemy.
EST-23-81 Mobility (heavy armor)
Received damage -65%, does not limit movement speed. -65% evasion.
*Reflects 50% of received melee damage back to the attacker.
*Computer targeting device. +40% accuracy (116)
*100% mental resistance
*Hook (40)
Stun grenades (2), pack of healing pills (12), portable computer.
181-302, 4 AP, two pieces.
Balance: 5000 R
Added after 15 minutes
Vladimir muttered and headed in stealth mode to the laboratory.
He watches a group of people who first frantically loot the contents of the laboratory, and then begin to destroy everything around them.
Where do we end up when we save the world?