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In reply to злой_романтик
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zloy_romantik
Explain to me at least this: why should I spend my time negotiating with the opponent about which checkboxes to tick? For example, he wants to play with the second level built up, but I don't, and how am I supposed to agree if the opponent is stubborn :) How do I convince him not to check the boxes?

Don't negotiate at all — give an ultimatum — we play without checkboxes. That's it.

Even if the opponent generates the map and dishonestly sets convenient checkboxes for themselves, they won't go through without your consent, because a message pops up showing which options are enabled.

P.S. I wouldn't jump with DD anyway, that's already "on autopilot"

Yeah yeah yeah :D
Regarding 2 or more DD... before, it used to be common practice after the game to check saves and not just for DD, but in general; now only a few people do this. Well, to each their own, keep being lazy.

As if you're checking every single game now, verifying every turn, every move :D
and Izra, in general, becomes tasty because of the greater possibility not to cover
On the other hand, in SoD, scrolls like Explosion become tastier, for example, which you can use to enter the Dragon Utopia and blast the green dragons, for instance. And it's not even necessary to build a Mage Guild for this. And me? I just cast shield-skin-bless-haste. Well, etc
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Redwhait
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Redwhait HP
For mapmakers and Fortresses, there's an object.txt file. As for tents, the solution is to download the Platinum series, not just the base game. I believe they don't generate randomly in the game. After a huge number of generations, I haven't noticed them appearing even once.
Could you share the modified object.txt file here, without those elements: mapmakers and Fortresses?
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
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As far as I know, tents are also removed using the object.txt file. However, you definitely won't be able to remove obelisks with it.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Redwhait
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Redwhait HP
For mapmakers and Fortress, there's the object.txt file, and tents are resolved by downloading the Platinum series, not just the Soda version. I believe they don't generate randomly in the game. After a huge number of generations, I haven't noticed it happening to me.
Explain to me the difference: do mapmakers not appear because of the file or because of the patch? The result is the same. However, using such a text file unilaterally is considered a violation of the rules. I hope I don't need to explain why?

The HW patch itself is not mandatory; by default, the game runs without it. It's purely for the comfort of the players.
In reply to злой_романтик
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злой_романтик
Just explain to me one thing: why should I spend my time negotiating with the opp about which checkboxes to tick? For example, he wants to play with a built-up second level, but I don't, and how am I supposed to agree if the opp is stubborn :) How do I convince him not to tick the boxes? And this is a tournament game, the stakes are higher here, and if the game is in a team match, for instance, they are even higher. Right now there are no clear rules on which checkboxes to tick and which not, so sorry, but in tournaments I'll manage without it.
PS-DD I won't jump anyway, that's already "on autopilot", and Izra actually becomes tasty because of the greater possibility not to cover
I agree with you here! By default, it should be a clean SoD but with the ХВ rule without any checkboxes. If even one opponent says we play WITHOUT checkboxes - there can be no disagreements.
Because undoubtedly the situation changes on different maps, for different castles, and with different timers. But IMHO while one could still argue about replacing objects, when playing Inferno/Stronghold, refusing a built-up 2nd lvl is either hoping for luck or looking for overly complicated paths...
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
In reply to Redwhait
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Redwhait HP
Don't get your hopes up; the guard placement hasn't changed:D
You're mixing things up. Obelisks aren't replaced with other objects; they simply don't participate in the generation process. Their biggest drawback is that they are very often generated along roads, creating blockages, as seen in the screenshot.
In reply to Lider1
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Lider1

On the other hand, in a guild, scrolls become more potent—for example, Fireball, which you can use to enter the Dragon Utopia and blast the green dragons, for instance. And it's not even necessary to build Mage Guild for this. As for me, I did alright, casting shield-skin-bless-haste. Well, etc.
Lider, tell me (I really don't know). So if ХВ rules are enabled, a Fireball scroll won't work without the building? But if the same Fireball is cast by a scholar—it's fine. Have you checked this?
It's just that some scholar in a party with Lizard once gave me Armageddon at 115... but I never got around to using it)
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
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I still don't quite understand the point of this debate. If you want to play with specific rules, go ahead and play with them; I don't want to, so I won't. If you want to make them mandatory, start a discussion, create polls, and let's see what the forum says. But for now, this conversation is pointless.
296524052
Весна 2012.
In reply to Rabe
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Rabe
if HW rules are enabled, will a scroll with an explosion not work without a setup?

no
Rabe

But if the same explosion gives a scholar, it works. Have you checked this?

I haven't checked the scholar, I haven't had the chance, I don't know

(But in theory, it should work)

Added 1 minute ago
злой_романтик
I still don't understand the whole point of this debate - if you want to play with rules, then play with them, I don't want to - I won't play with them.

No one is forcing you, you're not needed.

and right now, this conversation is pointless, these are your "arguments" against it.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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The topic did get some traction because the opponent wanted me to play with specific rules, so don't act smart if you don't know, I haven't seen you play in a long time, just a lot of talk.
296524052
Весна 2012.
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The essence of this discussion, as I see it, is to understand how critically HV-Rulz affects generation.
1) The number of Imps in Treasures has increased.
2) Instead of a Cartographer or a Fort, a Dragon Fly Hive may be generated.
3) The opponent will have to sacrifice Troglodytes on shooter guards, or lose tempo. (If only we could put all these obelisks into the Treasures, that's where they belong.)
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
In reply to злой_романтик
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zloy_romantik
The topic has resurfaced because the opponent wanted me to play with specific rules, so if you don't know, don't pretend to.

So what? What are your arguments? - "I don't want to! I won't!"

Is that your well-reasoned position?
zloy_romantik

I haven't seen you play in a long time, just talk.

What do my games have to do with it?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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I wished to roll with Rules, because I still can't decide between 2 DD or 3 DD, and to boost with a vampire lord, just on autopilot. I really don't want to lose tech. Well, since the number of Impatiens has frighteningly filled the treasure zones, I can do without checkboxes, and let it generate whatever it wants on Jebus Cross!
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
In reply to Lider1
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To Lider1
So what? What are your arguments? - "I don't want to! I won't!"

Is that your well-reasoned position?
Yes, it is my position, and right now I see posts from 4-5 people about how good the Hv rules are, and 2 posts against it, and the people writing against it have higher skill levels? So why should I implement it?


What do my games have to do with this?
The fact that you're writing as an expert, as someone who has played the ruleset hundreds of times, which I'm not sure about. If I'm wrong, I apologize.
296524052
Весна 2012.
In reply to Lucky George
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Lucky George
I wished to play with Rules, because I still can't decide between 2DD or 3DD, to speedrun on a gr. vamp, just on autopilot. I really don't want those tech losses. Well, since the number of imps has horribly filled the treasure zones. Then we can do it without checkboxes, and let it generate whatever it wants on Jebus Cross!)
I repeat, whether with checkboxes or without, I will not play our game with him.
PS - and a speedrun on gr. vamp - how is that, where do you get it?:)
296524052
Весна 2012.

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