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Posts from Questions about the Heroes 4 map editor.

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How do I remove the [] tag from messages?
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
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Thank you for your help.
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
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Which script commands in the editor do not work, or work incorrectly (for the original version and the expansions)?
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
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Here you can find detailed information:
http://heroes.ag.ru/advices/Scripting_Guide/
Ваяю кампанию под HoMM4, обновленный мод Equilibris ver. 3.55 <заморожено>
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Thank you.
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
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When transitioning from one campaign scenario to another, a message pops up saying "file is corrupted!" Can you suggest what might be the cause? I thought I might have messed up the transition, so I tried setting this scenario as the first one – the same thing happens, meaning the first scenario works, and the subsequent one also works (I checked) – the problem lies in the second scenario. Perhaps there are common causes for this, because I don't even know where to start looking.
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raiterj,
In which version of the game does this happen? As far as I know, this can occur in Equilibris 3.55, as it is not fully developed and contains bugs. Also, if the map contains content from newer versions, it is unlikely to work on older versions. For example, if the map contains Dragon Lords from Warlords of the North (3.0), it will most likely not run on Armageddon's Blade (2.0).
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Make_macho_salad,
Well, I have a pirated build called "Ring of the Dragon," but judging by the contents, it fully corresponds to Winds of War.
As for content from other versions, I need to check; I remember taking a couple of items from people on this site, and they probably have original versions or a modified version. Thanks for the advice!

Added after 23 hours and 43 minutes
Unfortunately, the content isn't the issue here, as it's the same in the third (working) scenario.
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raiterj,
The "Ring of the Dragon" may contain critical bugs, as it is a poorly made pirated version created by an unknown source. I advise you to download the original "Whirlwinds of War" (the edition from Buku) instead and check if the map will work.
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The problem was solved by installing the "Equilibrium" map (directly onto "Ring of Dragon").
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Good day.
What can be used to tweak the story campaigns in Heroes of Might and Magic III½?
I want to experiment with each map, adjust things, including the final battle for Chenon-City.
I've played through it several times, but I'd like to try tweaking it.
I really need some help.
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In cities of different factions, the selection of heroes in the Tavern varies. For example, in Chaos cities, you cannot hire heroes from Haven, Sylvan, or Castle. I can't find where this is specified in the Map Editor – which races are available for hiring and which are not? I only found a tab for selecting available heroes, but that's not it; it doesn't affect the taverns. Perhaps it's impossible to change this in the Editor at all?
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Most likely, that's the case. There are some fixed interdependencies for each faction.
 

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Enfana
In cities of different races, the selection of heroes in the Tavern varies. For example, in Chaos cities, you cannot hire heroes of the Haven, Sylvan, or Castle factions. I can't find where this is specified in the Map Editor – which races are available for hiring and which are not? I only found a tab for selecting available heroes, but that's not it; it doesn't affect the taverns. Maybe it's impossible to change this in the Editor at all?
It might not be possible to change because the possibility of hiring only related heroes (neighboring races) is built in. The same applies to schools of magic. And all hero classes are available in the field tavern.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html

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