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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Sevan_80
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Using a combined force from two towns, I cut off the enemy Conflux — where the opponent had invested the most — from civilization, and a surrender followed. Thanks for the game.
ICQ 423164784

Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Фиона / Fiona Start Hero Фиона / Fiona
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Корониус / Coronius Start Hero Корониус / Coronius
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
Ёлка
Game Length
122 days
Game Date
8/23/2014
Reported
8/23/2014 5:46 AM
Rating Impact Archived
Sanin 1590 1602 +12 ↑
StickyFingaz 1525 1513 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 6:01 AM

In reply to Sanin
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Sanin
With a combined group from two towns, I cut off the enemy Conflux, into which the opponent had invested the most, from civilization, followed by a surrender. Thanks for the game.
thanks for the game
In reply to Sanin
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Sanin
Thank you for the game.
On turn 121, I took the second touch, and with that move, my opponent surrendered.
Thank you for the game.

лето 2012.
In reply to theShevanesian
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theShevanesian
Both gained control, attacked Clavius, who was positioned for a rush, with stirrups. Thanks for the game!
Thanks for the game!
ICQ 627769385
In reply to Grizvald
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Grizvald
Hack rules, thanks for the game.

daddy otake peka) Dencik lost in the maxisklep on turn 123, gg :D
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

In reply to Sanin
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Opponent surrendered on turn 116.
Thank you for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Panic
Game Length
116 days
Game Date
8/23/2014
Reported
8/23/2014 7:40 AM
Rating Impact Archived
Nestor86 1567 1580 +13 ↑
kinger 1512 1499 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 7:47 AM

In reply to Nestor86
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Nestor86
Opponent surrendered on turn 116.
Thanks for the game.

Sandro joined, started developing, there was plenty of wood and gold. Mid-week, he took the Necropolis. When it was time to build cavalry, I was surprised to find that there wasn't enough wood for them. And there wasn't enough ore either. All the defenses were ranged units costing wood, and there wasn't much meat – so I decided not to continue.
Thanks for the game!
In reply to Pit for LM
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Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Десса / Dessa Main Hero Десса / Dessa
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
136 days
Game Date
8/23/2014
Reported
8/23/2014 8:48 AM
Rating Impact Archived
_NEO_ 1624 1607 -17 ↓
Yostairs 1564 1581 +17 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 8:55 AM

In reply to _NEO_
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_NEO_
Thanks for the game!
Surrendered very hard, despite the curse of small hives and cons. Plenty of money, have Craig, level 2 is built up. The only problem was ore, but it was solved when Craig took the central village. On the 1st, I built birds in the citadel; Craig is at the stables near a hive. On 121, I take the swamp AI with scouts and return the army to Craig, who takes the hive and heads toward the super treasure zone. Meanwhile, I take another hive and pepper with scouts. In the super treasure zone, Craig took 2 more hives, bracers, and gained 2 levels in trees. He broke back into the village, took the library, and ran to the Dragon Utopia. Took one more hive and took the double utopia on 125 with 5 birds and 24 ducks. Only meat is lost; they give +5 all, a red orb, and boots. Ran further, arrived at my own AI, just finished building birds in the Castle there. Meanwhile, a scout spotted 3 cons. Ran to fight them: two ones and one double+house con one. Ran further, took the necro-AI and broke into my corner treasure zone for the utopia (scouts spotted it). Utopia with +4 all, then another useless one. Already ran toward the opponent; fast Craig reached his Castle in 2 days, where Dessa was sitting with the whole army. The advantage in army and stats is considerable, surrender follows. Thanks for the game.
http://ru.twitch.tv/yostairs
In reply to Sanin
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Cgfcb,j pf buhe!
241-568-808
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
122 days
Game Date
8/23/2014
Reported
8/23/2014 10:30 AM
Rating Impact Archived
The_ 1803 1781 -22 ↓
Diabler 1611 1633 +22 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 10:45 AM

In reply to The_
The_
Cgfcb,j pf buhe!
gjlndth;lf.? cgfcb,j pf buhe!
In reply to Sanin
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Thank you for playing.
Ася 581706700, Скайп Sevan_80

Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Пасис / Pasis Start Hero Пасис / Pasis
Гриндан / Grindan Main Hero Гриндан / Grindan
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Дракон / Drakon Main Hero Дракон / Drakon
Map Template
Nostalgia
Game Length
237 days
Game Date
8/23/2014
Reported
8/23/2014 10:52 AM
Rating Impact Archived
Sevan_80 1431 1417 -14 ↓
zoog 1445 1459 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 11:58 AM

In reply to Sevan_80
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A complex and exciting game. I took both restarts, opponent 111. Right away, an inconvenient block appeared on one of the roads: 50+ mummies. I bypassed them, ran along the other two, found a stable and an arena, opened the overview, which didn't show anything super cool, a conserve and an external dwelling of goblins and wolves.
At 113, I checked the mummies with Ciel; there weren't many of them, about 55, plus I cut through 12 of them. Craig finished off the rest with birds, giving 10k experience; leveling started poorly at first (healing-keen sight at level 3), but then improved: pathfinding at 6, earth magic at 8, and protection at 9. A market was found.
114 - found an external dwelling of bears off-road behind 20-49 magogs. Craig continued running along the previously blocked road and discovered a library behind a horde of magogs, breaking through 7 orcs with retaliation. To reach level 10, I attacked 10-19 samevs for a hive + bag of gold. Samevs 18 with gs, killed some greedy troglodytes, most of the goblins, and 2 birds. Well, the library was worth it.
115 - mini-hive. Stopped at a Tower village, bought a book, took a box for 5k experience for 20 grands. Gave up on tactics.
116 - a box of 35 gr orcs, then a maxi-medusa nest. Alkin takes the external dwelling of bears.
117 - medusa nest at 6. Craig spends the night at the stable. Bears are in the Castle.
121 - Craig doubles mana in the stream. At home, mix grade; I take Black Shield +5 in far-off lands.
122 - mini-conserve with Darkstorm. Leveling up with Craig, earth magic isn't finishing. Finishing it on ГО, gr hydras. Then I hit another one, ordinary ones with gs. Galtran is glowing in the center from 121. I scan the sames, decide to go left; Gosha is at the bottom. 1 central castle on the left, 1 at the bottom.
123 - a clue for 8 samevs and a necklace +3 to all, but due to morale and my own claws, I lose 2 greys.
124 - central Castle, external dwelling of angels, another 3 hives.
125 - prison with level 20 Pikedram, Dragon Utopia found.
126 - Dragon Utopia with red and black spheres; Pikedram breaks the prison with level 20 Aeris, then kills 20+ hydras with gs for КВ.
126 blue - Galtran is one step from the Castle.
127 - I finish off the hive, then via ДД take 2 boxes behind gr hydras; forgot to remove the orb and lost all orcs. Got 5 angels and 10 champions. Also finally find a sword for the hand, 2-2.
Then it gets epic: need to fight for a cloak +2 speed, it's in the sands; I manage to defeat them, but can't take it and return. I check the tavern, and there is Kirry, fired literally a couple of minutes ago with 2800 mp. I use her to take the cloak, then ДД Solmir to the city. Craig breaks through and attacks Gosha with the orb and cloak; he pays off for about 37k.
Then we gorged on resources. Grabbed another 3 Dragon Utopias, including a maxi, and boots on the ground; got КЗ, Sword of Justice, Shield of Lion's Courage. Only a teapot was missing for the Haven alliance.
133 blue - Galtran grabs an external dwelling of angels within line of sight.
134 - second FB.
Craig 33-23, +2 speed, leadership and luck exp, tactics, armor, offense, everything as it should be. Oh, yes, and healing)))
12 gr birds, 9 angels, 8 greys, 40 samevs, 10 champions, 1+65 gr wolves.
Galtran 28-38.
As turned out later, without offense. Also without tactics. Clock for -luck. But with artillery and a golden bow.
12 gr liches, 10 angels, 12 gr dragons, 24 gr horses, 45 samevs, 550 bones, 25 swordsmen.
We trade blows and I pay off for about 40k.
Lost 3 angels, 1 bear, all wolves and birds, 1 champ, and 9 samevs.
Gosha's losses - 5 dragons, 7 angels, 13 horses, ballista, 12 swordsmen.
Then we gorge again. With Kirry, I broke through ГО to the left dungeon respawn. I got lucky here: 4 hives for 44 samevs and 2 conserves for 6 angels. Put the angels in the center.
136 blue - Galtran flies over to visit again, stops near the Castle.
137 - I grab those 2 conserves, sell them at the artifact tower for 50k, place and grade archangels, totaling 13 pieces.
137 blue - Gosha attacks the Castle, third FB:
Craig 35-26
7+6 archangels, 3 gr birds, 23 hobgoblins, 75 samevs, 9 champions, 7 greys.
Galtran 28-38, a spirit of despondency was added to the clock
800 bones, 12 gr liches, 10 gr dragons, 7 angels, 20 fanatics, 47 monarchs, 11 gr horses.
Well, it was impossible to cut down archangels and ducks here, especially without offense. After 2 rounds of fighting, in which I lost 30 samevs and 1 bear, while the opponent lost 3 dragons, all angels, and 28 monarchs, he writes gg. Thanks for the game!
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
137 days
Game Date
8/22/2014
Reported
8/23/2014 11:09 AM
Rating Impact Archived
Juristis 1749 1761 +12 ↑
Ominous1 1683 1671 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 1:14 PM

In reply to Sevan_80
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Sevan_80
Thank you for the game.
A poor start; in the first few days, I acted as a shuttle, breaking through defenses in two directions. One direction failed, but the other led me to the computer opponent. I set up cavalry (nagas didn't work). There were only 2 hives when I reached the second one, and it turned out that it was behind a guard, and there were no more roads left. Only on turn 13 did I reach another network, and then the map opened up – hives, boxes, Dragon Utopia... The 7 15k-boxes weren't worth fighting for%), and even with four Dragon Utopias, it didn't help. Then I lost concentration – I had a huge strength advantage, but instead of looking for the enemy, I ran around searching for control points. Suddenly, Grindan went from 15 15 to 30 30, he had spell power and +2 speed, but there was also +3... I hesitated a bit longer, found +2 speed, and attacked. The parameters were 15 30 against 30 30, but he had less speed and fewer units.
Thanks for the match.
648050691
In reply to Pit for LM
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I didn't find anything for control, two guilds gave nothing, the road to the center is through the entrance portal. And the opponent has both Town Portal and Dimension Door only in their home Castle.
Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
216 days
Game Date
8/23/2014
Reported
8/23/2014 12:59 PM
Rating Impact Archived
Dima Surmay 1648 1633 -15 ↓
Ominous1 1644 1659 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/23/2014 1:10 PM

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