Skip to content

Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

5.0 (1 rating)
Announcement
User Avatar
Auto-translated

Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to R@sIM
User Avatar
Auto-translated
He made a foolish mistake.
Ася 390383586

Осень-Зима 2013-14.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
8mm6a
Game Length
225 days
Game Date
8/3/2014
Reported
8/3/2014 2:49 PM
Rating Impact Archived
Vatya 1709 1699 -10 ↓
Dark 1828 1838 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 6:07 PM

In reply to herolwy
User Avatar
Auto-translated
herolwy
08/03/2014 herolwy (blue, Rampart, Coronius, Monere) def Master A (red, Fortress, Mirlanda, Gurnisson) Jebus Cross 133
We had many strategic points, including several Angel and Dragon nests, but strong enemies blocked our path, hindering development from 111 to 114. However, our strategy was executed appropriately and decisively, and from 116 to 117, we captured two Unicorn nests. From 121 to 124, we gained 12 Angels and 22 Dragons, and our main forces had perfect skills. At 125, we advanced into the central region, capturing two Dragon lairs and obtaining the Air and Earth Tomes, as well as the Magic Hat. At 131, we encountered Master's main force and forced them to retreat, then calmly captured the entire central region. Our army, economy, and hero's abilities were significantly superior, leading to a successful surrender.
My luck, thank you to my opponent!
Starting tomorrow, I will write reports in Ukrainian :smile54:
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
User Avatar
Auto-translated
09/03/2014 herolwy (red, Inferno, Marrius, Marrius) def. Master A (blue, Fortress, Adela, Orrin) Jebus Cross 131
A very poor map; the strategy couldn't be carried out as planned. There were casualties in every battle, and there were no artifacts to use on the battlefield. However, I had boots and gloves at home. In the second week, I sold all my resources to recruit troops and horses. With 124 main units (A9D12P2K6), 32 dragons, 11 sultans, and 2 angels, I barely managed to break through. The battles in the central region still resulted in casualties. In the midst of this, I received the news that Master A had surrendered...
I can play any build, but I don't like JC. This build takes a lot of time in single-player mode, has little interaction, and the skill levels are not significantly different. Luck determines the outcome, and often a single battle, or even no battle at all, decides the winner.
In reply to Vatya
User Avatar
Auto-translated
I started with 2nd Stronghold on day 2, but had two wood mines with no woods and no money at all. It was very difficult to recover from this situation. GG
Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
126 days
Game Date
8/3/2014
Reported
8/3/2014 5:21 PM
Rating Impact Archived
_NEO_ 1575 1562 -13 ↓
Dima Surmay 1623 1636 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 5:28 PM

In reply to _NEO_
Auto-translated
_NEO_
I started with 2nd Stronghold on day 2, but two wood mines with no woods and no money at all. It was very difficult to stand up from this situation. GG
Thanks for the game!
I drained my mana, and my opponent had only one rest left, but he had a native computer. I thought that this time the Castle wouldn't carry it through, especially since even though I'm red, there's only one road. But the revealed level 2 Griffin Conservatory gave me hope; there was a Necromancer in the tavern, but I didn't want to Necro until I pulled a "fur coat" out of the Skeleton. In short, the Skeletons never came in handy. I assembled two Griffin Conservatories for 4 Angels and two Hives for 16 Wisps, preserving all native troops, and rushed to scout my opponent. He immediately capitulates.
Thanks for the game.
In reply to herolwy
User Avatar
Auto-translated
herolwy
03.09.2014 herolwy (red, inferno, Marrius, Marrius) def Master A (blue, castle, Adela,Orrin) Jebus Cross 131
The map is poor; we can't implement a strategy. Every battle results in losses, and no treasures are used on the battlefield. However, the family has boots and gloves. All resources are sold, and troops are recruited during the second week. With a main force of 124 (A9D12P2K6), along with 32 dragons, 11 Djinns, and two Angels, we struggle to break through. In the central plains, battles continue to result in losses, but amidst this gloom, news arrives that Master A has surrendered...
I can play any build, but I don't like playing JC. This build takes a lot of time in single-player mode, has less interaction, and the level difference isn't significant. Luck determines the outcome, and often, a single battle, or even no battle at all, decides the winner.
Translation:
Poor maps, we can't make it so that we can implement a strategy, every battle has losses, and no treasures are used on the battlefield, but the family has boots and gloves, sells all resources, recruits during the second week, in 124 main (A9D12P2K6) with 32 dragons, 11 Sudanese, two angels difficult exit, in the Central Plains constantly fights or casualties, but the melancholy news of the surrender came from Master...
I can play any template, but I don't fight like JC, this template is single-player time, less interaction, the level difference is not poor, luck decides the outcome, but often a battle, even not meeting, to determine the winner.

:D :D :D :D :D

лето 2012.
In reply to Vatya
Auto-translated
Thank you for playing!
icq - 470286448
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
123 days
Game Date
8/3/2014
Reported
8/3/2014 6:05 PM
Rating Impact Archived
Егор Коробейников 1694 1706 +12 ↑
Nestor86 1606 1594 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2014 9:46 AM

In reply to Vatya
Auto-translated
Thank you for playing!
icq - 470286448
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
121 days
Game Date
8/3/2014
Reported
8/3/2014 6:06 PM
Rating Impact Archived
Егор Коробейников 1707 1718 +11 ↑
Nestor86 1593 1582 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2014 9:55 AM

In reply to Vatya
User Avatar
Auto-translated
Vatya
He made a foolish move.
in my opinion, no matter how you look at it, he was stronger.
thank you for the game.

лето 2012.
In reply to Vatya
User Avatar
Auto-translated
After saving, I completely forgot what I was supposed to do and gave up. Thanks for the game!
ISQ-662696839
Стрим канал- www.twitch.tv/graf_bananov
Запись игр- https://www.youtube.com/channel/UC0SXjPXlWWghB6Lng-p763w
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
122 days
Game Date
8/3/2014
Reported
8/3/2014 6:24 PM
Rating Impact Archived
Graf_Bananov 1554 1536 -18 ↓
LuckyF 1463 1481 +18 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 6:27 PM

In reply to Graf_Bananov
Auto-translated
Graf_Bananov
After saving, I kind of forgot what I was supposed to do and gave up.
Thanks for the game!
:) Thanks for the game.
In reply to Pit for LM
User Avatar
Auto-translated
I couldn't play as Necropolis. I lost too many skeletons. I decided not to continue. Thanks for the game!
мой новый icq - 745851004
-----------
Иногда для того, чтобы продвинуться вперед нужно сделать несколько шагов назад
Battle Report Accepted
Random Faction Random
Вокиал / Vokial Start Hero Вокиал / Vokial
Тант / Thant Main Hero Тант / Thant
Поражение / Lose Поражение / Lose
Random Faction Random
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
121 days
Game Date
8/3/2014
Reported
8/3/2014 6:52 PM
Rating Impact Archived
Night Troll 1252 1242 -10 ↓
liverpool 1391 1401 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 6:53 PM

In reply to Night Troll
User Avatar
Auto-translated
Night Troll
I couldn't play as Necropolis. I lost too many skeletons. I decided not to continue. Thanks for the game!
Thanks for the game!
In reply to Pit for LM
User Avatar
Auto-translated
Thank you for your time.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
Battle Report Accepted
Красный / Red
Mar
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
8mm6a
Game Length
115 days
Game Date
8/3/2014
Reported
8/3/2014 8:20 PM
Rating Impact Archived
Mar 1348 1369 +21 ↑
LuckyF 1520 1499 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 8:27 PM

In reply to Vatya
User Avatar
Auto-translated
Thank you for playing.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
Battle Report Accepted
Синий / Blue
Mar
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
145 days
Game Date
8/3/2014
Reported
8/3/2014 8:23 PM
Rating Impact Archived
Mar 1370 1390 +20 ↑
Lucky George 1518 1498 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2014 7:31 AM

Statistics

Welcome our newest member: Emil