03.09.2014 herolwy (red, inferno, Marrius, Marrius) def Master A (blue, castle, Adela,Orrin) Jebus Cross 131
The map is poor; we can't implement a strategy. Every battle results in losses, and no treasures are used on the battlefield. However, the family has boots and gloves. All resources are sold, and troops are recruited during the second week. With a main force of 124 (A9D12P2K6), along with 32 dragons, 11 Djinns, and two Angels, we struggle to break through. In the central plains, battles continue to result in losses, but amidst this gloom, news arrives that Master A has surrendered...
I can play any build, but I don't like playing JC. This build takes a lot of time in single-player mode, has less interaction, and the level difference isn't significant. Luck determines the outcome, and often, a single battle, or even no battle at all, decides the winner.
Poor maps, we can't make it so that we can implement a strategy, every battle has losses, and no treasures are used on the battlefield, but the family has boots and gloves, sells all resources, recruits during the second week, in 124 main (A9D12P2K6) with 32 dragons, 11 Sudanese, two angels difficult exit, in the Central Plains constantly fights or casualties, but the melancholy news of the surrender came from Master...
I can play any template, but I don't fight like JC, this template is single-player time, less interaction, the level difference is not poor, luck decides the outcome, but often a battle, even not meeting, to determine the winner.
:D :D :D :D :D