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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Pit for LM
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My opponent got a worse hand than I did. Thanks for the game! :D :D
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
133 days
Game Date
8/2/2014
Reported
8/2/2014 10:23 PM
Rating Impact Archived
R@sIM 1465 1478 +13 ↑
Jewelmask 1421 1408 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/2/2014 10:24 PM

In reply to R@sIM
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R@sIM
My opponent got a worse hand than I did. Thanks for the game!:D :D
Thanks for the game! It's all nonsense, I'm a noob; I should have won with that setup, but I was too slow and got stuck at the respawn point.
In reply to Pit for LM
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The opponent was too strong)) but I got lucky, the opponent disappeared somewhere, and I, like an idiot, only offered a draw with auto-negotiation)) In the end, it was a draw))
Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Ничья / Draw Ничья / Draw
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
135 days
Game Date
8/3/2014
Reported
8/3/2014 3:08 AM
Rating Impact Archived
Jewelmask 1391 1395 +4 ↑
R@sIM 1495 1491 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 3:11 AM

In reply to Jewelmask
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Jewelmask
The opponent was too strong, but I got lucky; he disappeared somewhere, and I, like an idiot, offered a draw. In the end, it was a draw. Thanks for the game!
I messed up during the split on the first map (I was stupid with the unit speeds:eek:). I didn't have much strength for the second game. But I left earlier than the opponent, took all the goodies, and controlled the map. More stats, more army, and in the end, a fast victory. Thanks for the game!:D :D :D. I didn't offer; I begged him because I made a stupid mistake.
In reply to zoog
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Took hive for 4 wyvs on 113, checked 1 hive on 114 - max, decided to take another hive - but he is max too... Bad luck. Better was to go take pandora mb. GG.
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Jebus Cross
Game Length
114 days
Game Date
8/3/2014
Reported
8/3/2014 3:14 AM
Rating Impact Archived
Fill-ua 1333 1332 -1 ↓
herolwy 1793 1794 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/10/2014 1:11 PM

In reply to R@sIM
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The opponent didn't ban Dungeon, and the spawn was as good as it gets. 3 stacks of Troglodytes took the max-level Dwarf Cottage on 111, then on 112 Griffin Conservatories 1+1, and on the same week another level-2 Griffin Conservatory and an external dwelling of Scorpicores with their own portal of summoning and a Stronghold. Also managed to grab 2 Naga Banks early (one of them with 4 Nagas) to afford all of this. Anyway, when on 132 I blocked the opponent's path to the capital, the surrender followed... It was a one-sided game... Thanks for the game!
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
Battle Report Accepted
Красный / Red
vbn
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Дас / Dace Main Hero Дас / Dace
Map Template
8mm6a
Game Length
132 days
Game Date
8/3/2014
Reported
8/3/2014 4:15 AM
Rating Impact Archived
vbn 1538 1552 +14 ↑
LuckyF 1509 1495 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 4:16 AM

In reply to vbn
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vbn
The opponent didn't ban Dungeon, and the draw was as good as it gets. 3 stacks of Troglodytes took a max Dwarf Cottage on 111, then on 112 a Griffin Conservatory 1+1, and on the same week another level-2 Griffin Conservatory and an external dwelling with Scorpicore from their own portal of summoning together with Stronghold. Also managed to grab two Naga Banks on the first week (one of them with 4 Naga), to buy all of that. In short, when I blocked the opponent's path to the capital on 123, they conceded... A one-sided game... Thanks for the game!
Thanks for the game.
In reply to Fill-ua
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Fill-ua
08/03/2014 Fill-ua (Blue, Rampart, Mephala, Mephala) lose to herolwy (Red, Stronghold, Tyraxor, Tyraxor) Jebus Cross 114

Took a Hive for 4 turns on 113, checked 1 Hive on 114 - max, decided to take another Hive - but it's max too... Bad luck. It would have been better to go take Pandora. GG.
Fill-ua has many advantages, and with Logistics as a defensive skill before D3, and obtaining boots, if he doesn't make a mistake, this will be a difficult battle for me.
My base is poor, and the path is blocked with two Minotaur dwellings, but the guards are strong. If I arrange things properly, my Wolf Riders should be able to capture them, and W2 will be extremely strong!
With a time setting of 20+8+1, I think I have a big advantage because [Fill-ua4] clearly doesn't have enough time to operate...
In reply to злой_романтик
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злой_романтик
Fell for the beehives, but all mini and pre-mini
Thanks for the game
Respawn gave a small one, but it had everything needed: 4 clues for 34 ducks and 2 Griffin Conservatories 3+1
Thank you for the game
In reply to R@sIM
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It's a shame I leaked to the Dragon Fly Hive guard; the scorpicores paralyzed the main bird stack about 3 out of 4 times. The dragon flies finished them off. Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
8mm6a
Game Length
121 days
Game Date
8/2/2014
Reported
8/3/2014 7:25 AM
Rating Impact Archived
theShevanesian 1734 1714 -20 ↓
Toganash 1595 1615 +20 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 11:23 PM

In reply to R@sIM
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Thank you for playing.
Ася 581706700, Скайп Sevan_80

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Иона / Iona Main Hero Иона / Iona
Map Template
8mm6a
Game Length
147 days
Game Date
8/3/2014
Reported
8/3/2014 8:55 AM
Rating Impact Archived
Sevan_80 1405 1394 -11 ↓
u2noob 1512 1523 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/5/2014 5:20 PM

In reply to R@sIM
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there were too many vampires.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Jebus Cross
Game Length
114 days
Game Date
8/3/2014
Reported
8/3/2014 12:19 PM
Rating Impact Archived
Ominous1 1690 1663 -27 ↓
Sevan_80 1356 1383 +27 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/7/2014 5:00 AM

In reply to R@sIM
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Town at the top, large land, many low-level dwellings — scouted the road to the opponent with 117 tower.
In the treasury, raised 10 angels, the utopia gave stats. Clavius level 19 — at 137 went out to the adjacent zone of the opponent.
I surrender, thanks for the game
шаблон по договоренности
683982185
Battle Report Accepted
Random Faction Random
Септиенна / Septienna Start Hero Септиенна / Septienna
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Random Faction Random
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
137 days
Game Date
8/3/2014
Reported
8/3/2014 1:07 PM
Rating Impact Archived
krag 1567 1585 +18 ↑
Kashchei 1658 1640 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/3/2014 1:10 PM

In reply to krag
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krag
Town at the top, big land, many low-level dwellings, at 117 with the tower revealed the path to the opponent.
In the treasury raised 10 angels, in the utopia gave stats. Clavius lvl 19 at 137 reached the adjacent zone of the opponent.
Followed by surrender, thanks for the game
it was, thanks for the game
icq 353013187
In reply to Sevan_80
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03.08.2014 herolwy (blue, rampart, Coronius, Monere) def Master A (red, fortress, Mirlanda, Gurnisson) Jebus Cross 133
We had many strategic points, several angel and wyvern nests, but strong troops blocked the way; development was hindered from days 111 to 114, but the strategy was executed properly and decisively. On days 116-117, we captured two unicorn nests. On days 121-124, we obtained 12 angels and 22 wyverns; the main hero's skills were perfect. On day 125, we pushed into the central area, cleared two Dragon Utopias, and obtained the Air Book, Earth Book, and Magician's Hat. On day 131, we encountered Master's main hero and scared him off, then calmly swept the entire central area clean. With a great advantage in army, economy, and hero capabilities, we successfully forced a surrender.
My luck, thanks to the opponent!

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