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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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12 years ago
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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
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I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Gomunguls
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12 years ago
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The game unfolded in such a way that on day 133, I attacked Tazar with a Whip and 6 Ifrit Sultans, having all level 4 spells and control over the entire map.
I positioned myself poorly against the Hydras. In the second round, Korback was killed. GG.
Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Корбак / Korbac Main Hero Корбак / Korbac
Поражение / Lose Поражение / Lose
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
133 days
Game Date
6/24/2014
Reported
6/25/2014 11:24 AM
Rating Impact Archived
Nestor86 1674 1649 -25 ↓
Sevan_80 1405 1430 +25 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/25/2014 11:29 AM

In reply to Nestor86
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12 years ago
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Nestor86
The game unfolded in such a way that on day 133, I attacked Tazar with a Whip and 6 Ifrit Sultans, having all 4th-level magic and control over the entire map.
I was vulnerable to Hydras (in the second round, Korback was killed. gg
Thank you for the game!
Thank you for the game.
In reply to Nestor86
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12 years ago
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My opponent didn't play well, thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Гервульф / Gerwulf Main Hero Гервульф / Gerwulf
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
Diamond
Game Length
116 days
Game Date
6/25/2014
Reported
6/25/2014 12:13 PM
Rating Impact Archived
Sevan_80 1449 1455 +6 ↑
ДаУ 1208 1202 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/25/2014 12:14 PM

In reply to Sevan_80
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12 years ago
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Sevan_80
The opponent didn't do well, thanks for the game.
Both had a tough time, but he surrendered first. Mages weren't effective, and without them, I wouldn't have been able to take the Psychos.
In reply to Nestor86
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12 years ago
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Start went almost well, except for the loss by the miner on 111 with a hundred Troglodytes and 30 spears in the min-con:smile04: :smile04: Captured a bolt secondary and a barbarian one. Found Tazar, leveled him up. Built a swamp castle for long-term prospects. Already had 24 ducks on hand and not purchased in the castle. Opponent surrendered.
Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
vbn
Красный / Red
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
2sm4d(3)
Game Length
125 days
Game Date
6/9/2014
Reported
6/25/2014 3:23 PM
Rating Impact Archived
Blackpoint 1453 1473 +20 ↑
vbn 1581 1561 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/26/2014 3:35 AM

In reply to The_
12 years ago
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The_
We played as L, I didn't take any rests, Diabler used one.
A weak shuffle came, no cans or bird external dwellings were found. In the tavern, there were some sort of moner and Luna. At respawn, only 6 clues, two random external dwellings of psychos and two external dwellings of air elementals, behind the monks lay an incomprehensible brown book, two boxes of 50 pixies of blue (who even needs them?) and 10k experience, was hoping for at least 15k, didn't even have enough money to build villages, so I modestly placed birds in the citadel. Since the respawn was very scarce and there was nothing to do there, Luna went to break the GO at 114, where again bad luck — ducks with a greased stack kill Luna. I have to play as moner, and he's only level 13 with 3500 MP. The center was poor, gave heroes of level 30, stats, boxes for all the water, archangels in the pandora's box, again no clues or cans in the center, had to stand at the opponent's GO, Deys breaks through the GO and attacks, — but after casting from the brown book, for some reason immediately surrenders :rolleyes:

Thanks for the game!

P.S. as a rant.
Eh... what can I say... The respawn was too rich, the pandora's boxes gave magic, especially level 3! There were 2 external dwellings of monks, and almost 3 hives! Some arches + champions at the GO, good thing at least you could go through impassable terrain — but that's only for the better. Of course, the champions didn't get morale and didn't kill the angel on the charge, but that's fine, that's how it was. Thanks for the game
In reply to Nestor86
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12 years ago
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We played for a long time. As a result, my opponent found more ruins than I did. And I only had one within my line of sight, which contained useless artifacts. The Fortress Ball was hopeless. The stat difference was huge, but I had more troops. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
147 days
Game Date
6/25/2014
Reported
6/25/2014 8:07 PM
Rating Impact Archived
Night Troll 1306 1294 -12 ↓
wariator 1392 1404 +12 ↑
Rated Sep 28, 2022

Accepted by opponent on 6/25/2014 9:07 PM

In reply to Night Troll
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12 years ago
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Night Troll
We played for a long time. As a result, my opponent found more mermaids than I did. And I only had one in my line of sight, which held a pile of useless artifacts. No chance for me. The stat difference is huge, but I had more units. Thanks for the game!
Kiryu was given Wisdom and a chest with all the treasures early on, so it was a sin not to use them! :D Thanks for the game!
In reply to Nestor86
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12 years ago
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Started about a month ago. Haven't played in a while, but the balance turned out pretty good in the end. Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тирис / Tyris Main Hero Тирис / Tyris
Map Template
Balance
Game Length
213 days
Game Date
6/25/2014
Reported
6/25/2014 9:30 PM
Rating Impact Archived
Sanin 1661 1663 +2 ↑
R@sIM 1306 1304 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/26/2014 8:50 AM

In reply to Blackpoint
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Blackpoint
The start almost worked out, if not for the miner's throw on 111 with a hundred Troglodytes and 30 spears in a minicon: :smile04: :smile04: Captured a Bolt secondary and a Barbarian one. Found Tazar, leveled him up. Built a Swamp Castle for the long term. Already had 24 ducks on hand and unpurchased ones in the castle. The opponent surrendered.
Thanks for the game.
It didn't work out... Thanks for the game.
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12 years ago
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Report canceled, repeat.
In reply to Sanin
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12 years ago
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Sanin
We started a month ago. I haven't played in a while, but the balance turned out pretty good in the end.

Thanks for the game!

I'm not very good at balancing either; I played terribly. Thanks for the game!
In reply to Pit for LM
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12 years ago
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The time limit was strict: 12 + 6 + 1. The game was about who could control more territory in a turn; both players had full control and equal stats. Sandro + Shakti played against Dessa.
Sandro had a stack of 2k+ skeletons, while Dessa had 4k movement points.
In a hurry, she didn't manage to hide Shakti, and Sandro was left alone. She was about to type "GG" because it was impossible to out-control Dessa... But then luck smiled upon her, and Sandro managed to reach the city where Dessa had decided to spend the night. GG.
Thank you for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
237 days
Game Date
6/26/2014
Reported
6/26/2014 10:48 AM
Rating Impact Archived
Scorpiona 1498 1518 +20 ↑
Toganash 1646 1626 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/26/2014 11:37 AM

In reply to Scorpiona
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12 years ago
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Scorpiona
06/26/2014 Scorpiona (Blue, Dungeon, Shakti, Sandro) def Toganash (Red, Castle, Caitlin, Dessa) 8mm6a 237

The time limit was tight: 12+6+1. The game revolved around who could control more castles per turn. Both players had full control and equal stats. Sandro and Shakti faced off against Dessa.
Sandro had a stack of 2k+ skeletons, while Dessa had 4k movement points.
In a rush, Dessa didn't manage to hide Shakti, leaving Sandro with only one unit. Sandro was about to type "GG" because it's impossible to out-control Dessa... But then luck smiled, and Sandro managed to reach the city where Dessa had decided to spend the night. GG.
Thanks for the game!
It happened before. I put Dessa in a vulnerable position when I could have hidden her, but the timer was so tight that when the game comes down to who can control more castles, there's only time to "think" during the opponent's turn. Changing plans on your own turn is too risky.
Thanks for the game.

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