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28.09.2014 xxxx (red, Tower, Nella) loss kinger (blue, Castle, Valeska, Necromancer) 2SM4d 212
Built up well, lost a bit but significant on the surface, respawn relatively normal. Should have attacked earlier.
29.05.2013 Svetogor (blue, Castle, Valeska, Valeska) def jolly_roger (red, Dungeon, Shakti, Shakti) jebus cross 135
The layout turned out pretty bad, but there were no restarts. In the first week I scouted 3 Dragon Fly Hives, an external dwelling of monks and griffins, one road was blocked by monks, by the end of the week I took a village, a gold mine, built a portal. But Valeska is not leveled up yet. In the second week I bought 2 angels and went to take the hives, broke through the road to another village, there were more hives, an external dwelling of monks and archers, and there was a Dragon Utopia before the Guard Outpost. There was nothing else on the respawn, I scouted everything. On day 126 I saw the opponent taking the Guard Outpost, both of his and mine at once, but he didn't go far into my respawn, only scouted the approach a bit. Well, I decided to break through at the start of the 3rd week from the castle with mana replenishment, no earlier. Although I had already gathered 28 gremlins, I had Mass Haste, but no Mass Slow, and champions were standing at my Guard Outpost. On day 131 I build archers and immediately take the Dragon Utopia, there was a Book of Air, Lion's Shield, and Titan's Plate, 40k gold. But I didn't go straight to the center. I decided to pick up monks and gather troops. On day 135 Valeska had 59 mana with a Necklace of Supremecy for 900 HP, attack 15, defense 11, troops - 4 archers, 27 gremlins, 25 grand monks, 51 marksmen, 4 champions, 15 swordsmen and a few pikemen. The opponent's Shakti had 8 6 7 7, troops - 12 gremlins, 8 harpies, and other miscellaneous small units, apparently lost many troops. He writes GG. Thanks for the game.
29.05.2014 DeepSpace (red, Dungeon, Shakti) draw Spinhead (blue, Conflux, Luna), 8mm6a, 134.
It turned out pretty well, Dungeon, Shakti with 3 stacks and a ring +1 to attack and defense, two roads from the castle, plus the neighbor computer - a natural castle.
111 - took the Manticore Lair.
112 - revealed the Dragon Cave and a Pandora's Box guarded by 10-19 Naga Queens, built a portal in the castle.
113 - broke through the lift guard (a crowd of gr. elves and a crowd of gr. griffins) up to the neutral town (Tower), revealed the Griffin Conservatory (guard - up to 250 griffins), the gnome hut.
114 - took the town, saw a prison, 3 Dragon Fly Hives; crashed Shakti home, which was possibly not the best decision: I should have calmly and methodically started taking out the gnomes, the Hives, and freeing the half-orc hero, but I was in a hurry to take the second lift up and find the neighbor computer.
115-116 - built Manticore dens, next to the Dragon Cave I saw a portal to the neighbor computer, decided to go there, on the way taking out the Naga Queens. Took an artifact +1 to creature speed.
117 - in the battle with the Naga Queens (12 or 13 of them) on the very first turn they got 3 morale procs, another one or two morale procs during the fight, as a result I lost all the troops (6 Manticores, 70 Troglodytes, 10 Evil Eyes, and fodder), fled back to my natural castle. The tempo was completely lost; nevertheless, I bought Shakti back and continued.
On 122 I took an external Dragon dwelling, the Pandora's Box turned out to have 60 gr. Troglodytes; 123 - I noticed in another portal a glimpse of blue's scout, started to worry. 124-125 - took the computer's natural castle, it was well built up, built a portal there too.
Somewhere around the 2nd week the opponent asked for an auto (misclick - attacked without an army), I gave it, we continued the game.
In the end, by 131 I have (though not everything is recruited and brought to Shakti) 3 Red Dragons, 20 Manticores, >100 gr. Troglodytes and some fodder, I decide to go towards the opponent, kill his two scouts. I bring the main hero's troops.
Final on 135: Shakti level 10, stats - 6-6-6-4, opponent has - Luna level 14 with 3-4-8-11, ring +1 health, 4 Angels, 5 Phoenixes, 14 Magma Elementals, 68 Ice Elementals and more than a dozen Vampires (apparently picked up from a Pandora's box). I lose, but nonetheless, a draw.
Thanks for the game!
30.05.2014 cbw (blue, dungeon, Gunnar, Gunnar) lose MHeMOHuK (red, tower, Torosar, Dessa), 8mm6a, 123
Opp used rests, then there was a tech rest on his side due to a strong block, then on my side at 112.
Gunnar dug in at the brown player's empty swamp fort, built a citadel the next day, and repelled the main hero's attack.
A couple of days later, we broke into an adjacent location, which turned out to be the opponent's. At 117, I caught Dessa with 34 gr collars and sent her to the tavern. Nearby, Torosar was also found and sent to the tavern.
At 121, the opponent miraculously bought back Dessa at the tavern, took 5 nagas, 15 mages, about 15 golems, and went for revenge. Gunnar retreated to his location, awaiting reinforcements.
At 123, deciding not to run, Gunnar attacked Dessa. Gunnar had more power, but magic + a mage stack + the opponent's skilled actions decided the battle's outcome, and Gunnar retreated to the tavern. We decided to end it there.
Thanks for the game!
28.05.2013 Erutan Rivol (red, rampart, Kyrre, Kyrre) def =MHeMOHuK= (blue, tower, Torosar, Torosar) 2SM4d(3) 133